Player Matchup

Bacchus
Bacchus
GristlyDrop1154
Bacchus
Level 29
God Stats
17W - 7L
1,697 SR
Queue Stats
74W - 66L
1,505 Elo+
Party 1
Nike
Nike
JKadnar96
Nike
Level 17
God Stats
5W - 0L
1,713 SR
Queue Stats
30W - 18L
1,551 Elo+
Party 1
Sol
Sol
JoeyMonsta
Sol
Level 99
God Stats
10W - 4L
1,606 SR
Queue Stats
495W - 367L
1,529 Elo+
Party 1
Team Averages
Level 48
1,672 SR
1,528 Elo+

VS

Team Averages
Level 60
1,710 SR
1,445 Elo+
Jormungandr
Jormungandr
Deluxk
Jormungandr
Level 16
God Stats
0W - 3L
1,800 SR
Queue Stats
8W - 11L
1,367 Elo+
Party 2
Nox
Nox
Max_OnMee
Nox
Level 145
God Stats
3W - 1L
1,898 SR
Queue Stats
43W - 48L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Yktv_OnMee
Jing Wei
Level 18
God Stats
7W - 8L
1,431 SR
Queue Stats
23W - 23L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 12
8,208
912
7,059
9,618
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
10
1 / 4 / 12
6,972
775
4,116
6,910
4,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
13 / 1 / 4
9,055
1,006
14,380
6,534
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deluxk
Jormungandr
9
3 / 5 / 1
6,229
692
3,860
12,784
4,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 6 / 3
6,092
677
6,295
8,862
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Yktv_OnMee
Jing Wei
9
1 / 7 / 2
6,355
706
2,932
8,664
2,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
5
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Deluxk
Jormungandr
3
5
1
0.7
W
4
0
12
10
W
Nike
1
4
12
1.75
W
13
1
4
15
L
0
6
3
0.25
L
Jing Wei
Yktv_OnMee
Jing Wei
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,555
Damage
13,087
23,062
Taken
30,310
17,099
Mitigated
10,617
5,826
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Deluxk
Jormungandr
3,860
1,084
0
1,293
12,784
4,476
0
10,190
2,360
8,895
0
W
7,059
639
296
1,794
9,618
10,266
594
4,305
5,103
12,514
0
W
Nike
4,116
559
611
584
6,910
4,641
355
3,027
3,809
0
16,332
W
14,380
6,567
0
2,541
6,534
2,192
1,949
2,872
3,536
40,568
0
L
6,295
1,091
0
250
8,862
3,170
0
4,424
4,220
22,809
0
L
Jing Wei
Yktv_OnMee
Jing Wei
2,932
1,765
170
481
8,664
2,971
0
6,589
1,931
0
9,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
18,676
99
Minions Killed
56
5
Camps Cleared
2
540,379
Distance Traveled
411,890
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,229
692
7
1
1
146,763
0
W
Bacchus
8,208
912
15
2
1
188,344
0
W
Nike
6,972
775
21
2
0
187,584
0
W
Sol
9,055
1,006
63
7
4
164,451
2
L
Nox
6,092
677
34
4
1
150,088
0
L
Jing Wei
6,355
706
15
2
0
115,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role