Player Matchup

Ravana
Ravana
 
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Bobito7
Vamana
Level 119
God Stats
11W - 7L
1,622 SR
Queue Stats
81W - 87L
1,479 Elo+
Party 3
Baron Samedi
Baron Samedi
Deathzone847
Baron Samedi
Level 124
God Stats
1W - 4L
1,619 SR
Queue Stats
255W - 268L
1,456 Elo+
Party 3
Ymir
Ymir
LongBraumSilver
Ymir
Level 38
God Stats
2W - 2L
1,336 SR
Queue Stats
25W - 32L
1,410 Elo+
Party 3
Heimdallr
Heimdallr
Willluminati
Heimdallr
Level 117
God Stats
5W - 9L
1,348 SR
Queue Stats
275W - 260L
1,453 Elo+
Party 3
Team Averages
Level 93
1,485 SR
1,460 Elo+

VS

Team Averages
Level 100
1,575 SR
1,523 Elo+
Heimdallr
Heimdallr
HealSloot-TORN
Heimdallr
Level 26
God Stats
2W - 0L
1,712 SR
Queue Stats
55W - 52L
1,502 Elo+
Party 1
Mercury
Mercury
Keazzio
Mercury
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,624 Elo+
Party 2
Medusa
Medusa
NockaXX
Medusa
Level 160
God Stats
1W - 0L
1,469 SR
Queue Stats
163W - 151L
1,529 Elo+
Party 2
Fafnir
Fafnir
PUGGLEZZZZ523
Fafnir
Level 127
God Stats
7W - 4L
1,697 SR
Queue Stats
634W - 626L
1,464 Elo+
Party 1
Odin
Odin
killerclowns94
Odin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 5 / 3
7,635
509
5,602
10,529
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Bobito7
Vamana
13
2 / 2 / 0
8,451
563
12,092
14,778
12,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Deathzone847
Baron Samedi
10
0 / 7 / 0
6,530
435
2,705
10,488
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 6 / 4
6,754
450
3,298
15,122
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Willluminati
Heimdallr
11
2 / 5 / 1
7,201
480
5,512
10,369
3,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HealSloot-TORN
Heimdallr
13
4 / 2 / 8
8,196
546
8,275
7,858
2,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Keazzio
Mercury
16
14 / 2 / 3
9,971
665
15,787
9,053
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
NockaXX
Medusa
15
5 / 0 / 8
9,215
614
10,242
7,645
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 14
8,199
547
2,601
7,335
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 3
7,895
526
10,175
10,934
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
4
Kills
25
25
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
5
3
0.3
L
Vamana
Bobito7
Vamana
2
2
0
1
L
Baron Samedi
Deathzone847
Baron Samedi
0
7
0
0
W
Heimdallr
HealSloot-TORN
Heimdallr
4
2
8
4
W
Mercury
Keazzio
Mercury
14
2
3
7.75
L
0
6
4
0.33
W
Medusa
NockaXX
Medusa
5
0
8
9
W
0
0
14
7
L
Heimdallr
Willluminati
Heimdallr
2
5
1
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,209
Damage
47,080
61,286
Taken
42,825
35,996
Mitigated
22,476
16,003
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,602
1,073
0
2,688
10,529
4,474
0
380
10,141
0
47,260
L
Vamana
Bobito7
Vamana
12,092
7,487
0
5,808
14,778
12,512
752
1,366
12,602
0
50,025
L
Baron Samedi
Deathzone847
Baron Samedi
2,705
112
213
2,106
10,488
3,760
0
422
10,023
36,143
0
W
Heimdallr
HealSloot-TORN
Heimdallr
8,275
3,493
0
2,304
7,858
2,626
161
1,444
6,414
0
47,704
W
Mercury
Keazzio
Mercury
15,787
10,954
0
147
9,053
3,514
41
709
8,344
0
74,005
L
3,298
828
564
2,698
15,122
12,057
0
936
14,141
15,276
0
W
Medusa
NockaXX
Medusa
10,242
4,481
0
792
7,645
2,696
785
1,222
6,423
0
72,372
W
2,601
527
310
3,589
7,335
7,177
78
1,907
5,428
14,386
0
L
Heimdallr
Willluminati
Heimdallr
5,512
2,973
0
1,926
10,369
3,193
98
1,181
9,143
0
46,984
W
10,175
2,091
9
3,414
10,934
6,463
0
721
10,213
1,837
39,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
43,476
378
Minions Killed
455
0
Camps Cleared
0
1,416,077
Distance Traveled
1,598,029
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,635
509
117
8
0
319,294
4
L
Vamana
8,451
563
85
6
0
302,363
0
L
Baron Samedi
6,530
435
70
5
0
253,960
0
W
Heimdallr
8,196
546
86
6
0
279,106
3
W
Mercury
9,971
665
117
8
0
373,116
1
L
Ymir
6,754
450
22
1
0
271,194
3
W
Medusa
9,215
614
141
9
0
305,639
2
W
Fafnir
8,199
547
25
2
0
343,792
3
L
Heimdallr
7,201
480
84
6
0
269,266
5
W
Odin
7,895
526
86
6
0
296,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role