Player Matchup

Loki
Loki
Masters
 
Loki
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Masters
Janpanko
Olorun
Masters
Level 122
God Stats
2W - 0L
1,709 SR
Queue Stats
175W - 101L
3,449 MMR
Solo
Odin
Odin
Masters
Lay7
Odin
Masters
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
723W - 670L
2,847 MMR
Solo
Nemesis
Nemesis
Masters
Trickzcx
Nemesis
Masters
Level 160
God Stats
27W - 16L
1,798 SR
Queue Stats
345W - 295L
2,902 MMR
Party 1
Chang'e
Chang'e
Masters
Vidаr
Chang'e
Masters
Level 160
God Stats
15W - 13L
1,683 SR
Queue Stats
351W - 306L
3,060 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,638 SR
2,751 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 85
1,611 SR
2,464 MMR
Achilles
Achilles
Masters
 
Achilles
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
 
Medusa
Masters
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
Botrossbot
Eset
Masters
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 13L
3,128 MMR
Solo
Hou Yi
Hou Yi
Masters
Hr0riK
Hou Yi
Masters
Level 88
God Stats
5W - 1L
1,709 SR
Queue Stats
317W - 316L
2,694 MMR
Solo
Aphrodite
Aphrodite
Masters
υllr
Aphrodite
Masters
Level 106
God Stats
1W - 1L
1,846 SR
Queue Stats
184W - 126L
3,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 1 / 4
10,823
637
12,622
13,381
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Janpanko
Olorun
18
2 / 0 / 4
11,117
654
9,061
9,474
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
Lay7
Odin
13
1 / 2 / 6
8,652
509
5,930
12,242
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Trickzcx
Nemesis
19
6 / 0 / 8
11,035
649
10,418
11,685
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Vidаr
Chang'e
16
5 / 2 / 1
9,995
588
8,228
7,930
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CamazotzAnhurCliodhna

VS

Bans
GebGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 5 / 0
8,604
506
10,464
20,037
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
 
Medusa
14
2 / 5 / 2
8,519
501
8,920
10,975
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
7,201
424
2,694
12,720
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Hr0riK
Hou Yi
14
0 / 2 / 1
8,318
489
2,961
10,242
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
υllr
Aphrodite
14
2 / 1 / 1
8,420
495
6,079
10,057
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
4
6
L
Achilles
 
Achilles
1
5
0
0.2
L
Medusa
 
Medusa
2
5
2
0.6
L
0
5
3
0.3
L
Hou Yi
Hr0riK
Hou Yi
0
2
1
0.25
W
Olorun
Janpanko
Olorun
2
0
4
4
W
Odin
Lay7
Odin
1
2
6
2
W
Nemesis
Trickzcx
Nemesis
6
0
8
10
W
Chang'e
Vidаr
Chang'e
5
2
1
2.75
L
Aphrodite
υllr
Aphrodite
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,259
Damage
31,118
54,712
Taken
64,031
30,056
Mitigated
38,690
26,318
Healing
22,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,622
4,525
235
5,195
13,381
7,297
104
1,167
11,400
0
73,373
L
Achilles
 
Achilles
10,464
2,964
241
6,039
20,037
18,221
76
608
18,149
7,369
54,506
L
Medusa
 
Medusa
8,920
4,072
0
591
10,975
3,288
188
1,916
8,795
0
69,804
L
2,694
675
556
1,794
12,720
8,019
0
4,656
7,761
19,581
0
L
Hou Yi
Hr0riK
Hou Yi
2,961
1,386
0
4,013
10,242
2,992
0
5,552
4,690
0
56,735
W
Olorun
Janpanko
Olorun
9,061
4,618
506
7,257
9,474
4,758
5,925
622
8,852
104,107
11,570
W
Odin
Lay7
Odin
5,930
778
0
1,512
12,242
10,206
229
2,836
9,406
8,821
23,784
W
Nemesis
Trickzcx
Nemesis
10,418
4,020
0
6,189
11,685
4,928
0
2,081
9,401
0
88,418
W
Chang'e
Vidаr
Chang'e
8,228
731
1,631
3,793
7,930
2,867
0
3,116
4,814
62,160
0
L
Aphrodite
υllr
Aphrodite
6,079
591
3,265
6,480
10,057
6,170
0
4,220
5,483
61,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
41,062
659
Minions Killed
527
0
Camps Cleared
0
1,860,579
Distance Traveled
1,695,370
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,823
637
130
8
0
400,430
3
L
Achilles
8,604
506
119
7
0
340,824
3
L
Medusa
8,519
501
112
7
0
363,539
4
L
Eset
7,201
424
33
2
0
326,017
6
L
Hou Yi
8,318
489
127
7
0
309,145
6
W
Olorun
11,117
654
194
11
0
317,529
9
W
Odin
8,652
509
58
3
0
355,138
7
W
Nemesis
11,035
649
148
9
0
442,661
6
W
Chang'e
9,995
588
129
8
0
344,821
5
L
Aphrodite
8,420
495
136
8
0
355,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role