Player Matchup

Hel
Hel
BOOM555
Hel
Level 160
God Stats
7W - 2L
1,652 SR
Queue Stats
369W - 313L
1,620 Elo+
Party 1
Nox
Nox
MBiggums
Nox
Level 102
God Stats
2W - 0L
1,278 SR
Queue Stats
50W - 47L
1,524 Elo+
Party 1
Chiron
Chiron
Timfamous
Chiron
Level 157
God Stats
12W - 6L
1,691 SR
Queue Stats
299W - 250L
1,529 Elo+
Party 1
Hachiman
Hachiman
bASHing quota
Hachiman
Level 82
God Stats
2W - 2L
1,440 SR
Queue Stats
151W - 161L
1,477 Elo+
Party 1
Cerberus
Cerberus
ragnarok522
Cerberus
Level 156
God Stats
2W - 2L
1,316 SR
Queue Stats
198W - 168L
1,523 Elo+
Party 1
Team Averages
Level 131
1,475 SR
1,535 Elo+

VS

Team Averages
Level 122
1,539 SR
1,509 Elo+
Sol
Sol
PurpleRainx007
Sol
Level 148
God Stats
11W - 11L
1,504 SR
Queue Stats
744W - 761L
1,545 Elo+
Solo
Amaterasu
Amaterasu
SgtStalwart
Amaterasu
Level 155
God Stats
2W - 4L
1,394 SR
Queue Stats
283W - 317L
1,489 Elo+
Solo
Vamana
Vamana
Smiteston
Vamana
Level 69
God Stats
7W - 8L
1,524 SR
Queue Stats
314W - 334L
1,504 Elo+
Party 2
Cerberus
Cerberus
TICKL3me3LMO187
Cerberus
Level 154
God Stats
1W - 1L
1,774 SR
Queue Stats
242W - 242L
1,481 Elo+
Party 2
Hel
Hel
kenrafer
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
10 / 6 / 21
13,550
847
23,405
22,068
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 3 / 20
13,828
864
19,696
13,991
7,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Timfamous
Chiron
20
8 / 4 / 19
12,439
777
24,344
21,353
9,258
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
bASHing quota
Hachiman
17
3 / 7 / 12
11,028
689
13,086
16,432
6,685
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ragnarok522
Cerberus
20
4 / 4 / 23
11,962
748
12,514
25,241
18,680
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 6
12,669
792
28,206
14,180
4,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
SgtStalwart
Amaterasu
17
2 / 8 / 9
10,372
648
11,140
20,498
17,785
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Smiteston
Vamana
20
8 / 6 / 13
12,447
778
21,415
28,652
28,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
16
2 / 7 / 12
10,736
671
13,641
29,546
24,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
2 / 8 / 7
10,839
677
9,683
17,387
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
71
35
Kills
24
24
Deaths
35
95
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
10
6
21
3.42
W
10
3
20
6.67
L
10
6
6
2.17
L
Amaterasu
SgtStalwart
Amaterasu
2
8
9
0.81
L
Vamana
Smiteston
Vamana
8
6
13
2.42
L
Cerberus
2
7
12
1.14
W
Chiron
Timfamous
Chiron
8
4
19
4.38
W
Hachiman
bASHing quota
Hachiman
3
7
12
1.29
L
2
8
7
0.69
W
Cerberus
ragnarok522
Cerberus
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,045
Damage
84,085
99,085
Taken
110,263
52,423
Mitigated
79,224
56,439
Healing
35,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
23,405
1,532
17,582
12,308
22,068
10,681
1,087
11,376
10,692
42,635
0
W
19,696
741
1,031
1,741
13,991
7,119
1,585
6,680
7,311
40,164
0
L
28,206
9,307
49
3,533
14,180
4,408
2,437
11,605
2,575
47,199
0
L
Amaterasu
SgtStalwart
Amaterasu
11,140
2,665
939
3,470
20,498
17,785
0
11,079
9,419
0
16,067
L
Vamana
Smiteston
Vamana
21,415
11,751
620
10,292
28,652
28,083
0
9,681
18,971
0
41,160
L
Cerberus
13,641
157
103
8,371
29,546
24,682
140
11,136
18,410
24,177
0
W
Chiron
Timfamous
Chiron
24,344
13,875
2,311
7,825
21,353
9,258
1,380
10,914
10,439
0
47,649
W
Hachiman
bASHing quota
Hachiman
13,086
7,448
0
1,448
16,432
6,685
652
8,240
8,192
0
21,748
L
9,683
508
3,785
3,947
17,387
4,266
737
12,114
5,273
26,961
0
W
Cerberus
ragnarok522
Cerberus
12,514
557
1,808
10,385
25,241
18,680
404
14,320
10,921
25,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,807
Gold Earned
57,063
172
Minions Killed
163
0
Camps Cleared
0
1,478,331
Distance Traveled
1,284,876
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,550
847
26
2
0
307,742
1
W
Nox
13,828
864
58
4
0
302,530
0
L
Sol
12,669
792
50
3
0
238,966
0
L
Amaterasu
10,372
648
10
1
0
253,259
0
L
Vamana
12,447
778
30
2
0
278,754
1
L
Cerberus
10,736
671
22
1
0
265,653
0
W
Chiron
12,439
777
51
3
0
285,357
0
W
Hachiman
11,028
689
16
1
0
257,453
0
L
Hel
10,839
677
51
3
0
248,244
3
W
Cerberus
11,962
748
21
1
0
325,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role