Player Matchup

Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Cupid559
Danzaburou
Level 41
God Stats
2W - 3L
1,477 SR
Queue Stats
46W - 106L
1,261 Elo+
Party 2
Hades
Hades
YoDarkShadow
Hades
Level 129
God Stats
458W - 480L
1,481 SR
Queue Stats
924W - 1,236L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
erikugh
Gilgamesh
Level 99
God Stats
3W - 6L
1,431 SR
Queue Stats
543W - 593L
1,458 Elo+
Solo
Atlas
Atlas
xXxXGHOSTGANGXx
Atlas
Level 125
God Stats
1W - 3L
1,373 SR
Queue Stats
102W - 100L
1,404 Elo+
Solo
Team Averages
Level 104
1,453 SR
1,403 Elo+

VS

Team Averages
Level 101
1,423 SR
1,423 Elo+
Chang'e
Chang'e
DanixXCR
Chang'e
Level 104
God Stats
29W - 10L
1,642 SR
Queue Stats
155W - 140L
1,412 Elo+
Party 1
Thanatos
Thanatos
Shinobi-wanjutsu
Thanatos
Level 122
God Stats
2W - 4L
1,202 SR
Queue Stats
370W - 411L
1,472 Elo+
Solo
Hou Yi
Hou Yi
creeper76391
Hou Yi
Level 132
God Stats
8W - 14L
1,412 SR
Queue Stats
512W - 520L
1,415 Elo+
Solo
Ymir
Ymir
heroicstiffy
Ymir
Level 82
God Stats
12W - 18L
1,388 SR
Queue Stats
54W - 48L
1,441 Elo+
Solo
Anubis
Anubis
xkelxD
Anubis
Level 66
God Stats
8W - 8L
1,472 SR
Queue Stats
37W - 46L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
3 / 7 / 2
9,134
435
13,647
17,300
6,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Cupid559
Danzaburou
15
3 / 6 / 2
10,240
488
7,530
13,640
3,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 1
9,050
431
15,098
24,575
11,918
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
erikugh
Gilgamesh
19
9 / 1 / 1
11,853
564
18,786
21,719
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 3 / 1
7,881
375
7,362
17,857
12,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanixXCR
Chang'e
18
4 / 0 / 10
10,960
522
23,837
19,014
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 7 / 5
9,210
439
6,492
18,489
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
8 / 0 / 7
11,014
524
13,868
12,676
5,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 10
10,146
483
7,777
18,507
18,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
xkelxD
Anubis
18
6 / 7 / 4
11,627
554
16,840
20,118
10,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
16
Kills
22
22
Deaths
16
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
7
2
0.57
L
Danzaburou
Cupid559
Danzaburou
3
6
2
0.67
W
Chang'e
DanixXCR
Chang'e
4
0
10
9
W
1
7
5
0.5
L
1
5
1
0.3
W
Hou Yi
8
0
7
11.5
L
Gilgamesh
erikugh
Gilgamesh
9
1
1
9.5
W
3
2
10
4
L
0
3
1
0.17
W
Anubis
xkelxD
Anubis
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,423
Damage
68,814
95,091
Taken
88,804
50,245
Mitigated
49,545
27,129
Healing
41,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
13,647
4,572
0
2,741
17,300
6,301
0
9,389
7,775
0
56,914
L
Danzaburou
Cupid559
Danzaburou
7,530
3,369
0
2,492
13,640
3,135
2,307
5,780
7,778
0
54,335
W
Chang'e
DanixXCR
Chang'e
23,837
1,683
4,963
10,424
19,014
8,571
777
8,939
9,532
92,403
0
W
6,492
1,247
0
9,017
18,489
6,923
79
1,875
16,295
0
64,888
L
15,098
1,564
197
10,832
24,575
11,918
631
14,048
9,941
66,219
0
W
Hou Yi
13,868
4,930
431
4,800
12,676
5,116
2,009
3,684
8,796
0
72,120
L
Gilgamesh
erikugh
Gilgamesh
18,786
4,318
0
4,857
21,719
15,972
1,821
11,471
10,040
3,144
80,834
W
7,777
1,268
0
3,252
18,507
18,657
337
4,136
13,884
34,600
0
L
7,362
2,095
18
5,992
17,857
12,919
0
6,609
10,934
34,680
0
W
Anubis
xkelxD
Anubis
16,840
65
0
8,931
20,118
10,278
241
3,679
15,521
81,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,158
Gold Earned
52,957
533
Minions Killed
552
0
Camps Cleared
0
1,899,767
Distance Traveled
1,865,354
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,134
435
92
4
0
389,260
7
L
Danzaburou
10,240
488
101
5
0
359,655
1
W
Chang'e
10,960
522
154
7
0
425,186
4
W
Thanatos
9,210
439
87
4
0
374,753
1
L
Hades
9,050
431
108
5
0
360,015
6
W
Hou Yi
11,014
524
124
6
0
384,791
7
L
Gilgamesh
11,853
564
170
8
0
410,239
1
W
Ymir
10,146
483
43
2
0
397,736
5
L
Atlas
7,881
375
62
3
0
380,598
4
W
Anubis
11,627
554
144
7
0
282,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role