Player Matchup

Medusa
Medusa
SchubeyDubey
Medusa
Level 118
God Stats
5W - 3L
1,692 SR
Queue Stats
58W - 54L
1,642 Elo+
Solo
Anubis
Anubis
SomeRandomGuy447
Anubis
Level 152
God Stats
13W - 18L
1,586 SR
Queue Stats
447W - 492L
1,641 Elo+
Solo
Achilles
Achilles
eelstrongly
Achilles
Level 123
God Stats
1W - 4L
1,847 SR
Queue Stats
65W - 53L
1,750 Elo+
Solo
Team Averages
Level 131
1,709 SR
1,678 Elo+

VS

Team Averages
Level 92
1,689 SR
1,737 Elo+
Tyr
Tyr
Garretonzo
Tyr
Level 116
God Stats
44W - 57L
1,552 SR
Queue Stats
162W - 131L
1,715 Elo+
Solo
Geb
Geb
Jared712
Geb
Level 73
God Stats
15W - 5L
1,782 SR
Queue Stats
225W - 113L
1,781 Elo+
Party 1
Fenrir
Fenrir
ThebeastlyD
Fenrir
Level 86
God Stats
9W - 2L
1,733 SR
Queue Stats
290W - 167L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 4 / 1
6,151
615
6,065
7,358
2,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 0
7,028
703
7,221
6,779
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
eelstrongly
Achilles
9
0 / 5 / 2
6,098
610
5,923
11,399
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,046
805
6,681
10,523
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 0 / 9
7,540
754
6,429
7,014
3,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
12
8 / 3 / 3
8,244
824
8,847
10,291
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
13
13
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
3
0
9
7.5
L
Medusa
0
4
1
0.13
L
4
4
0
1
W
Fenrir
8
3
3
3.17
L
Achilles
eelstrongly
Achilles
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,209
Damage
21,957
25,536
Taken
27,828
14,125
Mitigated
20,131
3,949
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,681
1,267
0
4,883
10,523
10,279
0
2,417
7,593
461
18,565
W
6,429
481
0
2,789
7,014
3,588
427
2,659
4,291
24,741
0
L
Medusa
6,065
2,355
0
863
7,358
2,588
0
2,827
4,491
0
21,407
L
7,221
362
0
1,630
6,779
3,263
0
2,256
4,421
22,258
0
W
Fenrir
8,847
1,751
0
2,661
10,291
6,264
560
3,529
6,499
4,285
14,686
L
Achilles
eelstrongly
Achilles
5,923
1,325
0
1,456
11,399
8,274
0
2,927
8,011
1,581
13,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,277
Gold Earned
23,830
108
Minions Killed
102
3
Camps Cleared
6
519,796
Distance Traveled
608,219
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,046
805
32
3
2
205,138
4
W
Geb
7,540
754
41
4
2
204,942
3
L
Medusa
6,151
615
59
6
0
174,410
5
L
Anubis
7,028
703
41
4
3
156,365
2
W
Fenrir
8,244
824
29
3
2
198,139
3
L
Achilles
6,098
610
8
1
0
189,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role