Player Matchup

Cupid
Cupid
DJtheHuman44
Cupid
Level 125
God Stats
5W - 4L
1,534 SR
Queue Stats
243W - 247L
1,528 Elo+
Solo
Geb
Geb
DeepSeaCity
Geb
Level 89
God Stats
6W - 8L
1,492 SR
Queue Stats
185W - 156L
1,556 Elo+
Party 1
Ra
Ra
ItsLowgan
Ra
Level 87
God Stats
3W - 2L
1,601 SR
Queue Stats
91W - 51L
1,581 Elo+
Party 1
Team Averages
Level 100
1,542 SR
1,555 Elo+

VS

Team Averages
Level 137
1,551 SR
1,589 Elo+
Charybdis
Charybdis
Mythic Messiah
Charybdis
Level 127
God Stats
5W - 3L
1,534 SR
Queue Stats
120W - 128L
1,583 Elo+
Solo
Artio
Artio
Shrillcrayfish
Artio
Level 134
God Stats
5W - 5L
1,465 SR
Queue Stats
122W - 127L
1,588 Elo+
Party 2
Chang'e
Chang'e
WolfMedic96
Chang'e
Level 149
God Stats
4W - 1L
1,654 SR
Queue Stats
263W - 260L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,588
599
6,994
6,346
2,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
6,248
568
9,197
12,865
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
1 / 5 / 1
6,752
614
5,701
6,992
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mythic Messiah
Charybdis
12
5 / 1 / 7
8,098
736
13,052
9,051
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 12
8,190
745
4,149
16,585
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
WolfMedic96
Chang'e
13
7 / 0 / 6
8,383
762
6,197
8,072
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
13
13
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
4
2
0.25
L
1
5
1
0.3
W
Charybdis
Mythic Messiah
Charybdis
5
1
7
8.5
W
1
3
12
2.33
W
Chang'e
WolfMedic96
Chang'e
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
23,398
26,203
Taken
33,708
14,341
Mitigated
18,591
6,582
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,994
4,283
304
154
6,346
2,022
0
2,858
3,488
0
18,829
L
9,197
824
428
3,269
12,865
10,010
0
5,212
7,653
20,714
0
L
5,701
658
1,075
1,352
6,992
2,309
0
2,570
4,422
24,809
0
W
Charybdis
Mythic Messiah
Charybdis
13,052
6,304
0
1,431
9,051
3,763
1,954
4,756
4,155
0
35,975
W
4,149
220
2,263
6,414
16,585
12,231
75
4,868
11,150
10,550
0
W
Chang'e
WolfMedic96
Chang'e
6,197
249
5,809
5,447
8,072
2,597
770
4,517
3,348
25,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,588
Gold Earned
24,671
96
Minions Killed
117
3
Camps Cleared
6
561,634
Distance Traveled
630,879
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,588
599
29
3
2
177,278
1
L
Geb
6,248
568
17
2
0
184,165
1
L
Ra
6,752
614
50
5
1
200,191
0
W
Charybdis
8,098
736
68
6
2
190,368
4
W
Artio
8,190
745
11
1
2
217,082
2
W
Chang'e
8,383
762
38
3
2
223,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role