Player Matchup

Discordia
Discordia
Da ODD 1
Discordia
Level 107
God Stats
2W - 0L
1,801 SR
Queue Stats
82W - 41L
1,691 Elo+
Party 2
Izanami
Izanami
KodiakAdams
Izanami
Level 129
God Stats
2W - 0L
1,695 SR
Queue Stats
109W - 46L
1,741 Elo+
Party 2
Cabrakan
Cabrakan
Thomaliso
Cabrakan
Level 105
God Stats
6W - 0L
1,625 SR
Queue Stats
69W - 25L
1,750 Elo+
Party 2
Mulan
Mulan
rezarekted
Mulan
Level 66
God Stats
3W - 2L
1,828 SR
Queue Stats
52W - 22L
1,718 Elo+
Party 2
Team Averages
Level 102
1,737 SR
1,725 Elo+

VS

Team Averages
Level 86
1,603 SR
1,620 Elo+
Morgan Le Fay
Morgan Le Fay
Maltradox
Morgan Le Fay
Level 146
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 1
Ares
Ares
Wildrage550
Ares
Level 21
God Stats
0W - 1L
1,651 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 1
Da Ji
Da Ji
Willdawg101
Da Ji
Level 109
God Stats
1W - 1L
1,613 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
iReetso
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Da ODD 1
Discordia
14
5 / 2 / 6
9,195
920
6,807
5,237
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KodiakAdams
Izanami
16
7 / 1 / 7
9,745
975
13,230
7,803
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Thomaliso
Cabrakan
14
6 / 0 / 7
9,370
937
4,394
11,815
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
15
2 / 0 / 5
8,973
897
7,404
10,857
7,345
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Maltradox
Morgan Le Fay
12
1 / 5 / 0
7,364
736
9,060
8,205
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 1
7,058
706
3,023
13,137
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 0
7,244
724
4,405
9,964
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
iReetso
Jing Wei
12
1 / 4 / 0
6,914
691
5,712
7,011
2,612
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
20
Kills
3
3
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Da ODD 1
Discordia
5
2
6
4
W
Izanami
KodiakAdams
Izanami
7
1
7
10.5
L
Morgan Le Fay
Maltradox
Morgan Le Fay
1
5
0
0.2
W
Cabrakan
Thomaliso
Cabrakan
6
0
7
9.5
L
0
6
1
0.08
L
1
5
0
0.2
L
Jing Wei
iReetso
Jing Wei
1
4
0
0.25
W
Mulan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
22,200
35,712
Taken
38,317
30,510
Mitigated
22,648
8,405
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Da ODD 1
Discordia
6,807
70
0
1,130
5,237
1,761
796
2,611
2,416
24,528
0
W
Izanami
KodiakAdams
Izanami
13,230
6,552
0
1,918
7,803
3,089
5,649
1,771
5,936
0
57,846
L
Morgan Le Fay
Maltradox
Morgan Le Fay
9,060
706
121
1,408
8,205
3,079
0
2,950
4,846
26,158
0
W
Cabrakan
Thomaliso
Cabrakan
4,394
398
501
2,609
11,815
18,315
107
2,991
8,695
9,811
0
L
3,023
206
0
1,428
13,137
12,737
0
2,684
10,167
11,999
0
L
4,405
520
0
1,124
9,964
4,220
0
3,281
6,240
0
20,666
L
Jing Wei
iReetso
Jing Wei
5,712
5,112
0
1,230
7,011
2,612
0
2,140
4,783
0
27,773
W
Mulan
7,404
1,407
0
2,247
10,857
7,345
615
4,399
6,249
477
26,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
28,580
197
Minions Killed
157
10
Camps Cleared
6
779,624
Distance Traveled
652,296
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,195
920
43
4
3
193,224
1
W
Izanami
9,745
975
91
9
3
191,604
2
L
Morgan Le Fay
7,364
736
43
4
1
159,422
0
W
Cabrakan
9,370
937
8
1
2
202,099
0
L
Ares
7,058
706
13
1
2
147,692
0
L
Da Ji
7,244
724
48
5
3
172,361
2
L
Jing Wei
6,914
691
53
5
0
172,821
0
W
Mulan
8,973
897
55
6
2
192,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role