Player Matchup

Thanatos
Thanatos
CheekClaper
Thanatos
Level 125
God Stats
0W - 4L
1,503 SR
Queue Stats
115W - 96L
1,694 Elo+
Party 1
King Arthur
King Arthur
Mandarin02
King Arthur
Level 67
God Stats
0W - 2L
1,321 SR
Queue Stats
57W - 40L
1,708 Elo+
Party 1
Chang'e
Chang'e
starwarslux
Chang'e
Level 129
God Stats
3W - 5L
1,430 SR
Queue Stats
211W - 191L
1,724 Elo+
Party 1
Team Averages
Level 107
1,418 SR
1,709 Elo+

VS

Team Averages
Level 117
1,695 SR
1,706 Elo+
Neith
Neith
IAMVisionz
Neith
Level 126
God Stats
4W - 0L
1,634 SR
Queue Stats
68W - 41L
1,722 Elo+
Party 2
Zeus
Zeus
XBarewolfX
Zeus
Level 98
God Stats
4W - 2L
1,690 SR
Queue Stats
60W - 41L
1,679 Elo+
Party 2
Sobek
Sobek
jaystylez
Sobek
Level 128
God Stats
16W - 4L
1,761 SR
Queue Stats
301W - 187L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CheekClaper
Thanatos
16
3 / 8 / 0
11,796
562
10,636
15,920
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Mandarin02
King Arthur
14
0 / 5 / 2
11,715
558
3,543
22,203
29,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
starwarslux
Chang'e
15
0 / 3 / 2
11,008
524
12,767
16,678
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 1 / 12
13,007
619
12,045
9,464
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

19
12 / 0 / 4
14,600
695
26,293
7,219
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
jaystylez
Sobek
16
1 / 2 / 13
12,487
595
7,358
18,465
25,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CheekClaper
Thanatos
3
8
0
0.38
W
Neith
3
1
12
9
L
King Arthur
Mandarin02
King Arthur
0
5
2
0.2
W
12
0
4
14
W
Sobek
jaystylez
Sobek
1
2
13
3.75
L
Chang'e
starwarslux
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
45,696
54,801
Taken
35,148
43,887
Mitigated
31,735
22,836
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CheekClaper
Thanatos
10,636
1,197
0
8,010
15,920
8,106
0
10,006
5,452
0
33,476
W
Neith
12,045
6,469
0
2,743
9,464
3,811
2,371
3,663
5,801
0
67,957
L
King Arthur
Mandarin02
King Arthur
3,543
329
0
3,232
22,203
29,664
0
12,996
8,536
0
21,203
W
26,293
3,368
105
2,579
7,219
2,437
396
2,660
4,559
64,342
0
W
Sobek
jaystylez
Sobek
7,358
542
599
5,854
18,465
25,487
243
7,030
11,435
32,915
0
L
Chang'e
starwarslux
Chang'e
12,767
254
5,134
6,460
16,678
6,117
0
9,577
6,731
65,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
40,094
197
Minions Killed
248
6
Camps Cleared
10
1,185,490
Distance Traveled
1,035,255
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,796
562
52
2
2
354,261
4
W
Neith
13,007
619
121
6
4
372,698
3
L
King Arthur
11,715
558
24
1
2
397,833
8
W
Zeus
14,600
695
74
4
3
319,025
3
W
Sobek
12,487
595
53
3
3
343,532
5
L
Chang'e
11,008
524
121
6
2
433,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role