Player Matchup

Ymir
Ymir
MrMoweMan
Ymir
Level 7
God Stats
2W - 1L
1,434 SR
Queue Stats
9W - 18L
1,220 Elo+
Party 2
Chaac
Chaac
NicexSocksxBruh
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 102L
1,228 Elo+
Party 2
Zhong Kui
Zhong Kui
ryguy68slammer
Zhong Kui
Level 113
God Stats
5W - 5L
1,393 SR
Queue Stats
291W - 318L
1,259 Elo+
Party 2
Team Averages
Level 50
1,442 SR
1,236 Elo+

VS

Team Averages
Level 80
1,230 SR
1,174 Elo+
Tyr
Tyr
Call_Me_Gappy
Tyr
Level 28
God Stats
0W - 4L
1,140 SR
Queue Stats
13W - 27L
1,146 Elo+
Party 1
Cliodhna
Cliodhna
PotentialyPotato
Cliodhna
Level 125
God Stats
4W - 9L
1,206 SR
Queue Stats
225W - 286L
1,197 Elo+
Party 1
Sol
Sol
TheSlyUnicorn
Sol
Level 88
God Stats
12W - 18L
1,343 SR
Queue Stats
57W - 112L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 5 / 10
14,543
632
6,095
32,321
44,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 9 / 12
15,003
652
17,938
43,187
28,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
ryguy68slammer
Zhong Kui
20
13 / 7 / 5
17,281
751
28,445
34,764
42,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 15
13,283
578
9,946
30,254
27,145
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
14 / 6 / 6
15,984
695
49,372
20,370
7,969
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 3 / 13
14,633
636
32,356
12,992
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
17
Kills
21
21
Deaths
18
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
9
15
0.94
W
Ymir
2
5
10
1.4
W
2
9
12
0.89
L
14
6
6
2.83
L
6
3
13
4.17
W
Zhong Kui
ryguy68slammer
Zhong Kui
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,478
Damage
91,674
110,272
Taken
63,616
116,073
Mitigated
39,845
35,466
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,946
1,780
698
3,990
30,254
27,145
393
17,367
12,887
0
27,072
W
Ymir
6,095
1,881
0
2,291
32,321
44,876
124
10,155
20,724
24,541
0
W
17,938
3,098
1,318
14,628
43,187
28,945
1,308
12,217
30,970
0
56,527
L
49,372
7,520
0
1,941
20,370
7,969
533
12,474
7,896
0
103,179
L
32,356
8,659
1,196
4,594
12,992
4,731
829
5,015
7,977
69,203
3,769
W
Zhong Kui
ryguy68slammer
Zhong Kui
28,445
3,528
1,469
15,760
34,764
42,252
1,125
9,189
25,575
81,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
43,900
216
Minions Killed
228
6
Camps Cleared
10
1,134,435
Distance Traveled
1,181,358
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,283
578
21
1
0
380,135
0
W
Ymir
14,543
632
35
2
2
354,464
5
W
Chaac
15,003
652
64
3
1
392,828
0
L
Cliodhna
15,984
695
114
5
6
401,577
7
L
Sol
14,633
636
93
4
4
399,646
0
W
Zhong Kui
17,281
751
117
5
3
387,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role