Player Matchup

Olorun
Olorun
Byrdq113
Olorun
Level 100
God Stats
2W - 0L
1,680 SR
Queue Stats
174W - 175L
1,504 Elo+
Party 3
Hades
Hades
ImReallyShiestyy
Hades
Level 103
God Stats
4W - 4L
1,437 SR
Queue Stats
260W - 285L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Ravjeet
Ao Kuang
Level 106
God Stats
1W - 2L
1,299 SR
Queue Stats
124W - 111L
1,445 Elo+
Party 1
Poseidon
Poseidon
Snakedragon0123
Poseidon
Level 128
God Stats
6W - 13L
1,356 SR
Queue Stats
582W - 547L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
Toaxt1e
Baron Samedi
Level 65
God Stats
6W - 5L
1,494 SR
Queue Stats
230W - 233L
1,518 Elo+
Party 1
Team Averages
Level 100
1,453 SR
1,493 Elo+

VS

Team Averages
Level 93
1,570 SR
1,516 Elo+
Neith
Neith
Ejpg15
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 2
Nike
Nike
R2kronos
Nike
Level 109
God Stats
6W - 5L
1,598 SR
Queue Stats
249W - 253L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RD3006
Morgan Le Fay
Level 66
God Stats
7W - 9L
1,620 SR
Queue Stats
40W - 42L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Wukong_503
Cthulhu
Level 115
God Stats
11W - 8L
1,563 SR
Queue Stats
342W - 321L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
toxicooki
Erlang Shen
Level 97
God Stats
4W - 4L
1,570 SR
Queue Stats
15W - 13L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Byrdq113
Olorun
20
9 / 3 / 8
14,503
558
19,720
21,463
10,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 3 / 9
14,687
565
20,589
27,502
15,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Ravjeet
Ao Kuang
20
8 / 6 / 9
13,750
529
13,623
29,504
11,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
20
15 / 3 / 5
16,236
624
29,334
16,172
6,388
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Toaxt1e
Baron Samedi
17
2 / 2 / 19
12,529
482
11,661
20,155
24,460
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ejpg15
Neith
17
5 / 10 / 3
12,409
477
15,324
18,395
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
20
5 / 5 / 2
12,812
493
14,192
24,116
25,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
RD3006
Morgan Le Fay
18
4 / 10 / 6
12,038
463
15,054
23,583
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Wukong_503
Cthulhu
17
2 / 4 / 12
11,321
435
17,433
27,870
37,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
toxicooki
Erlang Shen
15
0 / 10 / 4
9,442
363
4,761
23,381
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
39
Kills
16
17
Deaths
39
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Byrdq113
Olorun
9
3
8
4.33
L
Neith
Ejpg15
Neith
5
10
3
0.65
W
5
3
9
3.17
L
Nike
5
5
2
1.2
L
Morgan Le Fay
RD3006
Morgan Le Fay
4
10
6
0.7
W
Ao Kuang
Ravjeet
Ao Kuang
8
6
9
2.08
W
Poseidon
15
3
5
5.83
W
Baron Samedi
Toaxt1e
Baron Samedi
2
2
19
5.75
L
Cthulhu
Wukong_503
Cthulhu
2
4
12
2
L
Erlang Shen
toxicooki
Erlang Shen
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,927
Damage
66,764
114,796
Taken
117,345
68,386
Mitigated
82,731
55,170
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Byrdq113
Olorun
19,720
11,773
2,179
9,763
21,463
10,386
4,784
7,086
13,832
125,460
0
L
Neith
Ejpg15
Neith
15,324
5,227
0
2,221
18,395
5,140
0
15,509
2,886
0
61,848
W
20,589
2,771
709
17,215
27,502
15,313
1,593
5,907
20,487
106,593
0
L
Nike
14,192
2,073
186
4,092
24,116
25,878
519
18,421
5,695
0
81,972
L
Morgan Le Fay
RD3006
Morgan Le Fay
15,054
1,019
128
3,456
23,583
6,217
0
21,380
2,203
58,576
0
W
Ao Kuang
Ravjeet
Ao Kuang
13,623
3,055
0
11,417
29,504
11,839
600
9,225
19,905
114,808
0
W
Poseidon
29,334
3,624
0
5,626
16,172
6,388
660
3,576
12,322
166,500
0
W
Baron Samedi
Toaxt1e
Baron Samedi
11,661
981
1,334
6,927
20,155
24,460
679
6,158
13,772
38,778
0
L
Cthulhu
Wukong_503
Cthulhu
17,433
1,466
1,554
5,980
27,870
37,125
0
23,086
4,784
56,812
0
L
Erlang Shen
toxicooki
Erlang Shen
4,761
2,525
0
5,108
23,381
8,371
318
16,531
6,850
0
54,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,705
Gold Earned
58,022
754
Minions Killed
518
0
Camps Cleared
0
2,504,330
Distance Traveled
2,320,625
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,503
558
175
7
0
485,914
1
L
Neith
12,409
477
113
4
0
430,656
7
W
Hades
14,687
565
197
8
0
464,645
2
L
Nike
12,812
493
162
6
0
484,992
3
L
Morgan Le Fay
12,038
463
92
4
0
455,853
1
W
Ao Kuang
13,750
529
127
5
0
520,429
0
W
Poseidon
16,236
624
213
8
0
531,975
0
W
Baron Samedi
12,529
482
42
2
0
501,367
0
L
Cthulhu
11,321
435
71
3
0
503,228
5
L
Erlang Shen
9,442
363
80
3
0
445,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role