Player Matchup

Nu Wa
Nu Wa
BlizzardWolf29
Nu Wa
Level 107
God Stats
22W - 21L
1,454 SR
Queue Stats
270W - 201L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
RiasKirigaya75
Gilgamesh
Level 126
God Stats
8W - 4L
1,504 SR
Queue Stats
196W - 157L
1,435 Elo+
Party 2
Artemis
Artemis
cheesepuff0313
Artemis
Level 115
God Stats
8W - 8L
1,530 SR
Queue Stats
198W - 162L
1,479 Elo+
Party 2
Team Averages
Level 116
1,496 SR
1,474 Elo+

VS

Team Averages
Level 85
1,523 SR
1,426 Elo+
Chang'e
Chang'e
Sirenai
Chang'e
Level 123
God Stats
10W - 12L
1,561 SR
Queue Stats
417W - 386L
1,487 Elo+
Party 1
Anhur
Anhur
WARRIORANG63L
Anhur
Level 31
God Stats
0W - 2L
1,432 SR
Queue Stats
12W - 22L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
psychicnetwork
Gilgamesh
Level 100
God Stats
2W - 1L
1,577 SR
Queue Stats
78W - 99L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 13
11,936
702
22,935
12,367
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
RiasKirigaya75
Gilgamesh
16
8 / 6 / 8
12,596
741
18,151
17,612
14,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 8
12,499
735
16,881
17,363
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sirenai
Chang'e
15
3 / 4 / 8
11,414
671
9,253
19,538
13,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 8 / 7
11,250
662
9,418
19,397
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
psychicnetwork
Gilgamesh
16
10 / 5 / 1
12,521
737
15,206
28,727
18,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
17
Kills
15
15
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
W
Gilgamesh
RiasKirigaya75
Gilgamesh
8
6
8
2
L
Chang'e
Sirenai
Chang'e
3
4
8
1.75
L
2
8
7
0.69
W
6
4
8
2.5
L
Gilgamesh
psychicnetwork
Gilgamesh
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,967
Damage
33,877
47,342
Taken
67,662
23,722
Mitigated
39,781
11,625
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,935
5,184
70
1,436
12,367
3,388
1,174
1,063
11,304
52,726
0
W
Gilgamesh
RiasKirigaya75
Gilgamesh
18,151
4,700
907
3,723
17,612
14,118
544
4,606
12,281
0
40,001
L
Chang'e
Sirenai
Chang'e
9,253
426
4,637
7,739
19,538
13,680
480
6,842
11,855
43,302
0
L
9,418
2,176
0
1,843
19,397
7,659
79
6,460
12,227
0
44,445
W
16,881
8,946
0
5,489
17,363
6,216
602
3,967
13,396
0
52,883
L
Gilgamesh
psychicnetwork
Gilgamesh
15,206
5,059
442
3,153
28,727
18,442
962
9,130
18,556
0
39,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
35,185
187
Minions Killed
165
10
Camps Cleared
4
879,676
Distance Traveled
898,367
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,936
702
75
4
3
270,801
1
W
Gilgamesh
12,596
741
29
2
1
314,476
4
L
Chang'e
11,414
671
54
3
0
306,286
0
L
Anhur
11,250
662
70
4
2
275,294
6
W
Artemis
12,499
735
83
5
6
294,399
2
L
Gilgamesh
12,521
737
41
2
2
316,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role