Player Matchup

Olorun
Olorun
AvonBlackheartTV
Olorun
Level 158
God Stats
12W - 7L
1,678 SR
Queue Stats
225W - 210L
1,576 Elo+
Solo
King Arthur
King Arthur
HandCraftedNut1
King Arthur
Level 105
God Stats
3W - 5L
1,444 SR
Queue Stats
23W - 46L
1,298 Elo+
Party 2
Hel
Hel
Mckii388
Hel
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,213 Elo+
Party 2
Team Averages
Level 92
1,540 SR
1,362 Elo+

VS

Team Averages
Level 37
1,422 SR
1,291 Elo+
Fenrir
Fenrir
Dandelion2304
Fenrir
Level 56
God Stats
30W - 40L
1,411 SR
Queue Stats
139W - 156L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Donkey Claps
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,114 Elo+
Party 1
Guan Yu
Guan Yu
Khiliy
Guan Yu
Level 40
God Stats
1W - 4L
1,354 SR
Queue Stats
14W - 18L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
12,387
619
23,610
12,451
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
HandCraftedNut1
King Arthur
13
0 / 6 / 5
10,596
530
6,595
15,208
9,445
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 9 / 3
11,186
559
4,176
11,992
5,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
13,631
682
14,644
17,341
11,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Donkey Claps
Ah Puch
17
3 / 2 / 11
12,415
621
10,086
10,628
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Khiliy
Guan Yu
17
6 / 2 / 11
13,477
674
11,653
19,763
18,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
5
Kills
18
18
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
9
1
8
13
W
Ah Puch
Donkey Claps
Ah Puch
3
2
11
4.25
L
King Arthur
HandCraftedNut1
King Arthur
0
6
5
0.42
W
Guan Yu
Khiliy
Guan Yu
6
2
11
5.75
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,381
Damage
36,383
39,651
Taken
47,732
19,530
Mitigated
34,618
7,212
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,610
14,861
1,061
3,781
12,451
5,043
152
1,735
10,297
75,160
0
W
14,644
1,847
0
1,279
17,341
11,724
138
9,634
7,707
0
58,869
W
Ah Puch
Donkey Claps
Ah Puch
10,086
273
24
3,270
10,628
4,368
1,745
6,757
3,871
47,735
401
L
King Arthur
HandCraftedNut1
King Arthur
6,595
38
0
836
15,208
9,445
31
5,248
9,475
0
23,366
W
Guan Yu
Khiliy
Guan Yu
11,653
1,487
3,401
5,523
19,763
18,526
760
12,006
7,757
0
32,902
L
4,176
1,241
440
1,094
11,992
5,042
50
3,945
7,904
20,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,169
Gold Earned
39,523
229
Minions Killed
215
6
Camps Cleared
13
933,194
Distance Traveled
1,151,217
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,387
619
134
7
3
274,650
1
W
Fenrir
13,631
682
75
4
11
373,864
3
W
Ah Puch
12,415
621
94
5
1
389,076
1
L
King Arthur
10,596
530
45
2
3
390,125
6
W
Guan Yu
13,477
674
46
2
1
388,277
0
L
Hel
11,186
559
50
3
0
268,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role