Player Matchup

Achilles
Achilles
Floor gang13
Achilles
Level 18
God Stats
1W - 10L
1,164 SR
Queue Stats
5W - 20L
1,267 Elo+
Party 2
Mercury
Mercury
Riot Cp3
Mercury
Level 80
God Stats
1W - 1L
1,725 SR
Queue Stats
15W - 39L
1,244 Elo+
Party 2
Merlin
Merlin
Rz txmpo
Merlin
Level 46
God Stats
1W - 7L
1,500 SR
Queue Stats
13W - 33L
1,279 Elo+
Party 2
Atlas
Atlas
Rz vaxlt
Atlas
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Party 2
Neith
Neith
nicDAstick7730
Neith
Level 16
God Stats
0W - 6L
1,283 SR
Queue Stats
0W - 11L
1,132 Elo+
Party 2
Team Averages
Level 41
1,434 SR
1,221 Elo+

VS

Team Averages
Level 95
1,557 SR
1,359 Elo+
Sylvanus
Sylvanus
GoldKINGOX420
Sylvanus
Level 90
God Stats
1W - 0L
1,466 SR
Queue Stats
3W - 6L
1,179 Elo+
Party 1
Izanami
Izanami
High Vengeance
Izanami
Level 101
God Stats
2W - 1L
1,566 SR
Queue Stats
8W - 6L
1,410 Elo+
Party 1
Camazotz
Camazotz
UnstableEnt1ty
Camazotz
Level 89
God Stats
8W - 4L
1,680 SR
Queue Stats
175W - 179L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
d_simmons20
Baron Samedi
Level 68
God Stats
1W - 0L
1,570 SR
Queue Stats
13W - 23L
1,361 Elo+
Party 1
Nemesis
Nemesis
sandskazakage
Nemesis
Level 129
God Stats
12W - 8L
1,502 SR
Queue Stats
84W - 88L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Floor gang13
Achilles
12
0 / 3 / 0
6,614
413
4,082
10,764
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Riot Cp3
Mercury
12
0 / 4 / 2
7,090
443
1,742
11,007
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Rz txmpo
Merlin
13
2 / 2 / 0
7,580
474
4,179
6,495
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Rz vaxlt
Atlas
11
1 / 4 / 0
6,885
430
3,229
15,391
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 2
5,768
361
2,128
5,460
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GoldKINGOX420
Sylvanus
13
0 / 0 / 8
7,528
471
2,899
5,724
3,370
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 1 / 2
9,597
600
15,441
9,966
3,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
17
5 / 0 / 0
10,313
645
8,900
8,699
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
d_simmons20
Baron Samedi
14
1 / 1 / 3
8,670
542
3,960
6,015
2,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
14
2 / 1 / 3
8,647
540
3,214
8,011
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
16
16
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
Floor gang13
Achilles
0
3
0
0
W
Sylvanus
GoldKINGOX420
Sylvanus
0
0
8
4
W
8
1
2
9
L
Mercury
Riot Cp3
Mercury
0
4
2
0.25
L
Merlin
Rz txmpo
Merlin
2
2
0
1
L
Atlas
Rz vaxlt
Atlas
1
4
0
0.25
W
Camazotz
5
0
0
5
W
Baron Samedi
d_simmons20
Baron Samedi
1
1
3
2.5
L
0
3
2
0.33
W
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
34,414
49,117
Taken
38,415
22,252
Mitigated
17,058
10,935
Healing
20,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Floor gang13
Achilles
4,082
536
0
1,602
10,764
8,258
0
0
9,942
0
32,767
W
Sylvanus
GoldKINGOX420
Sylvanus
2,899
551
3,995
3,147
5,724
3,370
634
2,702
2,958
15,897
0
W
15,441
9,595
118
1,936
9,966
3,719
1,906
2,146
7,774
0
87,674
L
Mercury
Riot Cp3
Mercury
1,742
565
0
3,525
11,007
3,511
0
1,842
9,117
0
38,474
L
Merlin
Rz txmpo
Merlin
4,179
162
0
577
6,495
2,223
0
2,390
4,057
34,824
0
L
Atlas
Rz vaxlt
Atlas
3,229
792
0
4,817
15,391
6,578
0
2,496
12,844
23,625
0
W
Camazotz
8,900
2,377
0
6,624
8,699
4,284
480
60
7,963
0
69,117
W
Baron Samedi
d_simmons20
Baron Samedi
3,960
54
0
1,969
6,015
2,351
822
1,831
3,884
47,488
0
L
2,128
319
0
414
5,460
1,682
0
131
5,329
0
16,550
W
Nemesis
3,214
1,006
0
2,933
8,011
3,334
3,523
336
7,596
0
52,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
44,755
320
Minions Killed
524
0
Camps Cleared
0
1,401,172
Distance Traveled
1,501,342
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,614
413
71
4
0
264,589
0
W
Sylvanus
7,528
471
26
2
0
304,346
0
W
Izanami
9,597
600
161
10
0
254,785
1
L
Mercury
7,090
443
99
6
0
322,454
1
L
Merlin
7,580
474
72
5
0
289,028
3
L
Atlas
6,885
430
29
2
0
271,780
0
W
Camazotz
10,313
645
146
9
0
316,446
1
W
Baron Samedi
8,670
542
83
5
0
295,305
4
L
Neith
5,768
361
49
3
0
253,321
0
W
Nemesis
8,647
540
108
7
0
330,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role