Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aldha
Hel
Level 149
God Stats
2W - 0L
1,704 SR
Queue Stats
101W - 77L
1,620 Elo+
Party 1
Osiris
Osiris
CaasTieeL
Osiris
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 102L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Frostzilla9000
Guan Yu
Level 155
God Stats
1W - 0L
1,583 SR
Queue Stats
64W - 65L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Luis95
Hun Batz
Level 153
God Stats
97W - 98L
1,546 SR
Queue Stats
436W - 411L
1,596 Elo+
Solo
Team Averages
Level 147
1,567 SR
1,565 Elo+

VS

Team Averages
Level 122
1,595 SR
1,614 Elo+
Danzaburou
Danzaburou
Hfdmdow
Danzaburou
Level 126
God Stats
12W - 9L
1,674 SR
Queue Stats
372W - 355L
1,577 Elo+
Party 2
Ravana
Ravana
Jayy Comp
Ravana
Level 115
God Stats
5W - 2L
1,459 SR
Queue Stats
28W - 16L
1,625 Elo+
Solo
Sol
Sol
PhilWillFill
Sol
Level 142
God Stats
1W - 5L
1,637 SR
Queue Stats
184W - 183L
1,580 Elo+
Party 2
Ymir
Ymir
SouuupKitchen
Ymir
Level 67
God Stats
1W - 1L
1,706 SR
Queue Stats
17W - 8L
1,718 Elo+
Solo
Bacchus
Bacchus
ants02
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 3
6,011
859
4,302
2,393
722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Aldha
Hel
12
1 / 2 / 1
5,891
842
3,706
3,931
1,209
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
CaasTieeL
Osiris
11
1 / 1 / 2
5,353
765
3,705
5,419
3,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 2
5,043
720
2,462
4,470
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hun Batz
Luis95
Hun Batz
13
3 / 0 / 2
6,433
919
6,710
5,477
2,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hfdmdow
Danzaburou
11
0 / 1 / 3
5,592
799
3,682
5,593
1,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Jayy Comp
Ravana
11
2 / 1 / 1
5,905
844
3,524
5,034
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 3
5,802
829
4,804
6,655
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 2
5,965
852
3,309
8,815
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ants02
Bacchus
7
0 / 0 / 1
4,490
641
38
566
385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
6
Kills
5
5
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
3
2.5
W
Hel
Aldha
Hel
1
2
1
0.75
W
Osiris
CaasTieeL
Osiris
1
1
2
2
W
0
2
2
0.5
L
Danzaburou
Hfdmdow
Danzaburou
0
1
3
1.5
L
Ravana
Jayy Comp
Ravana
2
1
1
2.5
W
Hun Batz
Luis95
Hun Batz
3
0
2
4
L
1
2
3
1.25
L
2
2
2
1.5
L
Bacchus
ants02
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
15,357
21,690
Taken
26,663
10,054
Mitigated
12,604
6,419
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,302
314
0
251
2,393
722
0
892
1,501
24,753
0
W
Hel
Aldha
Hel
3,706
347
384
976
3,931
1,209
0
936
2,925
24,201
0
W
Osiris
CaasTieeL
Osiris
3,705
604
0
1,312
5,419
3,250
0
2,487
2,839
0
9,870
W
2,462
98
591
1,293
4,470
2,846
291
1,993
2,325
0
12,581
L
Danzaburou
Hfdmdow
Danzaburou
3,682
892
0
750
5,593
1,917
0
1,864
3,698
0
19,624
L
Ravana
Jayy Comp
Ravana
3,524
959
0
1,358
5,034
2,075
0
1,951
3,030
0
12,798
W
Hun Batz
Luis95
Hun Batz
6,710
1,666
0
1,612
5,477
2,027
0
2,038
3,377
0
20,576
L
4,804
2,839
0
2,107
6,655
2,120
0
1,152
5,443
21,799
0
L
3,309
694
923
2,304
8,815
6,107
0
3,102
5,525
15,426
0
L
Bacchus
ants02
Bacchus
38
38
0
147
566
385
0
199
367
1,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
27,754
193
Minions Killed
161
7
Camps Cleared
4
752,486
Distance Traveled
554,705
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,011
859
64
9
1
168,272
2
W
Hel
5,891
842
53
8
3
122,050
0
W
Osiris
5,353
765
14
2
1
151,594
2
W
Guan Yu
5,043
720
28
4
2
149,719
5
L
Danzaburou
5,592
799
56
8
1
134,766
0
L
Ravana
5,905
844
31
4
0
130,544
3
W
Hun Batz
6,433
919
34
5
0
160,851
1
L
Sol
5,802
829
49
7
2
133,906
1
L
Ymir
5,965
852
24
3
1
121,485
4
L
Bacchus
4,490
641
1
0
0
34,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role