Player Matchup

Chernobog
Chernobog
King_Rico345
Chernobog
Level 69
God Stats
31W - 19L
1,560 SR
Queue Stats
77W - 74L
1,452 Elo+
Party 2
Ra
Ra
SnoopCatt123
Ra
Level 100
God Stats
7W - 10L
1,462 SR
Queue Stats
227W - 173L
1,509 Elo+
Party 2
Mulan
Mulan
coolcarlosg-
Mulan
Level 106
God Stats
16W - 6L
1,695 SR
Queue Stats
306W - 263L
1,422 Elo+
Party 2
Team Averages
Level 92
1,572 SR
1,461 Elo+

VS

Team Averages
Level 53
1,334 SR
1,452 Elo+
Bellona
Bellona
FriedDesires25
Bellona
Level 22
God Stats
3W - 3L
1,251 SR
Queue Stats
15W - 27L
1,383 Elo+
Party 1
Mercury
Mercury
PizzaFudge
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 97L
1,520 Elo+
Party 1
Discordia
Discordia
Rabb1t81
Discordia
Level 13
God Stats
1W - 3L
1,251 SR
Queue Stats
14W - 17L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
King_Rico345
Chernobog
14
2 / 4 / 8
10,791
635
6,625
10,755
4,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 2 / 6
11,865
698
12,700
8,391
3,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 2 / 8
12,363
727
10,639
16,397
15,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
9,851
579
5,317
13,022
11,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
PizzaFudge
Mercury
15
1 / 6 / 7
10,176
599
8,595
13,614
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Rabb1t81
Discordia
15
4 / 3 / 4
10,680
628
11,123
8,750
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
7
8
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Chernobog
King_Rico345
Chernobog
2
4
8
1.5
L
Mercury
PizzaFudge
Mercury
1
6
7
0.75
L
Discordia
Rabb1t81
Discordia
4
3
4
2
W
8
2
6
5.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
25,035
35,543
Taken
35,386
23,329
Mitigated
21,069
6,294
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,317
2,277
0
815
13,022
11,755
0
6,129
6,893
0
10,325
W
Chernobog
King_Rico345
Chernobog
6,625
2,557
76
377
10,755
4,160
1,422
3,772
6,167
0
40,436
L
Mercury
PizzaFudge
Mercury
8,595
3,455
0
1,436
13,614
6,298
0
4,803
8,811
0
52,242
L
Discordia
Rabb1t81
Discordia
11,123
773
0
275
8,750
3,016
0
4,545
4,205
31,128
0
W
12,700
1,329
1,780
2,523
8,391
3,551
800
2,960
4,970
48,300
0
W
10,639
1,953
0
1,538
16,397
15,618
485
3,077
12,393
5,748
19,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
30,707
193
Minions Killed
155
7
Camps Cleared
7
882,536
Distance Traveled
843,281
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,851
579
16
1
1
238,211
0
W
Chernobog
10,791
635
84
5
3
273,222
1
L
Mercury
10,176
599
66
4
6
317,801
2
L
Discordia
10,680
628
73
4
0
287,269
0
W
Ra
11,865
698
76
4
2
292,684
4
W
Mulan
12,363
727
33
2
2
316,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role