Player Matchup

Fenrir
Fenrir
LoneRedd
Fenrir
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
51W - 41L
1,512 Elo+
Party 2
Ao Kuang
Ao Kuang
RedEmerald23
Ao Kuang
Level 120
God Stats
7W - 5L
1,664 SR
Queue Stats
398W - 322L
1,522 Elo+
Party 2
Terra
Terra
Sifusin
Terra
Level 86
God Stats
13W - 24L
1,407 SR
Queue Stats
104W - 155L
1,354 Elo+
Solo
Team Averages
Level 77
1,597 SR
1,463 Elo+

VS

Team Averages
Level 95
1,533 SR
1,485 Elo+
Mulan
Mulan
ItsLinkTheGamer
Mulan
Level 29
God Stats
22W - 13L
1,578 SR
Queue Stats
108W - 117L
1,410 Elo+
Party 1
Anubis
Anubis
ThatEndyPerson
Anubis
Level 130
God Stats
1W - 3L
1,444 SR
Queue Stats
204W - 227L
1,436 Elo+
Party 1
Hercules
Hercules
zolllie
Hercules
Level 127
God Stats
5W - 2L
1,575 SR
Queue Stats
119W - 111L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LoneRedd
Fenrir
11
0 / 9 / 3
8,020
535
5,877
18,844
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
RedEmerald23
Ao Kuang
13
5 / 6 / 0
9,180
612
11,042
17,846
4,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Sifusin
Terra
12
0 / 3 / 4
8,357
557
8,728
17,543
11,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
9,903
660
7,990
17,193
15,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 12
10,303
687
12,240
10,874
5,916
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
zolllie
Hercules
17
12 / 0 / 6
11,537
769
25,135
10,827
5,903
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
18
18
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Fenrir
LoneRedd
Fenrir
0
9
3
0.17
L
Ao Kuang
RedEmerald23
Ao Kuang
5
6
0
0.83
L
Terra
Sifusin
Terra
0
3
4
0.67
W
4
2
12
5
W
Hercules
zolllie
Hercules
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
45,365
54,233
Taken
38,894
25,258
Mitigated
26,936
12,773
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,990
1,164
0
3,603
17,193
15,117
320
9,291
7,576
0
20,466
L
Fenrir
LoneRedd
Fenrir
5,877
582
229
1,201
18,844
9,215
0
3,510
15,334
396
9,463
L
Ao Kuang
RedEmerald23
Ao Kuang
11,042
1,682
458
6,099
17,846
4,638
18
4,529
13,317
28,027
0
L
Terra
Sifusin
Terra
8,728
950
697
4,089
17,543
11,405
270
4,816
12,727
29,489
0
W
12,240
419
0
5,107
10,874
5,916
1,057
6,099
4,587
49,312
0
W
Hercules
zolllie
Hercules
25,135
10,631
0
3,897
10,827
5,903
287
5,259
5,432
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
31,743
100
Minions Killed
172
3
Camps Cleared
9
800,623
Distance Traveled
801,171
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,903
660
26
2
1
259,951
0
L
Fenrir
8,020
535
16
1
1
266,974
3
L
Ao Kuang
9,180
612
35
2
1
258,104
5
L
Terra
8,357
557
49
3
1
275,545
1
W
Anubis
10,303
687
78
5
6
248,646
2
W
Hercules
11,537
769
68
5
2
292,574
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role