Player Matchup

Tiamat
Tiamat
CACTUS JACK 117
Tiamat
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 3
Baron Samedi
Baron Samedi
Comrade Vin
Baron Samedi
Level 74
God Stats
2W - 4L
1,311 SR
Queue Stats
144W - 145L
1,481 Elo+
Solo
Bastet
Bastet
DiE Cvarpe
Bastet
Level 42
God Stats
1W - 1L
1,275 SR
Queue Stats
9W - 7L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
ExpLoit DC4
Cthulhu
Level 84
God Stats
15W - 14L
1,517 SR
Queue Stats
42W - 51L
1,450 Elo+
Solo
Geb
Geb
I JrXbox
Geb
Level 139
God Stats
1W - 0L
1,483 SR
Queue Stats
35W - 39L
1,495 Elo+
Party 3
Team Averages
Level 80
1,417 SR
1,476 Elo+

VS

Team Averages
Level 64
1,420 SR
1,455 Elo+
Merlin
Merlin
Jaegerxz
Merlin
Level 12
God Stats
1W - 2L
1,344 SR
Queue Stats
20W - 24L
1,284 Elo+
Party 1
Loki
Loki
JeanXsz
Loki
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
VIP Monje
Gilgamesh
Level 89
God Stats
1W - 4L
1,223 SR
Queue Stats
23W - 27L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
YaGiirlMel
Nu Wa
Level 87
God Stats
13W - 6L
1,605 SR
Queue Stats
58W - 43L
1,554 Elo+
Party 2
Izanami
Izanami
YaboiiYogi
Izanami
Level 127
God Stats
5W - 6L
1,428 SR
Queue Stats
76W - 76L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 7
7,331
916
3,104
6,343
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Comrade Vin
Baron Samedi
15
6 / 0 / 4
8,811
1,101
12,112
7,201
3,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DiE Cvarpe
Bastet
14
2 / 1 / 8
8,196
1,025
6,002
6,082
2,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ExpLoit DC4
Cthulhu
14
4 / 2 / 6
8,453
1,057
7,438
9,463
3,871
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 9
8,516
1,065
8,532
10,966
11,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jaegerxz
Merlin
13
0 / 1 / 2
7,151
894
11,393
6,919
2,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
JeanXsz
Loki
13
0 / 5 / 2
7,071
884
4,274
10,784
3,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
VIP Monje
Gilgamesh
14
3 / 4 / 1
8,244
1,031
10,410
15,019
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 0 / 0
4,830
604
0
0
0
Izanami
YaboiiYogi
Izanami
13
2 / 3 / 2
7,737
967
5,597
8,224
2,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
13
Kills
5
5
Deaths
13
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
W
Baron Samedi
Comrade Vin
Baron Samedi
6
0
4
8
W
Bastet
DiE Cvarpe
Bastet
2
1
8
6
W
Cthulhu
ExpLoit DC4
Cthulhu
4
2
6
3.5
W
1
0
9
5.5
L
Merlin
Jaegerxz
Merlin
0
1
2
1
L
Loki
JeanXsz
Loki
0
5
2
0.2
L
Gilgamesh
VIP Monje
Gilgamesh
3
4
1
0.88
L
Nu Wa
0
0
0
0
L
Izanami
YaboiiYogi
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
31,674
40,055
Taken
40,946
24,006
Mitigated
21,157
12,560
Healing
1,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,104
336
0
864
6,343
3,208
0
2,360
3,955
13,938
0
W
Baron Samedi
Comrade Vin
Baron Samedi
12,112
1,318
2,843
3,674
7,201
3,276
0
2,812
4,322
25,614
0
W
Bastet
DiE Cvarpe
Bastet
6,002
1,662
0
504
6,082
2,085
0
1,858
4,150
0
14,047
W
Cthulhu
ExpLoit DC4
Cthulhu
7,438
494
1,046
2,440
9,463
3,871
0
2,753
6,150
18,745
0
W
8,532
1,421
0
1,189
10,966
11,566
0
1,610
8,959
19,136
0
L
Merlin
Jaegerxz
Merlin
11,393
1,249
0
417
6,919
2,257
0
6,570
269
24,241
0
L
Loki
JeanXsz
Loki
4,274
739
0
0
10,784
3,514
0
9,063
1,633
140
10,231
L
Gilgamesh
VIP Monje
Gilgamesh
10,410
3,672
0
753
15,019
12,777
0
9,347
5,540
0
22,923
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
YaboiiYogi
Izanami
5,597
3,655
0
243
8,224
2,609
0
5,872
2,318
0
24,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
35,033
126
Minions Killed
120
6
Camps Cleared
3
763,109
Distance Traveled
528,851
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,331
916
19
2
1
135,553
0
W
Baron Samedi
8,811
1,101
36
5
2
149,740
0
W
Bastet
8,196
1,025
21
3
2
175,420
0
W
Cthulhu
8,453
1,057
27
3
0
129,961
3
W
Geb
8,516
1,065
23
3
1
172,435
0
L
Merlin
7,151
894
32
4
0
130,012
0
L
Loki
7,071
884
7
1
1
141,978
0
L
Gilgamesh
8,244
1,031
30
4
0
147,547
0
L
Nu Wa
4,830
604
0
0
0
0
0
L
Izanami
7,737
967
51
6
2
109,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role