Player Matchup

Horus
Horus
AdamG50
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 4L
2,021 Elo+
Party 2
Anhur
Anhur
Esmaom
Anhur
Level 142
God Stats
4W - 1L
1,884 SR
Queue Stats
138W - 21L
1,980 Elo+
Party 2
Merlin
Merlin
LukMasterOne
Merlin
Level 155
God Stats
2W - 0L
1,607 SR
Queue Stats
63W - 77L
1,644 Elo+
Solo
Team Averages
Level 107
1,664 SR
1,881 Elo+

VS

Team Averages
Level 55
1,396 SR
1,496 Elo+
King Arthur
King Arthur
Aycray
King Arthur
Level 3
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
Nawmer
He Bo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Skeletor24
Ullr
Level 107
God Stats
2W - 3L
1,515 SR
Queue Stats
13W - 14L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AdamG50
Horus
11
1 / 0 / 14
8,361
836
5,498
8,025
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Esmaom
Anhur
13
9 / 0 / 5
8,557
856
6,888
4,385
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
5 / 1 / 9
7,965
797
6,440
6,180
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aycray
King Arthur
9
1 / 7 / 0
6,190
619
2,797
11,101
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Nawmer
He Bo
9
0 / 5 / 1
6,003
600
5,185
6,853
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,000
600
4,127
6,514
1,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
AdamG50
Horus
1
0
14
8
L
King Arthur
Aycray
King Arthur
1
7
0
0.14
W
Anhur
Esmaom
Anhur
9
0
5
11.5
W
Merlin
5
1
9
9.5
L
He Bo
Nawmer
He Bo
0
5
1
0.1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
12,109
18,590
Taken
24,468
8,911
Mitigated
8,000
8,607
Healing
1,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AdamG50
Horus
5,498
2,359
1,691
3,823
8,025
5,100
156
2,403
5,330
0
10,331
L
King Arthur
Aycray
King Arthur
2,797
449
0
630
11,101
4,751
0
1,580
9,222
0
7,172
W
Anhur
Esmaom
Anhur
6,888
3,737
0
1,920
4,385
1,897
1,881
2,001
2,321
0
29,161
W
Merlin
6,440
153
0
1,173
6,180
1,914
579
952
5,021
27,462
0
L
He Bo
Nawmer
He Bo
5,185
141
0
782
6,853
1,304
0
1,492
5,151
16,888
0
L
4,127
1,377
0
250
6,514
1,945
0
3,918
2,531
0
20,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
18,193
119
Minions Killed
80
6
Camps Cleared
3
603,022
Distance Traveled
536,692
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,361
836
7
1
0
206,056
2
L
King Arthur
6,190
619
5
1
0
179,311
1
W
Anhur
8,557
856
67
7
6
200,488
1
W
Merlin
7,965
797
45
5
0
196,478
3
L
He Bo
6,003
600
34
3
1
181,892
2
L
Ullr
6,000
600
41
4
2
175,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role