Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Imasmoke
Chaac
Level 152
God Stats
7W - 7L
1,477 SR
Queue Stats
583W - 664L
1,475 Elo+
Party 1
Neith
Neith
LarryOgBLzN
Neith
Level 88
God Stats
22W - 43L
1,352 SR
Queue Stats
322W - 413L
1,295 Elo+
Party 1
Ra
Ra
PSYCHOACTIVE916
Ra
Level 84
God Stats
3W - 1L
1,547 SR
Queue Stats
68W - 67L
1,393 Elo+
Solo
Cliodhna
Cliodhna
ShadowBannedXD
Cliodhna
Level 81
God Stats
7W - 4L
1,589 SR
Queue Stats
28W - 42L
1,353 Elo+
Solo
Team Averages
Level 103
1,493 SR
1,403 Elo+

VS

Team Averages
Level 108
1,485 SR
1,459 Elo+
Danzaburou
Danzaburou
Code_Zer065
Danzaburou
Level 96
God Stats
6W - 2L
1,522 SR
Queue Stats
115W - 121L
1,451 Elo+
Party 2
Pele
Pele
JessaKitty
Pele
Level 114
God Stats
49W - 48L
1,505 SR
Queue Stats
658W - 703L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NES Wafflecat
Morgan Le Fay
Level 115
God Stats
6W - 12L
1,457 SR
Queue Stats
377W - 398L
1,350 Elo+
Solo
Osiris
Osiris
Prophet2V
Osiris
Level 108
God Stats
7W - 5L
1,560 SR
Queue Stats
107W - 83L
1,574 Elo+
Solo
Athena
Athena
xXLilRedBeanXx
Athena
Level 105
God Stats
4W - 6L
1,382 SR
Queue Stats
143W - 156L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 2 / 0
7,546
580
4,485
7,892
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Imasmoke
Chaac
11
3 / 1 / 1
6,552
504
7,553
11,634
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 1 / 4
7,022
540
8,019
6,657
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 0
7,191
553
2,959
6,829
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
13
3 / 2 / 2
7,387
568
4,528
9,890
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Code_Zer065
Danzaburou
8
0 / 3 / 0
5,547
427
6,612
7,948
2,043
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 2
7,489
576
2,297
8,650
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NES Wafflecat
Morgan Le Fay
12
2 / 3 / 2
7,169
551
8,407
6,807
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Prophet2V
Osiris
12
1 / 2 / 1
6,953
535
5,687
8,093
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
5,601
431
3,134
11,889
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
6
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
0
1
L
Danzaburou
Code_Zer065
Danzaburou
0
3
0
0
W
Chaac
Imasmoke
Chaac
3
1
1
3.5
L
3
3
2
1.33
W
3
1
4
5
L
Morgan Le Fay
NES Wafflecat
Morgan Le Fay
2
3
2
1
W
1
1
0
1
L
Osiris
Prophet2V
Osiris
1
2
1
0.75
W
Cliodhna
3
2
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,544
Damage
26,137
42,902
Taken
43,387
21,607
Mitigated
18,538
16,984
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,485
1,435
0
3,333
7,892
8,135
0
0
7,892
33,570
10,175
L
Danzaburou
Code_Zer065
Danzaburou
6,612
2,801
0
2,611
7,948
2,043
48
255
7,420
0
30,475
W
Chaac
Imasmoke
Chaac
7,553
1,344
0
3,347
11,634
5,617
0
2,927
8,657
0
34,958
L
2,297
338
0
3,388
8,650
2,326
387
875
7,697
0
36,617
W
8,019
3,954
0
3,028
6,657
2,033
56
2,024
4,593
0
37,665
L
Morgan Le Fay
NES Wafflecat
Morgan Le Fay
8,407
1,249
0
488
6,807
2,428
0
1,746
4,841
41,200
0
W
2,959
307
520
3,084
6,829
2,570
299
4,645
1,862
45,156
0
L
Osiris
Prophet2V
Osiris
5,687
2,075
0
3,056
8,093
5,755
0
3,647
4,446
0
40,086
W
Cliodhna
4,528
477
0
3,672
9,890
3,252
0
1,465
8,357
0
49,555
L
3,134
1,005
208
3,198
11,889
5,986
0
0
11,554
13,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
32,759
418
Minions Killed
338
0
Camps Cleared
0
1,223,050
Distance Traveled
1,223,871
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,546
580
104
8
0
204,723
3
L
Danzaburou
5,547
427
61
5
0
226,335
0
W
Chaac
6,552
504
50
4
0
248,592
5
L
Pele
7,489
576
75
6
0
247,454
2
W
Neith
7,022
540
78
6
0
218,041
3
L
Morgan Le Fay
7,169
551
88
7
0
228,848
4
W
Ra
7,191
553
96
7
0
255,317
2
L
Osiris
6,953
535
84
6
0
257,130
5
W
Cliodhna
7,387
568
90
7
0
296,377
0
L
Athena
5,601
431
30
2
0
264,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role