Player Matchup

Hun Batz
Hun Batz
DamageClick
Hun Batz
Level 125
God Stats
8W - 6L
1,630 SR
Queue Stats
76W - 79L
1,499 Elo+
Party 1
Zeus
Zeus
Oloyutre
Zeus
Level 126
God Stats
1W - 0L
1,619 SR
Queue Stats
8W - 2L
1,670 Elo+
Party 1
Mulan
Mulan
Red_DevilXI
Mulan
Level 87
God Stats
7W - 5L
1,690 SR
Queue Stats
125W - 105L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Rubenvp11
Heimdallr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,477 Elo+
Party 1
Khepri
Khepri
oTheSazcuash
Khepri
Level 128
God Stats
2W - 0L
1,696 SR
Queue Stats
8W - 3L
1,512 Elo+
Party 1
Team Averages
Level 98
1,627 SR
1,528 Elo+

VS

Team Averages
Level 43
1,452 SR
1,370 Elo+
Da Ji
Da Ji
CrowsMonarch
Da Ji
Level 66
God Stats
1W - 2L
1,434 SR
Queue Stats
66W - 113L
1,348 Elo+
Party 2
Zeus
Zeus
DaddyAdmiiral
Zeus
Level 41
God Stats
2W - 5L
1,358 SR
Queue Stats
65W - 108L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
Tacoguy47
Gilgamesh
Level 25
God Stats
8W - 22L
1,337 SR
Queue Stats
19W - 42L
1,309 Elo+
Party 2
Bacchus
Bacchus
pakizzle
Bacchus
Level 58
God Stats
0W - 1L
1,673 SR
Queue Stats
31W - 42L
1,459 Elo+
Party 3
Apollo
Apollo
scottyphi555170
Apollo
Level 26
God Stats
0W - 1L
1,457 SR
Queue Stats
6W - 11L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DamageClick
Hun Batz
13
3 / 1 / 4
8,069
576
4,725
5,792
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
6 / 2 / 1
9,569
684
10,467
7,961
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 3
8,707
622
7,455
9,378
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Rubenvp11
Heimdallr
13
4 / 0 / 1
8,155
583
5,284
5,047
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
1 / 1 / 6
7,539
539
4,600
9,669
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,569
469
3,011
10,586
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
6,935
495
3,889
8,614
3,136
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Tacoguy47
Gilgamesh
11
1 / 3 / 0
6,643
475
5,906
11,335
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
pakizzle
Bacchus
10
0 / 2 / 1
6,214
444
3,894
11,153
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 1
7,007
501
5,542
7,493
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
5
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
5
2
0.4
W
Hun Batz
DamageClick
Hun Batz
3
1
4
5
W
Zeus
6
2
1
3.25
W
2
1
3
3.5
W
Heimdallr
Rubenvp11
Heimdallr
4
0
1
4.5
L
Gilgamesh
Tacoguy47
Gilgamesh
1
3
0
0.33
W
Khepri
1
1
6
4
L
Bacchus
pakizzle
Bacchus
0
2
1
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
22,242
37,847
Taken
49,181
19,655
Mitigated
22,567
15,568
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,011
633
0
4,118
10,586
3,584
0
3,109
7,221
0
41,359
L
3,889
1,190
0
1,424
8,614
3,136
0
5,003
3,443
36,345
0
W
Hun Batz
DamageClick
Hun Batz
4,725
1,624
0
2,741
5,792
2,054
293
1,231
4,561
0
44,591
W
Zeus
10,467
1,737
0
3,605
7,961
2,455
712
2,682
5,279
72,673
0
W
7,455
1,744
36
5,228
9,378
5,766
258
345
8,384
1,556
48,978
W
Heimdallr
Rubenvp11
Heimdallr
5,284
3,092
0
1,888
5,047
1,913
97
1,051
3,996
0
47,258
L
Gilgamesh
Tacoguy47
Gilgamesh
5,906
1,410
0
3,952
11,335
5,476
0
1,718
9,022
0
31,243
W
Khepri
4,600
907
181
1,889
9,669
7,467
0
2,635
7,034
18,608
0
L
Bacchus
pakizzle
Bacchus
3,894
1,175
0
3,211
11,153
8,409
0
3,218
7,817
21,349
0
L
5,542
3,367
369
2,424
7,493
1,962
0
2,078
5,391
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,039
Gold Earned
33,368
457
Minions Killed
319
0
Camps Cleared
0
1,424,308
Distance Traveled
1,314,612
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,569
469
74
5
0
289,673
4
L
Zeus
6,935
495
73
5
0
232,000
1
W
Hun Batz
8,069
576
82
6
0
322,888
3
W
Zeus
9,569
684
142
10
0
285,444
5
W
Mulan
8,707
622
118
8
0
269,785
4
W
Heimdallr
8,155
583
99
7
0
251,329
1
L
Gilgamesh
6,643
475
62
4
0
281,087
5
W
Khepri
7,539
539
16
1
0
294,862
5
L
Bacchus
6,214
444
29
2
0
245,015
2
L
Apollo
7,007
501
81
6
0
266,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role