Player Matchup

Thanatos
Thanatos
Cavs Hiding
Thanatos
Level 30
God Stats
10W - 7L
1,607 SR
Queue Stats
130W - 108L
1,557 Elo+
Party 2
Skadi
Skadi
HardMonkMonk
Skadi
Level 87
God Stats
3W - 2L
1,427 SR
Queue Stats
163W - 147L
1,534 Elo+
Party 2
Sylvanus
Sylvanus
Im not a bum
Sylvanus
Level 12
God Stats
1W - 1L
1,334 SR
Queue Stats
4W - 2L
1,263 Elo+
Party 2
Bellona
Bellona
KiKA55WRESTLER
Bellona
Level 26
God Stats
4W - 1L
1,234 SR
Queue Stats
5W - 4L
1,058 Elo+
Party 2
Zeus
Zeus
ThaChosenOne29
Zeus
Level 143
God Stats
6W - 6L
1,470 SR
Queue Stats
457W - 419L
1,542 Elo+
Party 2
Team Averages
Level 60
1,414 SR
1,391 Elo+

VS

Team Averages
Level 76
1,618 SR
1,592 Elo+
Chaac
Chaac
BlackGeminis122
Chaac
Level 37
God Stats
2W - 3L
1,482 SR
Queue Stats
36W - 44L
1,449 Elo+
Solo
Neith
Neith
Xion3446
Neith
Level 86
God Stats
4W - 4L
1,619 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 1
Ah Puch
Ah Puch
steve824562
Ah Puch
Level 67
God Stats
0W - 1L
1,659 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
xRott
Thanatos
Level 145
God Stats
0W - 1L
1,745 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 1
Hercules
Hercules
xVerixz
Hercules
Level 43
God Stats
0W - 1L
1,585 SR
Queue Stats
5W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cavs Hiding
Thanatos
17
8 / 2 / 5
10,764
567
6,596
12,854
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 2 / 7
12,255
645
14,126
11,586
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Im not a bum
Sylvanus
16
2 / 2 / 13
10,039
528
5,852
15,047
13,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 3 / 3
9,262
487
4,111
11,248
10,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 2 / 7
11,295
594
14,080
11,654
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
10,801
568
7,441
14,314
12,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Xion3446
Neith
15
2 / 10 / 2
9,299
489
7,342
12,799
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
steve824562
Ah Puch
14
0 / 6 / 0
8,486
447
8,875
10,158
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
xRott
Thanatos
15
3 / 6 / 4
9,813
516
8,658
15,909
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xVerixz
Hercules
11
3 / 9 / 5
8,212
432
6,665
13,499
9,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
33
Kills
11
11
Deaths
33
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Thanatos
Cavs Hiding
Thanatos
8
2
5
5.25
W
12
2
7
7.75
W
Sylvanus
Im not a bum
Sylvanus
2
2
13
4.25
W
1
3
3
0.83
W
10
2
7
6.75
L
Neith
Xion3446
Neith
2
10
2
0.3
L
Ah Puch
steve824562
Ah Puch
0
6
0
0
L
Thanatos
xRott
Thanatos
3
6
4
0.83
L
Hercules
xVerixz
Hercules
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
38,981
62,389
Taken
66,679
38,660
Mitigated
32,516
27,244
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,441
1,446
0
7,955
14,314
12,747
42
777
13,537
17,328
61,049
W
Thanatos
Cavs Hiding
Thanatos
6,596
1,832
0
11,360
12,854
6,036
1,829
1,627
11,059
0
68,814
W
14,126
7,823
0
6,083
11,586
4,409
4,488
1,405
10,003
0
98,066
W
Sylvanus
Im not a bum
Sylvanus
5,852
1,928
749
4,073
15,047
13,876
720
2,586
12,094
36,323
10,622
W
4,111
1,167
0
1,912
11,248
10,736
0
2,052
9,154
0
42,825
W
14,080
2,917
0
3,067
11,654
3,603
823
2,802
8,636
71,878
0
L
Neith
Xion3446
Neith
7,342
2,554
0
1,588
12,799
2,192
0
1,289
11,510
0
55,615
L
Ah Puch
steve824562
Ah Puch
8,875
187
0
2,138
10,158
3,008
551
4,047
6,111
59,352
0
L
Thanatos
xRott
Thanatos
8,658
2,104
0
10,890
15,909
5,066
390
7,339
8,570
0
43,576
L
Hercules
xVerixz
Hercules
6,665
2,662
0
2,227
13,499
9,503
0
5,773
7,726
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,615
Gold Earned
46,611
570
Minions Killed
524
0
Camps Cleared
0
1,833,834
Distance Traveled
1,689,670
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,801
568
178
9
0
376,948
0
W
Thanatos
10,764
567
109
6
0
427,784
1
W
Skadi
12,255
645
152
8
0
364,319
7
W
Sylvanus
10,039
528
83
4
0
342,940
0
W
Bellona
9,262
487
102
5
0
345,793
0
W
Zeus
11,295
594
124
7
0
352,998
1
L
Neith
9,299
489
102
5
0
308,111
2
L
Ah Puch
8,486
447
118
6
0
326,283
3
L
Thanatos
9,813
516
84
4
0
390,952
0
L
Hercules
8,212
432
42
2
0
287,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role