Player Matchup

Hera
Hera
DirectX87
Hera
Level 147
God Stats
1W - 4L
991 SR
Queue Stats
78W - 82L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
Jos27
Gilgamesh
Level 27
God Stats
1W - 0L
1,323 SR
Queue Stats
7W - 3L
1,653 Elo+
Party 1
Fenrir
Fenrir
LunaticWolf
Fenrir
Level 29
God Stats
2W - 1L
1,894 SR
Queue Stats
7W - 8L
1,620 Elo+
Party 1
Anhur
Anhur
SebBre
Anhur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,610 Elo+
Party 1
King Arthur
King Arthur
xxfallenxx121
King Arthur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,429 Elo+
Party 2
Team Averages
Level 77
1,442 SR
1,548 Elo+

VS

Team Averages
Level 52
1,462 SR
1,449 Elo+
Eset
Eset
 
Eset
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Persephone
Persephone
BubblesLXVI
Persephone
Level 75
God Stats
1W - 3L
1,308 SR
Queue Stats
184W - 203L
1,511 Elo+
Party 4
Fenrir
Fenrir
Cold848
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Achilles
Achilles
brxndxn_g
Achilles
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,464 Elo+
Party 3
Ao Kuang
Ao Kuang
bski1999
Ao Kuang
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 6 / 10
11,522
768
21,363
10,322
4,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Jos27
Gilgamesh
18
5 / 5 / 23
11,752
783
16,216
24,309
24,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
19
6 / 7 / 22
12,308
821
15,920
15,892
11,422
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
SebBre
Anhur
20
14 / 3 / 16
13,314
888
20,572
12,000
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xxfallenxx121
King Arthur
17
1 / 7 / 15
10,852
723
7,266
24,710
28,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 7 / 19
10,755
717
17,781
17,233
6,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
BubblesLXVI
Persephone
19
4 / 5 / 20
11,699
780
23,226
15,494
5,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Cold848
Fenrir
17
6 / 7 / 13
11,076
738
9,218
19,067
15,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
brxndxn_g
Achilles
20
10 / 4 / 11
11,730
782
13,063
20,721
28,219
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
bski1999
Ao Kuang
18
5 / 9 / 12
11,279
752
9,599
19,881
10,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
103
32
Kills
28
28
Deaths
32
86
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
7
19
1.79
L
Persephone
BubblesLXVI
Persephone
4
5
20
2.8
L
Fenrir
Cold848
Fenrir
6
7
13
1.79
W
Hera
6
6
10
1.83
W
Gilgamesh
Jos27
Gilgamesh
5
5
23
3.3
W
Fenrir
6
7
22
2.43
W
Anhur
SebBre
Anhur
14
3
16
7.33
L
Achilles
brxndxn_g
Achilles
10
4
11
3.88
L
Ao Kuang
bski1999
Ao Kuang
5
9
12
1.22
W
King Arthur
xxfallenxx121
King Arthur
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,337
Damage
72,887
87,233
Taken
92,396
74,796
Mitigated
65,506
26,729
Healing
31,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
17,781
1,241
5,996
4,938
17,233
6,035
110
4,762
12,471
38,005
0
L
Persephone
BubblesLXVI
Persephone
23,226
2,272
2,002
4,098
15,494
5,213
153
2,688
12,801
51,949
0
L
Fenrir
Cold848
Fenrir
9,218
2,398
94
1,407
19,067
15,886
384
5,832
13,235
0
23,620
W
Hera
21,363
4,395
362
1,153
10,322
4,834
1,636
6,857
3,465
40,537
0
W
Gilgamesh
Jos27
Gilgamesh
16,216
3,237
3,041
7,704
24,309
24,146
535
13,316
10,993
1,844
29,897
W
Fenrir
15,920
3,847
137
3,464
15,892
11,422
1,554
9,062
6,830
0
26,327
W
Anhur
SebBre
Anhur
20,572
9,054
677
2,883
12,000
5,687
2,504
6,076
5,924
0
41,661
L
Achilles
brxndxn_g
Achilles
13,063
3,556
868
4,997
20,721
28,219
848
5,248
15,473
0
19,408
L
Ao Kuang
bski1999
Ao Kuang
9,599
2,831
2,403
4,958
19,881
10,153
638
3,842
16,039
14,760
0
W
King Arthur
xxfallenxx121
King Arthur
7,266
440
1,550
5,758
24,710
28,707
192
15,295
9,415
78
13,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,748
Gold Earned
56,539
138
Minions Killed
143
0
Camps Cleared
0
1,375,877
Distance Traveled
1,324,556
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,755
717
60
4
0
234,214
0
L
Persephone
11,699
780
49
3
0
256,160
0
L
Fenrir
11,076
738
21
1
0
283,006
0
W
Hera
11,522
768
43
3
0
271,965
1
W
Gilgamesh
11,752
783
28
2
0
305,069
1
W
Fenrir
12,308
821
10
1
0
280,690
0
W
Anhur
13,314
888
50
3
0
258,866
0
L
Achilles
11,730
782
10
1
0
302,008
2
L
Ao Kuang
11,279
752
3
0
0
249,168
0
W
King Arthur
10,852
723
7
0
0
259,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role