Player Matchup

Agni
Agni
Silver I
TheSequel1013
Agni
Silver I
Level 112
God Stats
0W - 1L
1,856 SR
Queue Stats
160W - 187L
1,293 MMR
Party 1
Fenrir
Fenrir
Silver I
ooohmisthios
Fenrir
Silver I
Level 72
God Stats
14W - 6L
1,675 SR
Queue Stats
75W - 95L
1,285 MMR
Party 1
Sobek
Sobek
Bronze III
rumpel4skin1019
Sobek
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,148 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,677 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,521 SR
1,295 MMR
Poseidon
Poseidon
Gold V
SkrtSkrt1989
Poseidon
Gold V
Level 129
God Stats
7W - 4L
1,493 SR
Queue Stats
377W - 441L
1,296 MMR
Solo
Sylvanus
Sylvanus
Silver I
VIZe outlaw
Sylvanus
Silver I
Level 117
God Stats
5W - 5L
1,632 SR
Queue Stats
36W - 45L
1,338 MMR
Solo
Artemis
Artemis
Silver I
yosoyn1
Artemis
Silver I
Level 127
God Stats
150W - 203L
1,438 SR
Queue Stats
1,385W - 1,596L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,900
575
8,529
10,020
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
0 / 4 / 1
6,543
545
5,812
18,545
9,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 1
7,340
612
4,901
11,698
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ChaacGilgameshZeusBaba YagaHercules

VS

Bans
Cu ChulainnMedusaYemojaDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SkrtSkrt1989
Poseidon
15
9 / 0 / 5
9,604
800
12,593
5,934
2,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
VIZe outlaw
Sylvanus
13
1 / 0 / 12
8,964
747
4,791
10,529
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
yosoyn1
Artemis
12
4 / 1 / 9
8,472
706
13,205
9,165
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
SkrtSkrt1989
Poseidon
9
0
5
11.5
L
1
6
0
0.17
W
Sylvanus
VIZe outlaw
Sylvanus
1
0
12
7
L
Fenrir
0
4
1
0.13
L
0
4
1
0.13
W
Artemis
yosoyn1
Artemis
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
30,589
40,263
Taken
25,628
24,090
Mitigated
17,077
10,396
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
SkrtSkrt1989
Poseidon
12,593
2,360
156
2,497
5,934
2,959
1,355
2,625
3,309
42,828
2,634
L
8,529
784
0
1,077
10,020
3,483
0
4,904
5,116
29,200
0
W
Sylvanus
VIZe outlaw
Sylvanus
4,791
1,514
3,885
5,339
10,529
9,695
515
5,919
4,610
13,464
0
L
Fenrir
5,812
1,002
529
5,863
18,545
9,441
0
8,699
9,846
0
17,167
L
4,901
209
518
2,409
11,698
11,166
0
3,554
8,144
15,900
0
W
Artemis
yosoyn1
Artemis
13,205
6,409
0
1,918
9,165
4,423
1,197
5,184
3,981
0
27,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
27,040
115
Minions Killed
121
3
Camps Cleared
7
600,560
Distance Traveled
621,025
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,604
800
74
6
7
197,368
4
L
Agni
6,900
575
71
6
0
190,365
3
W
Sylvanus
8,964
747
13
1
0
214,829
1
L
Fenrir
6,543
545
28
2
3
217,022
1
L
Sobek
7,340
612
16
1
0
193,173
1
W
Artemis
8,472
706
34
3
0
208,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role