Player Matchup

Zhong Kui
Zhong Kui
ChickensAreLife
Zhong Kui
Level 92
God Stats
18W - 9L
1,672 SR
Queue Stats
175W - 126L
1,534 Elo+
Party 1
Anubis
Anubis
GankMonkey12
Anubis
Level 20
God Stats
10W - 7L
1,612 SR
Queue Stats
19W - 12L
1,604 Elo+
Party 1
Ymir
Ymir
ImHighBigDog_
Ymir
Level 20
God Stats
11W - 10L
1,503 SR
Queue Stats
36W - 23L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
KimJongButtstuff
Heimdallr
Level 10
God Stats
10W - 10L
1,482 SR
Queue Stats
19W - 14L
1,506 Elo+
Party 1
Artemis
Artemis
Qu00t
Artemis
Level 114
God Stats
4W - 1L
1,703 SR
Queue Stats
614W - 505L
1,536 Elo+
Party 1
Team Averages
Level 51
1,594 SR
1,550 Elo+

VS

Team Averages
Level 75
1,569 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cheeky Munkey23
Cthulhu
Level 88
God Stats
1W - 6L
1,495 SR
Queue Stats
53W - 52L
1,482 Elo+
Party 2
Tyr
Tyr
GaIand
Tyr
Level 75
God Stats
18W - 12L
1,580 SR
Queue Stats
36W - 43L
1,410 Elo+
Solo
Fenrir
Fenrir
jrmaddog2018
Fenrir
Level 41
God Stats
2W - 2L
1,453 SR
Queue Stats
51W - 48L
1,476 Elo+
Party 2
Skadi
Skadi
xxBEASTBANDITxx
Skadi
Level 80
God Stats
1W - 2L
1,815 SR
Queue Stats
65W - 55L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChickensAreLife
Zhong Kui
18
11 / 4 / 10
11,828
623
17,876
18,027
12,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
17
3 / 3 / 3
10,508
553
8,848
10,528
5,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 20
10,407
548
5,001
16,676
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
17
10 / 0 / 13
11,000
579
17,655
11,619
4,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Qu00t
Artemis
18
4 / 2 / 13
11,450
603
16,384
14,037
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 8 / 5
8,135
428
10,064
14,023
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 8 / 4
7,905
416
6,538
21,746
19,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
GaIand
Tyr
15
4 / 3 / 4
9,782
515
8,960
21,887
13,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
15
3 / 7 / 3
9,369
493
6,017
16,729
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 4
9,386
494
12,180
12,319
3,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
31
Kills
11
11
Deaths
31
59
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
5
0.31
L
1
8
4
0.38
W
Zhong Kui
ChickensAreLife
Zhong Kui
11
4
10
4
L
Tyr
GaIand
Tyr
4
3
4
2
W
Anubis
3
3
3
1.5
W
3
2
20
6.5
W
Heimdallr
10
0
13
16.5
W
Artemis
Qu00t
Artemis
4
2
13
5.25
L
Fenrir
3
7
3
0.64
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,764
Damage
43,759
70,887
Taken
86,704
47,192
Mitigated
46,003
27,588
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,064
504
669
3,190
14,023
5,138
0
5,582
8,441
53,118
0
L
6,538
444
1,258
2,108
21,746
19,080
216
6,947
14,799
29,647
0
W
Zhong Kui
ChickensAreLife
Zhong Kui
17,876
2,278
0
7,316
18,027
12,046
699
3,724
14,135
83,261
0
L
Tyr
GaIand
Tyr
8,960
1,337
0
8,709
21,887
13,529
0
9,535
12,352
0
46,667
W
Anubis
8,848
1,143
0
6,239
10,528
5,020
625
658
9,554
77,046
0
W
5,001
1,100
0
2,360
16,676
20,086
164
5,603
10,859
16,232
0
W
Heimdallr
17,655
10,644
0
5,191
11,619
4,920
2,339
4,406
7,213
0
74,628
W
Artemis
Qu00t
Artemis
16,384
7,415
0
6,482
14,037
5,120
604
2,211
11,736
0
103,890
L
Fenrir
6,017
806
126
4,351
16,729
5,191
0
8,219
8,510
0
43,988
L
12,180
4,981
0
3,419
12,319
3,065
0
1,765
10,554
0
67,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
44,577
552
Minions Killed
395
0
Camps Cleared
0
1,754,502
Distance Traveled
1,850,190
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,135
428
89
5
0
325,438
0
L
Cthulhu
7,905
416
35
2
0
339,301
0
W
Zhong Kui
11,828
623
139
7
0
353,908
2
L
Tyr
9,782
515
77
4
0
410,180
3
W
Anubis
10,508
553
137
7
0
293,406
8
W
Ymir
10,407
548
24
1
0
382,806
0
W
Heimdallr
11,000
579
99
5
0
378,446
1
W
Artemis
11,450
603
153
8
0
345,936
2
L
Fenrir
9,369
493
82
4
0
430,507
0
L
Skadi
9,386
494
112
6
0
344,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role