Player Matchup

Chaac
Chaac
PoorHispanic
Chaac
Level 17
God Stats
4W - 0L
1,828 SR
Queue Stats
41W - 10L
1,802 Elo+
Party 1
Susano
Susano
bigboy0407
Susano
Level 49
God Stats
1W - 0L
1,894 SR
Queue Stats
181W - 90L
1,724 Elo+
Party 1
Eset
Eset
nMFilthy
Eset
Level 61
God Stats
2W - 0L
1,640 SR
Queue Stats
194W - 94L
1,702 Elo+
Party 1
Team Averages
Level 42
1,787 SR
1,743 Elo+

VS

Team Averages
Level 77
1,584 SR
1,609 Elo+
Danzaburou
Danzaburou
AlexTheConqueror
Danzaburou
Level 124
God Stats
91W - 83L
1,620 SR
Queue Stats
576W - 550L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
LordWubalicious
Cthulhu
Level 106
God Stats
26W - 24L
1,631 SR
Queue Stats
389W - 386L
1,656 Elo+
Party 2
Merlin
Merlin
XIIISoulsAries
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
8,856
805
8,991
8,443
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
bigboy0407
Susano
14
7 / 1 / 9
9,046
822
9,069
7,764
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
12
5 / 3 / 8
8,540
776
9,065
9,765
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexTheConqueror
Danzaburou
11
2 / 6 / 3
7,248
659
6,143
9,506
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 2
7,551
686
8,533
14,190
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 4
6,712
610
2,508
8,238
2,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
5
5
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexTheConqueror
Danzaburou
2
6
3
0.58
L
3
5
2
0.8
W
5
1
12
11
L
0
6
4
0.33
W
Susano
bigboy0407
Susano
7
1
9
11.5
W
Eset
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
17,184
25,972
Taken
31,934
13,565
Mitigated
19,188
6,801
Healing
2,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexTheConqueror
Danzaburou
6,143
2,218
0
529
9,506
4,038
0
1,549
7,791
0
28,280
L
8,533
759
252
1,338
14,190
12,276
0
3,508
10,336
17,465
0
W
8,991
1,014
0
2,899
8,443
6,585
550
3,341
4,833
0
17,280
L
2,508
565
0
225
8,238
2,874
0
4,174
3,882
9,998
0
W
Susano
bigboy0407
Susano
9,069
2,974
0
120
7,764
3,292
1,566
2,628
5,000
0
28,622
W
Eset
9,065
535
1,163
2,619
9,765
3,688
662
4,927
4,493
34,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
21,511
137
Minions Killed
94
8
Camps Cleared
2
615,799
Distance Traveled
503,830
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,248
659
55
5
2
164,998
4
L
Cthulhu
7,551
686
21
2
0
193,168
0
W
Chaac
8,856
805
40
4
3
205,920
1
L
Merlin
6,712
610
18
2
0
145,664
1
W
Susano
9,046
822
36
3
3
219,293
3
W
Eset
8,540
776
61
6
2
190,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role