Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
ERykker
Tyr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,598 Elo+
Party 2
Janus
Janus
HIPHOPBOY16
Janus
Level 149
God Stats
2W - 1L
1,356 SR
Queue Stats
110W - 115L
1,545 Elo+
Solo
Hel
Hel
XxTRUMPxX
Hel
Level 129
God Stats
4W - 1L
1,930 SR
Queue Stats
235W - 255L
1,503 Elo+
Solo
Arachne
Arachne
jpost
Arachne
Level 160
God Stats
0W - 1L
1,393 SR
Queue Stats
29W - 48L
1,451 Elo+
Solo
Team Averages
Level 142
1,536 SR
1,519 Elo+

VS

Team Averages
Level 156
1,617 SR
1,546 Elo+
Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AII_Money_N
Chiron
Level 160
God Stats
1W - 0L
1,751 SR
Queue Stats
42W - 31L
1,518 Elo+
Party 1
Izanami
Izanami
LOST_HOMIE
Izanami
Level 157
God Stats
7W - 6L
1,531 SR
Queue Stats
221W - 212L
1,574 Elo+
Party 1
Artio
Artio
TheOnlyTrashMan
Artio
Level 158
God Stats
2W - 1L
1,764 SR
Queue Stats
96W - 99L
1,558 Elo+
Party 1
Cthulhu
Cthulhu
Wilma_Diccfit
Cthulhu
Level 159
God Stats
2W - 0L
1,537 SR
Queue Stats
27W - 17L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 3 / 7
8,919
811
12,426
8,665
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
1 / 4 / 6
7,562
687
4,085
11,696
10,367
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 4 / 4
7,457
678
13,275
12,367
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 2 / 4
8,377
762
8,801
11,870
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
jpost
Arachne
13
2 / 5 / 5
7,985
726
5,570
13,364
4,819
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
5 / 2 / 8
9,166
833
9,930
8,801
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
7 / 1 / 8
9,820
893
9,293
7,549
3,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
LOST_HOMIE
Izanami
16
2 / 3 / 10
9,216
838
12,485
11,078
5,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 11
9,609
874
6,569
14,855
16,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
14
0 / 2 / 16
8,516
774
17,529
21,226
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
9
Kills
18
18
Deaths
9
26
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
7
1.83
W
Hel
 
Hel
5
2
8
4.5
W
Chiron
7
1
8
11
L
Tyr
1
4
6
1
L
0
4
4
0.5
W
Izanami
LOST_HOMIE
Izanami
2
3
10
2.33
W
4
1
11
9.5
W
Cthulhu
0
2
16
4
L
4
2
4
3
L
Arachne
jpost
Arachne
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,157
Damage
55,806
57,962
Taken
63,509
27,326
Mitigated
48,251
28,170
Healing
40,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,426
2,724
136
616
8,665
3,203
200
4,256
4,254
30,838
0
W
Hel
 
Hel
9,930
746
10,001
3,801
8,801
6,182
319
5,617
3,184
21,460
0
W
Chiron
9,293
2,768
3,053
1,986
7,549
3,841
2,604
4,862
2,687
0
21,818
L
Tyr
4,085
359
408
1,086
11,696
10,367
0
5,906
5,507
78
4,617
L
13,275
854
1,268
1,752
12,367
4,187
99
8,054
3,937
28,534
0
W
Izanami
LOST_HOMIE
Izanami
12,485
4,955
1,451
1,461
11,078
5,516
2,385
5,830
5,248
0
44,208
W
6,569
171
5,281
5,132
14,855
16,014
620
9,843
5,012
15,069
0
W
Cthulhu
17,529
1,001
1,317
6,684
21,226
16,698
374
8,428
12,798
26,600
0
L
8,801
694
12,462
6,919
11,870
4,750
131
6,752
4,777
18,270
0
L
Arachne
jpost
Arachne
5,570
3,927
943
2,580
13,364
4,819
0
7,615
5,459
0
6,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
46,327
107
Minions Killed
147
0
Camps Cleared
0
945,341
Distance Traveled
1,016,786
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,919
811
49
4
0
182,449
0
W
Hel
9,166
833
32
3
0
182,885
4
W
Chiron
9,820
893
14
1
0
205,732
1
L
Tyr
7,562
687
2
0
0
160,099
1
L
Janus
7,457
678
32
3
0
184,873
0
W
Izanami
9,216
838
74
7
0
177,103
0
W
Artio
9,609
874
12
1
0
234,830
0
W
Cthulhu
8,516
774
15
1
0
216,236
0
L
Hel
8,377
762
21
2
0
222,597
0
L
Arachne
7,985
726
3
0
0
195,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role