Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CrazyKid-_-28
Bastet
Level 98
God Stats
16W - 9L
1,649 SR
Queue Stats
164W - 131L
1,527 Elo+
Party 2
Izanami
Izanami
JE_Bazooka77
Izanami
Level 78
God Stats
29W - 16L
1,611 SR
Queue Stats
104W - 85L
1,475 Elo+
Party 2
Ra
Ra
YBANANASY
Ra
Level 95
God Stats
8W - 10L
1,470 SR
Queue Stats
545W - 521L
1,471 Elo+
Solo
Chaac
Chaac
sumemolleras411
Chaac
Level 116
God Stats
20W - 10L
1,569 SR
Queue Stats
214W - 194L
1,502 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,495 Elo+

VS

Team Averages
Level 108
1,518 SR
1,456 Elo+
Loki
Loki
JayBay1903
Loki
Level 87
God Stats
3W - 3L
1,539 SR
Queue Stats
104W - 110L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
MxS Frogki
Baron Samedi
Level 119
God Stats
8W - 13L
1,478 SR
Queue Stats
349W - 429L
1,488 Elo+
Party 1
Atlas
Atlas
MxS Tizock
Atlas
Level 123
God Stats
1W - 1L
1,511 SR
Queue Stats
165W - 271L
1,353 Elo+
Party 1
Sun Wukong
Sun Wukong
MxS Zamael
Sun Wukong
Level 144
God Stats
3W - 4L
1,556 SR
Queue Stats
195W - 293L
1,394 Elo+
Party 1
Izanami
Izanami
Rxlya
Izanami
Level 69
God Stats
3W - 4L
1,503 SR
Queue Stats
297W - 255L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 5
5,439
494
3,390
9,142
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
7 / 1 / 3
6,907
628
5,635
6,911
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
JE_Bazooka77
Izanami
10
3 / 2 / 1
6,114
556
5,999
5,606
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 6
6,651
605
3,234
4,635
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
6,739
613
8,357
9,125
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
5,906
537
3,375
9,587
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MxS Frogki
Baron Samedi
10
0 / 2 / 3
5,785
526
3,223
3,963
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
10
2 / 2 / 2
6,374
579
4,002
8,459
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
MxS Zamael
Sun Wukong
9
0 / 3 / 0
5,583
508
4,803
9,655
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Rxlya
Izanami
10
2 / 2 / 2
5,764
524
5,649
6,323
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
6
6
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
W
7
1
3
8.5
W
Izanami
JE_Bazooka77
Izanami
3
2
1
1.75
L
2
6
1
0.42
L
Baron Samedi
MxS Frogki
Baron Samedi
0
2
3
0.75
L
Atlas
2
2
2
1.5
L
Sun Wukong
MxS Zamael
Sun Wukong
0
3
0
0
L
Izanami
Rxlya
Izanami
2
2
2
1.5
W
2
2
6
2.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
21,052
35,419
Taken
37,987
13,292
Mitigated
14,294
16,409
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,390
759
733
3,149
9,142
3,828
0
2,961
6,181
11,443
0
W
5,635
1,602
0
3,632
6,911
2,117
0
789
6,122
0
36,299
W
Izanami
JE_Bazooka77
Izanami
5,999
3,489
0
1,616
5,606
1,213
0
1,706
3,900
0
38,343
L
3,375
1,209
0
2,336
9,587
2,512
0
979
8,462
0
31,822
L
Baron Samedi
MxS Frogki
Baron Samedi
3,223
198
338
1,221
3,963
1,750
0
2,034
1,889
33,434
0
L
Atlas
4,002
1,687
90
2,676
8,459
3,515
0
1,800
6,617
13,790
0
L
Sun Wukong
MxS Zamael
Sun Wukong
4,803
1,880
0
2,827
9,655
5,381
0
406
8,460
0
31,049
L
Izanami
Rxlya
Izanami
5,649
3,806
0
1,964
6,323
1,136
0
1,199
5,078
0
38,720
W
3,234
220
426
1,383
4,635
1,470
0
1,769
2,866
37,011
0
W
8,357
2,345
0
5,470
9,125
4,664
630
0
8,569
0
42,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,850
Gold Earned
29,412
352
Minions Killed
301
0
Camps Cleared
0
1,100,601
Distance Traveled
1,021,114
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,439
494
14
1
0
194,709
6
W
Bastet
6,907
628
69
6
0
245,108
2
W
Izanami
6,114
556
77
7
0
210,184
2
L
Loki
5,906
537
60
5
0
213,974
2
L
Baron Samedi
5,785
526
71
6
0
203,542
0
L
Atlas
6,374
579
18
2
0
203,999
0
L
Sun Wukong
5,583
508
61
6
0
208,927
1
L
Izanami
5,764
524
91
8
0
190,672
2
W
Ra
6,651
605
89
8
0
232,296
2
W
Chaac
6,739
613
103
9
0
218,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role