Player Matchup

Bacchus
Bacchus
TheShyz
Bacchus
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 2L
1,547 Elo+
Party 1
Tiamat
Tiamat
YoGoTo
Tiamat
Level 158
God Stats
23W - 11L
1,601 SR
Queue Stats
455W - 464L
1,440 Elo+
Solo
Horus
Horus
anonymousDoose
Horus
Level 35
God Stats
12W - 15L
1,441 SR
Queue Stats
66W - 90L
1,373 Elo+
Solo
Hou Yi
Hou Yi
cblake913
Hou Yi
Level 108
God Stats
4W - 3L
1,537 SR
Queue Stats
54W - 56L
1,539 Elo+
Party 1
Awilix
Awilix
kxv141230
Awilix
Level 155
God Stats
5W - 8L
1,382 SR
Queue Stats
484W - 539L
1,479 Elo+
Solo
Team Averages
Level 96
1,534 SR
1,476 Elo+

VS

Team Averages
Level 72
1,401 SR
1,351 Elo+
Medusa
Medusa
Daedricslayer17
Medusa
Level 87
God Stats
3W - 7L
1,313 SR
Queue Stats
110W - 146L
1,355 Elo+
Party 2
Horus
Horus
DrDerpmuffins
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 121L
1,413 Elo+
Party 2
Da Ji
Da Ji
URBANXWITCH
Da Ji
Level 65
God Stats
0W - 3L
1,228 SR
Queue Stats
66W - 93L
1,360 Elo+
Party 2
Freya
Freya
airwolfe98
Freya
Level 64
God Stats
5W - 5L
1,465 SR
Queue Stats
123W - 173L
1,345 Elo+
Party 2
Chang'e
Chang'e
todd24
Chang'e
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheShyz
Bacchus
16
7 / 3 / 21
12,042
602
13,252
27,073
41,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
YoGoTo
Tiamat
16
5 / 3 / 11
10,739
537
10,154
9,271
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 10
10,154
508
9,976
14,561
9,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
cblake913
Hou Yi
19
12 / 2 / 8
11,953
598
21,356
16,032
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
kxv141230
Awilix
20
8 / 4 / 5
13,548
677
9,377
15,577
6,897
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 4
9,127
456
11,704
16,111
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 5
7,744
387
8,175
22,553
19,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 5
9,066
453
4,982
15,045
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
15
5 / 12 / 2
9,809
490
12,960
20,215
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
todd24
Chang'e
14
3 / 4 / 2
9,079
454
9,304
11,928
5,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
33
34
Kills
15
15
Deaths
34
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
0
7
5
0.36
W
Bacchus
TheShyz
Bacchus
7
3
21
5.83
L
2
5
5
0.9
W
Tiamat
YoGoTo
Tiamat
5
3
11
3.5
L
Freya
5
12
2
0.5
W
2
3
10
2.33
W
Hou Yi
cblake913
Hou Yi
12
2
8
8
W
Awilix
kxv141230
Awilix
8
4
5
2.63
L
Chang'e
todd24
Chang'e
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,115
Damage
47,125
82,514
Taken
85,852
70,754
Mitigated
44,439
21,420
Healing
26,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,704
6,292
0
3,676
16,111
5,776
1,447
4,673
11,285
0
54,958
L
8,175
3,288
1,984
4,420
22,553
19,994
189
6,766
15,569
4,658
17,453
W
Bacchus
TheShyz
Bacchus
13,252
2,760
0
9,128
27,073
41,495
153
8,356
18,629
27,279
0
L
4,982
800
0
3,722
15,045
5,627
0
3,031
11,978
0
51,060
W
Tiamat
YoGoTo
Tiamat
10,154
515
0
3,215
9,271
6,239
426
2,079
7,131
57,720
0
L
Freya
12,960
4,961
156
5,301
20,215
7,618
1,847
5,364
14,729
41,131
4,322
W
9,976
4,000
865
3,807
14,561
9,076
94
6,464
7,625
5,848
41,462
W
Hou Yi
cblake913
Hou Yi
21,356
11,273
0
3,672
16,032
7,047
2,701
2,705
13,315
0
91,590
W
Awilix
kxv141230
Awilix
9,377
2,816
0
733
15,577
6,897
1,932
2,116
13,451
0
134,629
L
Chang'e
todd24
Chang'e
9,304
846
2,473
5,231
11,928
5,424
1,880
4,527
6,983
46,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,436
Gold Earned
44,825
493
Minions Killed
406
0
Camps Cleared
0
1,982,469
Distance Traveled
1,774,579
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,127
456
108
5
0
355,475
4
L
Horus
7,744
387
27
1
0
402,194
7
W
Bacchus
12,042
602
26
1
0
395,781
0
L
Da Ji
9,066
453
95
5
0
390,226
0
W
Tiamat
10,739
537
113
6
0
390,366
11
L
Freya
9,809
490
94
5
0
329,765
2
W
Horus
10,154
508
75
4
0
396,896
3
W
Hou Yi
11,953
598
95
5
0
360,769
1
W
Awilix
13,548
677
184
9
0
438,657
6
L
Chang'e
9,079
454
82
4
0
296,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role