Player Matchup

Sol
Sol
AAverse
Sol
Level 129
God Stats
16W - 5L
1,760 SR
Queue Stats
159W - 144L
1,593 Elo+
Party 2
Agni
Agni
Bluballz44
Agni
Level 44
God Stats
30W - 17L
1,541 SR
Queue Stats
137W - 134L
1,481 Elo+
Party 2
Ymir
Ymir
DeathBong8308
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 2
Chaac
Chaac
Moms Book Club
Chaac
Level 42
God Stats
4W - 3L
1,581 SR
Queue Stats
127W - 125L
1,436 Elo+
Party 2
Kali
Kali
SlaminSalmonx
Kali
Level 48
God Stats
39W - 30L
1,514 SR
Queue Stats
139W - 144L
1,457 Elo+
Party 2
Team Averages
Level 53
1,579 SR
1,480 Elo+

VS

Team Averages
Level 80
1,589 SR
1,502 Elo+
Sol
Sol
Plexly
Sol
Level 103
God Stats
2W - 0L
1,733 SR
Queue Stats
121W - 107L
1,571 Elo+
Party 1
Bastet
Bastet
PlutoGoBrazy
Bastet
Level 41
God Stats
7W - 1L
1,615 SR
Queue Stats
44W - 34L
1,539 Elo+
Party 1
Chiron
Chiron
Prxset
Chiron
Level 149
God Stats
4W - 2L
1,774 SR
Queue Stats
437W - 379L
1,614 Elo+
Party 1
Hercules
Hercules
RUST3D449260
Hercules
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
345W - 325L
1,373 Elo+
Party 3
Ganesha
Ganesha
Xvatchar
Ganesha
Level 29
God Stats
1W - 1L
1,322 SR
Queue Stats
28W - 31L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 6 / 0
5,907
492
6,640
9,092
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 1
5,595
466
4,450
7,734
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 1
4,804
400
712
8,296
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 4 / 0
6,404
534
5,506
11,680
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
5,614
468
1,945
8,945
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Plexly
Sol
13
10 / 0 / 3
8,211
684
11,943
6,228
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
11
3 / 2 / 5
6,748
562
5,295
9,352
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Prxset
Chiron
14
8 / 0 / 2
8,277
690
8,631
8,321
2,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
RUST3D449260
Hercules
13
3 / 1 / 3
7,379
615
3,255
6,608
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Xvatchar
Ganesha
9
0 / 1 / 14
6,603
550
2,876
7,814
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
24
25
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
0
6
0
0
L
1
5
1
0.3
L
0
5
1
0.1
L
3
4
0
0.75
W
Sol
Plexly
Sol
10
0
3
11.5
W
Bastet
3
2
5
2.75
W
Chiron
Prxset
Chiron
8
0
2
9
W
Hercules
RUST3D449260
Hercules
3
1
3
4.5
L
0
5
2
0.2
W
Ganesha
Xvatchar
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,253
Damage
32,000
45,747
Taken
38,323
18,183
Mitigated
18,077
11,529
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,640
2,554
0
2,329
9,092
1,788
0
725
8,367
34,970
4,595
L
4,450
211
0
1,968
7,734
2,292
0
4,235
3,475
28,086
0
L
712
496
0
252
8,296
3,539
0
2,966
5,330
4,889
0
L
5,506
842
0
4,202
11,680
6,399
0
3,240
8,049
0
30,832
W
Sol
Plexly
Sol
11,943
3,591
0
3,771
6,228
2,411
1,011
1,365
4,627
46,815
5,738
W
Bastet
5,295
1,501
0
4,423
9,352
2,982
20
2,701
6,448
0
39,854
W
Chiron
Prxset
Chiron
8,631
3,460
246
4,430
8,321
2,903
1,069
2,661
5,660
0
61,719
W
Hercules
RUST3D449260
Hercules
3,255
271
0
2,300
6,608
3,696
0
172
5,995
544
33,169
L
1,945
1,031
0
2,778
8,945
4,165
0
2,987
5,873
0
28,697
W
Ganesha
Xvatchar
Ganesha
2,876
728
0
1,458
7,814
6,085
286
3,682
3,977
9,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,324
Gold Earned
37,218
271
Minions Killed
383
0
Camps Cleared
0
1,150,749
Distance Traveled
1,277,200
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,907
492
80
7
0
210,705
6
L
Agni
5,595
466
60
5
0
219,614
0
L
Ymir
4,804
400
7
1
0
231,173
0
L
Chaac
6,404
534
68
6
0
249,788
2
W
Sol
8,211
684
97
8
0
249,686
1
W
Bastet
6,748
562
79
7
0
281,883
0
W
Chiron
8,277
690
119
10
0
231,882
1
W
Hercules
7,379
615
87
7
0
265,054
0
L
Kali
5,614
468
56
5
0
239,469
0
W
Ganesha
6,603
550
1
0
0
248,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role