Player Matchup

King Arthur
King Arthur
KamdenCollie
King Arthur
Level 47
God Stats
2W - 5L
1,416 SR
Queue Stats
149W - 216L
1,274 Elo+
Solo
Nox
Nox
NicJackson187
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,425 Elo+
Party 1
Susano
Susano
RonDog81
Susano
Level 129
God Stats
0W - 2L
1,248 SR
Queue Stats
83W - 95L
1,344 Elo+
Party 1
Xing Tian
Xing Tian
TheDovah117
Xing Tian
Level 61
God Stats
0W - 3L
1,250 SR
Queue Stats
127W - 138L
1,342 Elo+
Solo
Ravana
Ravana
yabuddy31
Ravana
Level 121
God Stats
1W - 3L
1,360 SR
Queue Stats
37W - 40L
1,379 Elo+
Party 1
Team Averages
Level 100
1,355 SR
1,353 Elo+

VS

Team Averages
Level 66
1,433 SR
1,354 Elo+
Hera
Hera
BreathaSativa562
Hera
Level 103
God Stats
6W - 1L
1,786 SR
Queue Stats
393W - 435L
1,436 Elo+
Party 2
Arachne
Arachne
God_RollsUpToo
Arachne
Level 77
God Stats
1W - 2L
1,268 SR
Queue Stats
135W - 157L
1,394 Elo+
Party 2
Bacchus
Bacchus
Icaligvla16
Bacchus
Level 71
God Stats
8W - 15L
1,428 SR
Queue Stats
379W - 394L
1,379 Elo+
Solo
Nox
Nox
Listar_1
Nox
Level 51
God Stats
1W - 1L
1,292 SR
Queue Stats
97W - 120L
1,317 Elo+
Solo
Kumbhakarna
Kumbhakarna
ManicMonkey2696
Kumbhakarna
Level 28
God Stats
1W - 3L
1,391 SR
Queue Stats
11W - 25L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KamdenCollie
King Arthur
15
0 / 0 / 9
7,447
677
6,382
8,575
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 5
7,898
718
7,597
8,045
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
RonDog81
Susano
12
2 / 6 / 8
7,608
692
6,712
11,133
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TheDovah117
Xing Tian
14
3 / 4 / 8
8,558
778
9,979
14,221
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
yabuddy31
Ravana
15
5 / 5 / 5
8,672
788
5,889
10,804
6,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
9,574
870
16,708
5,320
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 10
8,303
755
6,740
8,220
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Icaligvla16
Bacchus
15
4 / 2 / 11
9,055
823
6,055
14,304
14,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 1 / 11
9,076
825
9,599
6,405
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
ManicMonkey2696
Kumbhakarna
15
3 / 4 / 11
9,374
852
4,563
15,974
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
11
Kills
18
18
Deaths
11
35
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
2
2
10
3.5
W
Bacchus
Icaligvla16
Bacchus
4
2
11
4.75
L
King Arthur
KamdenCollie
King Arthur
0
0
9
4.5
W
4
1
11
9.5
W
Kumbhakarna
ManicMonkey2696
Kumbhakarna
3
4
11
2.13
L
1
3
5
1.17
L
Susano
RonDog81
Susano
2
6
8
1
L
Xing Tian
TheDovah117
Xing Tian
3
4
8
1.75
L
Ravana
yabuddy31
Ravana
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
43,665
52,778
Taken
50,223
43,044
Mitigated
36,318
16,381
Healing
17,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,708
2,647
551
1,086
5,320
1,889
356
2,201
3,074
32,989
0
W
6,740
5,582
1,918
2,147
8,220
3,394
0
4,122
3,862
0
12,927
W
Bacchus
Icaligvla16
Bacchus
6,055
526
2,295
5,013
14,304
14,323
1,143
5,588
8,384
13,077
0
L
King Arthur
KamdenCollie
King Arthur
6,382
694
1,207
2,245
8,575
8,881
0
6,213
2,137
0
15,488
W
9,599
912
886
1,191
6,405
2,432
613
2,935
3,470
19,806
0
W
Kumbhakarna
ManicMonkey2696
Kumbhakarna
4,563
393
322
1,789
15,974
14,280
603
2,730
12,858
9,584
0
L
7,597
1,822
1,590
1,509
8,045
4,088
0
6,057
1,832
23,790
0
L
Susano
RonDog81
Susano
6,712
1,060
1,190
1,584
11,133
5,156
0
7,239
3,710
0
18,207
L
Xing Tian
TheDovah117
Xing Tian
9,979
1,084
1,766
2,528
14,221
18,141
0
7,292
6,737
15,583
0
L
Ravana
yabuddy31
Ravana
5,889
1,081
779
1,983
10,804
6,778
0
8,935
1,437
0
18,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
45,382
118
Minions Killed
103
0
Camps Cleared
0
1,046,969
Distance Traveled
1,193,143
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,574
870
33
3
0
241,890
2
W
Arachne
8,303
755
16
1
0
257,208
5
W
Bacchus
9,055
823
9
1
0
252,630
0
L
King Arthur
7,447
677
19
2
0
257,860
0
W
Nox
9,076
825
26
2
0
222,803
0
W
Kumbhakarna
9,374
852
19
2
0
218,612
1
L
Nox
7,898
718
45
4
0
189,249
0
L
Susano
7,608
692
16
1
0
195,418
1
L
Xing Tian
8,558
778
5
0
0
206,230
0
L
Ravana
8,672
788
33
3
0
198,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role