Player Matchup

Vulcan
Vulcan
Themunchies4865
Vulcan
Level 83
God Stats
5W - 3L
1,664 SR
Queue Stats
67W - 125L
1,330 Elo+
Solo
Terra
Terra
UglyChris
Terra
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
310W - 403L
1,372 Elo+
Party 1
Anhur
Anhur
kingforlife2269
Anhur
Level 126
God Stats
0W - 3L
1,168 SR
Queue Stats
309W - 403L
1,372 Elo+
Party 1
Team Averages
Level 112
1,444 SR
1,358 Elo+

VS

Team Averages
Level 113
1,644 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ItzKiritoYT-
Atlas
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
PAPA_DOOLIE_TTV
Gilgamesh
Level 121
God Stats
4W - 0L
1,933 SR
Queue Stats
92W - 54L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,274
606
5,009
9,141
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
UglyChris
Terra
12
2 / 2 / 3
8,560
713
3,897
12,783
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 4 / 1
7,448
621
3,855
10,316
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
5 / 1 / 9
8,921
743
10,339
3,932
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 3 / 7
8,017
668
4,499
7,145
4,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
PAPA_DOOLIE_TTV
Gilgamesh
13
7 / 1 / 5
8,895
741
11,788
8,938
5,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
15
15
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
9
9.5
W
3
3
7
2.17
W
Gilgamesh
PAPA_DOOLIE_TTV
Gilgamesh
7
1
5
9.5
L
1
9
1
0.17
L
Terra
UglyChris
Terra
2
2
3
1.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,761
Damage
26,626
32,240
Taken
20,015
17,962
Mitigated
11,580
7,699
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,339
888
0
1,364
3,932
1,161
582
1,678
2,254
39,985
0
W
4,499
1,395
0
842
7,145
4,430
0
3,017
4,128
11,751
0
W
Gilgamesh
PAPA_DOOLIE_TTV
Gilgamesh
11,788
2,976
0
1,144
8,938
5,989
0
4,474
4,464
207
28,964
L
5,009
2,337
0
114
9,141
3,289
0
4,691
4,450
21,544
0
L
Terra
UglyChris
Terra
3,897
1,045
1,922
4,725
12,783
10,552
0
5,317
7,466
16,633
0
L
3,855
1,661
135
803
10,316
4,121
0
5,389
4,927
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
25,833
125
Minions Killed
141
5
Camps Cleared
6
608,725
Distance Traveled
674,169
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,921
743
87
7
3
213,649
4
W
Atlas
8,017
668
18
2
0
217,792
1
W
Gilgamesh
8,895
741
36
3
3
242,728
3
L
Vulcan
7,274
606
51
4
0
175,656
0
L
Terra
8,560
713
27
2
1
239,000
4
L
Anhur
7,448
621
47
4
4
194,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role