Player Matchup

Tsukuyomi
Tsukuyomi
CheeseHead0911
Tsukuyomi
Level 105
God Stats
9W - 9L
1,515 SR
Queue Stats
41W - 42L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
DeadHiv3Mind
Baba Yaga
Level 84
God Stats
6W - 11L
1,362 SR
Queue Stats
260W - 368L
1,289 Elo+
Party 2
Sobek
Sobek
PRINCESSANITY
Sobek
Level 88
God Stats
1W - 1L
1,532 SR
Queue Stats
46W - 62L
1,398 Elo+
Solo
Sol
Sol
Visiusseleer
Sol
Level 101
God Stats
6W - 4L
1,479 SR
Queue Stats
28W - 34L
1,323 Elo+
Solo
King Arthur
King Arthur
nataliebb
King Arthur
Level 97
God Stats
4W - 4L
1,248 SR
Queue Stats
140W - 231L
1,309 Elo+
Party 2
Team Averages
Level 95
1,427 SR
1,340 Elo+

VS

Team Averages
Level 52
1,398 SR
1,379 Elo+
Yemoja
Yemoja
Anna x6
Yemoja
Level 113
God Stats
19W - 39L
1,458 SR
Queue Stats
63W - 106L
1,320 Elo+
Solo
Fenrir
Fenrir
G7746
Fenrir
Level 27
God Stats
0W - 4L
1,024 SR
Queue Stats
6W - 24L
1,156 Elo+
Solo
Chernobog
Chernobog
GrimmyDimmy
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Hel
Hel
Parsleys
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
totin22
Chaac
Level 89
God Stats
39W - 37L
1,506 SR
Queue Stats
513W - 564L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CheeseHead0911
Tsukuyomi
14
0 / 2 / 4
7,306
664
6,877
7,206
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
DeadHiv3Mind
Baba Yaga
15
3 / 0 / 6
8,202
746
8,271
6,491
3,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 0 / 6
8,028
730
4,846
8,376
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 2
9,973
907
12,247
9,409
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
nataliebb
King Arthur
12
0 / 1 / 7
6,975
634
2,371
4,784
2,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anna x6
Yemoja
14
0 / 1 / 1
7,416
674
5,706
8,718
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
G7746
Fenrir
10
0 / 2 / 2
6,363
578
1,378
8,046
3,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
GrimmyDimmy
Chernobog
12
0 / 5 / 1
6,410
583
4,674
11,460
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
6,546
595
5,616
6,849
2,277
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
totin22
Chaac
15
3 / 2 / 0
8,284
753
10,806
10,975
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anna x6
Yemoja
0
1
1
0.5
W
Tsukuyomi
CheeseHead0911
Tsukuyomi
0
2
4
1
W
Baba Yaga
DeadHiv3Mind
Baba Yaga
3
0
6
6
L
Fenrir
G7746
Fenrir
0
2
2
0.5
L
Chernobog
GrimmyDimmy
Chernobog
0
5
1
0.1
W
1
0
6
4
L
0
4
0
0
W
9
0
2
10
W
King Arthur
nataliebb
King Arthur
0
1
7
3.5
L
Chaac
totin22
Chaac
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,612
Damage
28,180
36,266
Taken
46,048
18,931
Mitigated
25,997
12,560
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anna x6
Yemoja
5,706
612
2,233
3,409
8,718
4,899
0
5,309
3,409
28,411
0
W
Tsukuyomi
CheeseHead0911
Tsukuyomi
6,877
1,858
0
996
7,206
2,830
324
944
6,007
0
28,681
W
Baba Yaga
DeadHiv3Mind
Baba Yaga
8,271
174
0
1,428
6,491
3,305
2
2,007
4,274
26,085
0
L
Fenrir
G7746
Fenrir
1,378
56
0
1,229
8,046
3,888
0
4,048
3,998
0
5,277
L
Chernobog
GrimmyDimmy
Chernobog
4,674
3,224
236
2,382
11,460
4,009
0
7,725
3,735
0
15,135
W
4,846
472
1,093
3,740
8,376
7,092
0
3,004
5,139
12,457
0
L
5,616
359
1,734
1,418
6,849
2,277
0
5,798
1,051
20,027
0
W
12,247
3,292
0
5,303
9,409
3,556
1,039
4,412
4,870
45,248
0
W
King Arthur
nataliebb
King Arthur
2,371
162
0
0
4,784
2,148
0
955
3,669
514
5,901
L
Chaac
totin22
Chaac
10,806
219
18
3,979
10,975
10,924
0
3,282
7,693
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
35,019
208
Minions Killed
191
7
Camps Cleared
6
1,140,912
Distance Traveled
935,821
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,416
674
42
4
2
183,359
1
W
Tsukuyomi
7,306
664
52
5
1
208,429
0
W
Baba Yaga
8,202
746
40
4
0
241,938
2
L
Fenrir
6,363
578
6
1
0
151,099
0
L
Chernobog
6,410
583
33
3
2
186,268
1
W
Sobek
8,028
730
16
1
2
239,486
1
L
Hel
6,546
595
42
4
2
202,621
0
W
Sol
9,973
907
89
8
4
208,221
0
W
King Arthur
6,975
634
11
1
0
242,838
0
L
Chaac
8,284
753
68
6
0
212,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role