Player Matchup

Hun Batz
Hun Batz
Frost Angel
Hun Batz
Level 63
God Stats
8W - 5L
1,670 SR
Queue Stats
155W - 223L
1,462 Elo+
Party 1
Cerberus
Cerberus
Petal Burst
Cerberus
Level 153
God Stats
4W - 8L
1,435 SR
Queue Stats
201W - 227L
1,497 Elo+
Party 1
Baba Yaga
Baba Yaga
ZS8C
Baba Yaga
Level 27
God Stats
0W - 1L
1,842 SR
Queue Stats
25W - 17L
1,461 Elo+
Party 1
Team Averages
Level 81
1,649 SR
1,473 Elo+

VS

Team Averages
Level 29
1,550 SR
1,387 Elo+
Bacchus
Bacchus
 
Bacchus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
hattrinket
Loki
Level 29
God Stats
2W - 0L
1,425 SR
Queue Stats
7W - 7L
1,396 Elo+
Party 2
Anubis
Anubis
johnnymonster360
Anubis
Level 42
God Stats
1W - 0L
1,726 SR
Queue Stats
5W - 9L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frost Angel
Hun Batz
12
7 / 2 / 11
8,348
835
7,524
6,704
2,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Petal Burst
Cerberus
12
8 / 0 / 12
8,385
839
9,176
12,158
4,277
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
ZS8C
Baba Yaga
12
7 / 3 / 13
8,628
863
8,572
5,533
1,717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 7 / 2
7,438
744
2,926
13,892
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 8 / 2
6,674
667
5,323
9,714
3,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 7 / 4
6,888
689
6,916
8,338
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
5
5
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
7
2
0.43
L
Hun Batz
Frost Angel
Hun Batz
7
2
11
6.25
L
Cerberus
Petal Burst
Cerberus
8
0
12
14
L
Baba Yaga
ZS8C
Baba Yaga
7
3
13
4.5
W
2
8
2
0.38
W
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
15,165
24,395
Taken
31,944
8,025
Mitigated
13,766
3,872
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,926
697
121
1,228
13,892
7,456
20
6,296
7,596
8,378
0
L
Hun Batz
Frost Angel
Hun Batz
7,524
2,214
0
64
6,704
2,031
1,183
2,866
3,695
0
17,671
L
Cerberus
Petal Burst
Cerberus
9,176
1,034
0
1,805
12,158
4,277
326
5,081
6,782
17,327
0
L
Baba Yaga
ZS8C
Baba Yaga
8,572
477
848
1,155
5,533
1,717
703
2,247
3,055
27,948
0
W
5,323
968
57
631
9,714
3,197
0
5,959
3,755
0
10,132
W
6,916
65
0
564
8,338
3,113
270
5,593
2,745
18,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
21,000
97
Minions Killed
55
6
Camps Cleared
0
546,807
Distance Traveled
444,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,438
744
11
1
0
154,504
4
L
Hun Batz
8,348
835
19
2
4
196,260
3
L
Cerberus
8,385
839
27
3
1
181,742
0
L
Baba Yaga
8,628
863
51
5
1
168,805
0
W
Loki
6,674
667
16
2
0
160,643
0
W
Anubis
6,888
689
28
3
0
129,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role