Player Matchup

Merlin
Merlin
Archer976
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,319 Elo+
Party 2
Ratatoskr
Ratatoskr
ChoosyGorilla10
Ratatoskr
Level 75
God Stats
6W - 5L
1,603 SR
Queue Stats
275W - 348L
1,405 Elo+
Party 2
Bacchus
Bacchus
Denezz
Bacchus
Level 33
God Stats
3W - 3L
1,330 SR
Queue Stats
18W - 39L
1,216 Elo+
Party 2
Team Averages
Level 39
1,478 SR
1,313 Elo+

VS

Team Averages
Level 53
1,311 SR
1,096 Elo+
Danzaburou
Danzaburou
Damarcuzzo
Danzaburou
Level 122
God Stats
2W - 7L
1,187 SR
Queue Stats
13W - 31L
1,188 Elo+
Party 1
Scylla
Scylla
El-Steeevo
Scylla
Level 8
God Stats
3W - 5L
1,290 SR
Queue Stats
5W - 17L
1,039 Elo+
Party 1
Chaac
Chaac
SmokeADaKush
Chaac
Level 29
God Stats
1W - 1L
1,455 SR
Queue Stats
7W - 21L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archer976
Merlin
15
1 / 8 / 8
11,143
586
6,928
16,053
5,083
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
ChoosyGorilla10
Ratatoskr
16
6 / 7 / 3
12,412
653
15,874
17,858
6,645
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Denezz
Bacchus
16
4 / 4 / 4
12,057
635
12,058
14,503
12,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Damarcuzzo
Danzaburou
18
17 / 3 / 2
15,565
819
26,199
16,139
6,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
El-Steeevo
Scylla
14
2 / 5 / 11
11,547
608
3,416
10,104
3,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 3 / 19
12,157
640
6,492
16,810
23,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
19
19
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
Archer976
Merlin
1
8
8
0.63
L
Ratatoskr
ChoosyGorilla10
Ratatoskr
6
7
3
1.07
W
Danzaburou
Damarcuzzo
Danzaburou
17
3
2
6
L
Bacchus
Denezz
Bacchus
4
4
4
1.5
W
Scylla
El-Steeevo
Scylla
2
5
11
1.5
W
0
3
19
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
36,107
48,414
Taken
43,053
24,511
Mitigated
33,443
4,811
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Archer976
Merlin
6,928
731
660
2,155
16,053
5,083
0
1,290
14,763
34,493
0
L
Ratatoskr
ChoosyGorilla10
Ratatoskr
15,874
5,242
95
1,109
17,858
6,645
0
1,535
16,323
0
57,646
W
Danzaburou
Damarcuzzo
Danzaburou
26,199
11,471
0
2,261
16,139
6,809
1,657
9,316
6,823
0
70,045
L
Bacchus
Denezz
Bacchus
12,058
916
219
573
14,503
12,783
0
1,169
13,334
34,551
0
W
Scylla
El-Steeevo
Scylla
3,416
269
1,039
1,174
10,104
3,412
820
2,575
7,529
20,350
0
W
6,492
1,055
516
6,628
16,810
23,222
153
7,436
9,374
0
17,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,612
Gold Earned
39,269
186
Minions Killed
160
10
Camps Cleared
4
939,026
Distance Traveled
980,072
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,143
586
59
3
3
264,207
0
L
Ratatoskr
12,412
653
94
5
4
336,956
1
W
Danzaburou
15,565
819
109
6
4
333,103
3
L
Bacchus
12,057
635
33
2
3
337,863
0
W
Scylla
11,547
608
37
2
0
274,721
1
W
Chaac
12,157
640
14
1
0
372,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role