Player Matchup

Anubis
Anubis
RandomJay96
Anubis
Level 105
God Stats
4W - 5L
1,534 SR
Queue Stats
22W - 41L
1,361 Elo+
Party 1
Fenrir
Fenrir
STYXandSTONES__
Fenrir
Level 111
God Stats
0W - 4L
1,112 SR
Queue Stats
31W - 42L
1,433 Elo+
Party 1
King Arthur
King Arthur
TheHangedMan1
King Arthur
Level 125
God Stats
7W - 12L
1,490 SR
Queue Stats
61W - 80L
1,401 Elo+
Party 1
Atlas
Atlas
The_43rdDegree
Atlas
Level 123
God Stats
1W - 5L
1,404 SR
Queue Stats
30W - 34L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
yvngkamuii
Jing Wei
Level 122
God Stats
1W - 6L
1,358 SR
Queue Stats
31W - 44L
1,406 Elo+
Party 1
Team Averages
Level 117
1,380 SR
1,408 Elo+

VS

Team Averages
Level 117
1,509 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DiabolicCreed84
Mulan
Level 88
God Stats
23W - 30L
1,439 SR
Queue Stats
545W - 574L
1,480 Elo+
Solo
Ra
Ra
HENRYTYB_
Ra
Level 124
God Stats
9W - 12L
1,479 SR
Queue Stats
258W - 247L
1,450 Elo+
Solo
Sylvanus
Sylvanus
SBF Craker
Sylvanus
Level 149
God Stats
21W - 9L
1,576 SR
Queue Stats
250W - 241L
1,462 Elo+
Solo
Awilix
Awilix
warewolf4421
Awilix
Level 63
God Stats
24W - 22L
1,549 SR
Queue Stats
194W - 215L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 4 / 1
7,998
500
3,066
7,665
2,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 4
7,303
456
6,301
13,050
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TheHangedMan1
King Arthur
12
0 / 5 / 1
7,476
467
5,293
12,635
9,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 5
6,255
391
5,064
9,533
6,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
yvngkamuii
Jing Wei
11
3 / 5 / 1
7,065
442
6,490
9,104
2,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 4 / 2
7,708
482
5,986
11,506
3,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 1
9,143
571
7,989
9,483
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 2
8,488
531
8,878
8,973
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SBF Craker
Sylvanus
13
2 / 0 / 4
7,944
497
5,069
11,843
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
11 / 1 / 4
9,781
611
8,869
7,003
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
20
20
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
4
2
0.5
W
3
1
1
3.5
W
3
3
2
1.33
L
Anubis
3
4
1
0.88
W
Sylvanus
SBF Craker
Sylvanus
2
0
4
4
L
2
4
4
1
L
King Arthur
TheHangedMan1
King Arthur
0
5
1
0.1
L
0
2
5
1.25
W
Awilix
11
1
4
13
L
Jing Wei
yvngkamuii
Jing Wei
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
36,791
51,987
Taken
48,808
24,747
Mitigated
26,086
9,173
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,986
1,920
0
4,167
11,506
3,693
149
1,855
9,651
0
56,523
W
7,989
599
0
4,946
9,483
7,671
212
1,602
7,881
0
51,162
W
8,878
162
384
3,212
8,973
3,563
571
2,027
6,946
59,300
0
L
Anubis
3,066
43
0
2,784
7,665
2,923
146
3,687
3,686
42,405
0
W
Sylvanus
SBF Craker
Sylvanus
5,069
971
984
4,996
11,843
8,482
448
3,172
8,671
40,499
11,177
L
6,301
1,809
0
3,120
13,050
4,147
0
3,840
8,989
0
30,152
L
King Arthur
TheHangedMan1
King Arthur
5,293
321
0
125
12,635
9,348
56
609
11,262
8,737
38,726
L
5,064
2,236
494
1,834
9,533
6,276
0
2,154
7,303
21,490
0
W
Awilix
8,869
3,538
0
2,458
7,003
2,677
0
1,159
5,844
0
58,403
L
Jing Wei
yvngkamuii
Jing Wei
6,490
4,674
0
816
9,104
2,053
0
2,566
6,472
0
29,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
43,064
373
Minions Killed
503
0
Camps Cleared
0
1,417,384
Distance Traveled
1,543,461
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,708
482
103
6
0
281,793
5
W
Mulan
9,143
571
121
8
0
311,264
8
W
Ra
8,488
531
100
6
0
279,884
3
L
Anubis
7,998
500
84
5
0
285,587
8
W
Sylvanus
7,944
497
77
5
0
283,700
4
L
Fenrir
7,303
456
63
4
0
333,167
1
L
King Arthur
7,476
467
116
7
0
262,231
4
L
Atlas
6,255
391
32
2
0
267,726
0
W
Awilix
9,781
611
102
6
0
386,820
4
L
Jing Wei
7,065
442
78
5
0
268,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role