Player Matchup

Ganesha
Ganesha
GuardianSol393
Ganesha
Level 126
God Stats
2W - 2L
1,629 SR
Queue Stats
74W - 56L
1,606 Elo+
Party 1
Bakasura
Bakasura
P3RV5
Bakasura
Level 123
God Stats
3W - 1L
1,618 SR
Queue Stats
111W - 60L
1,671 Elo+
Party 1
Ra
Ra
filthycasual100
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,646 Elo+

VS

Team Averages
Level 88
1,460 SR
1,343 Elo+
Morgan Le Fay
Morgan Le Fay
BoxterS1
Morgan Le Fay
Level 40
God Stats
13W - 21L
1,375 SR
Queue Stats
171W - 250L
1,204 Elo+
Party 2
Gilgamesh
Gilgamesh
That Camel
Gilgamesh
Level 158
God Stats
12W - 15L
1,633 SR
Queue Stats
352W - 360L
1,638 Elo+
Solo
Neith
Neith
gisxe
Neith
Level 67
God Stats
22W - 22L
1,373 SR
Queue Stats
114W - 205L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 18
14,568
633
14,278
32,462
52,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
P3RV5
Bakasura
19
17 / 2 / 1
15,991
695
26,504
25,183
16,194
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 15
13,362
581
15,164
19,787
18,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxterS1
Morgan Le Fay
17
1 / 6 / 6
13,390
582
19,873
19,095
7,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
That Camel
Gilgamesh
17
7 / 8 / 2
15,150
659
24,314
31,838
24,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
gisxe
Neith
17
2 / 4 / 4
13,800
600
12,406
15,177
5,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
18
Kills
10
10
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BoxterS1
Morgan Le Fay
1
6
6
0.67
W
0
4
18
2.25
W
Bakasura
P3RV5
Bakasura
17
2
1
8.75
L
Gilgamesh
That Camel
Gilgamesh
7
8
2
1
W
1
4
15
2.13
L
Neith
gisxe
Neith
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,946
Damage
56,593
77,432
Taken
66,110
87,290
Mitigated
36,833
27,033
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BoxterS1
Morgan Le Fay
19,873
3,333
752
4,363
19,095
7,029
523
10,686
8,124
59,569
0
W
14,278
1,621
0
5,874
32,462
52,276
770
7,895
23,939
33,257
0
W
Bakasura
P3RV5
Bakasura
26,504
20,537
609
7,589
25,183
16,194
1,429
6,633
18,191
0
60,044
L
Gilgamesh
That Camel
Gilgamesh
24,314
8,206
0
2,221
31,838
24,640
642
11,416
17,654
0
69,355
W
15,164
1,313
4,593
8,368
19,787
18,820
956
6,008
13,396
75,534
0
L
Neith
gisxe
Neith
12,406
4,207
160
3,671
15,177
5,164
2,901
8,249
6,636
0
58,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
42,340
220
Minions Killed
267
8
Camps Cleared
10
1,211,025
Distance Traveled
1,060,968
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,390
582
79
3
0
329,729
0
W
Ganesha
14,568
633
1
0
0
376,634
4
W
Bakasura
15,991
695
99
4
8
442,508
4
L
Gilgamesh
15,150
659
85
4
8
385,348
4
W
Ra
13,362
581
120
5
0
391,883
0
L
Neith
13,800
600
103
4
2
345,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role