Player Matchup

Guan Yu
Guan Yu
CountDeku
Guan Yu
Level 138
God Stats
1W - 1L
1,744 SR
Queue Stats
48W - 57L
1,481 Elo+
Party 2
Nemesis
Nemesis
Juicemighter
Nemesis
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
57W - 81L
1,402 Elo+
Party 2
Heimdallr
Heimdallr
Korpse810
Heimdallr
Level 148
God Stats
2W - 4L
1,523 SR
Queue Stats
575W - 599L
1,475 Elo+
Solo
Sobek
Sobek
corozuz
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,428 Elo+
Solo
Hades
Hades
jokesterbrenden9
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,404 Elo+
Solo
Team Averages
Level 72
1,519 SR
1,438 Elo+

VS

Team Averages
Level 88
1,478 SR
1,506 Elo+
Ra
Ra
Allucinatio
Ra
Level 95
God Stats
1W - 0L
1,604 SR
Queue Stats
26W - 16L
1,579 Elo+
Solo
Odin
Odin
Ferroceed
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,505 Elo+
Solo
Hades
Hades
L0UDPACK J0HNNY
Hades
Level 147
God Stats
1W - 2L
1,181 SR
Queue Stats
107W - 115L
1,390 Elo+
Party 1
Thoth
Thoth
SuperPenguin157
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Solo
Zeus
Zeus
fr0otcake
Zeus
Level 148
God Stats
4W - 1L
1,606 SR
Queue Stats
126W - 118L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CountDeku
Guan Yu
14
4 / 7 / 14
9,172
706
7,800
21,316
31,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Juicemighter
Nemesis
15
1 / 6 / 15
8,188
630
6,966
15,317
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
Korpse810
Heimdallr
14
1 / 6 / 11
7,982
614
7,921
13,381
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
corozuz
Sobek
18
4 / 5 / 13
9,713
747
8,991
18,312
28,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 6 / 7
9,888
761
13,302
15,793
17,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 16
10,562
812
15,494
9,502
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
18
4 / 3 / 21
10,336
795
9,027
19,573
14,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 3 / 16
11,188
861
13,100
13,258
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 3 / 17
10,488
807
13,028
8,413
2,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
17
10 / 5 / 11
10,814
832
23,408
10,450
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
110
19
Kills
29
30
Deaths
19
60
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
5
16
2.4
L
Guan Yu
CountDeku
Guan Yu
4
7
14
1.57
W
Odin
4
3
21
4.83
L
Nemesis
Juicemighter
Nemesis
1
6
15
1.42
L
Heimdallr
Korpse810
Heimdallr
1
6
11
1.08
W
5
3
16
4.33
W
6
3
17
4.83
L
Sobek
corozuz
Sobek
4
5
13
2.1
W
Zeus
10
5
11
3.1
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
74,057
84,119
Taken
61,196
87,619
Mitigated
32,398
29,332
Healing
29,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,494
2,017
4,708
2,890
9,502
3,401
797
3,917
5,585
40,025
0
L
Guan Yu
CountDeku
Guan Yu
7,800
1,490
7,663
5,084
21,316
31,241
0
15,865
5,067
0
12,065
W
Odin
9,027
1,915
548
5,718
19,573
14,624
772
5,669
13,904
674
17,159
L
Nemesis
Juicemighter
Nemesis
6,966
2,039
1,499
2,472
15,317
6,110
74
12,217
3,015
170
17,400
L
Heimdallr
Korpse810
Heimdallr
7,921
1,527
855
1,553
13,381
4,616
276
10,759
2,487
0
18,337
W
13,100
603
2,170
6,415
13,258
7,847
560
5,144
8,114
24,669
0
W
13,028
1,273
2,269
1,774
8,413
2,669
1,749
3,157
5,256
21,788
0
L
Sobek
corozuz
Sobek
8,991
683
1,881
3,812
18,312
28,398
0
13,152
4,868
22,622
0
W
Zeus
23,408
3,288
653
1,949
10,450
3,857
468
4,561
5,889
35,790
0
L
13,302
632
958
3,555
15,793
17,254
0
12,342
3,284
21,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
53,388
88
Minions Killed
132
0
Camps Cleared
0
1,079,462
Distance Traveled
1,297,680
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,562
812
65
5
0
242,761
0
L
Guan Yu
9,172
706
4
0
0
225,321
0
W
Odin
10,336
795
5
0
0
287,589
1
L
Nemesis
8,188
630
18
1
0
228,391
1
L
Heimdallr
7,982
614
20
2
0
186,650
1
W
Hades
11,188
861
27
2
0
250,042
2
W
Thoth
10,488
807
10
1
0
294,628
0
L
Sobek
9,713
747
23
2
0
232,588
0
W
Zeus
10,814
832
25
2
0
222,660
0
L
Hades
9,888
761
23
2
0
206,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role