Player Matchup

Bellona
Bellona
 
Bellona
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BootyHoleSlyr
Jormungandr
Level 129
God Stats
1W - 3L
1,623 SR
Queue Stats
8W - 8L
1,599 Elo+
Party 2
Zeus
Zeus
Overkill3140
Zeus
Level 129
God Stats
6W - 6L
1,562 SR
Queue Stats
621W - 601L
1,560 Elo+
Party 4
Artemis
Artemis
WinglessPenguin
Artemis
Level 25
God Stats
14W - 13L
1,671 SR
Queue Stats
48W - 49L
1,520 Elo+
Party 4
Hou Yi
Hou Yi
WiseEyes
Hou Yi
Level 49
God Stats
1W - 5L
1,354 SR
Queue Stats
23W - 32L
1,525 Elo+
Solo
Team Averages
Level 74
1,542 SR
1,541 Elo+

VS

Team Averages
Level 67
1,571 SR
1,532 Elo+
Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Bxoger
Cliodhna
Level 49
God Stats
4W - 5L
1,362 SR
Queue Stats
137W - 116L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireFistJake
Morgan Le Fay
Level 117
God Stats
13W - 7L
1,641 SR
Queue Stats
225W - 199L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
K4RMACUT
Sylvanus
Level 44
God Stats
2W - 1L
1,886 SR
Queue Stats
80W - 67L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
thinkinbouther
Erlang Shen
Level 22
God Stats
1W - 0L
1,465 SR
Queue Stats
6W - 15L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 2 / 0
7,399
529
6,960
11,292
10,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
BootyHoleSlyr
Jormungandr
10
1 / 2 / 2
6,865
490
5,640
10,259
5,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 6 / 1
7,077
506
5,882
7,727
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 2
6,483
463
4,810
7,939
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
WiseEyes
Hou Yi
10
3 / 4 / 1
7,150
511
4,829
6,925
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 2 / 2
7,920
566
4,984
7,181
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Bxoger
Cliodhna
13
5 / 1 / 6
8,056
575
8,339
10,292
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FireFistJake
Morgan Le Fay
14
6 / 2 / 3
8,210
586
10,531
8,739
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
K4RMACUT
Sylvanus
11
1 / 1 / 6
6,956
497
2,488
9,392
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
thinkinbouther
Erlang Shen
14
1 / 1 / 1
7,421
530
7,193
11,421
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Olorun
 
Olorun
4
2
2
2.5
L
Jormungandr
BootyHoleSlyr
Jormungandr
1
2
2
1
W
Cliodhna
Bxoger
Cliodhna
5
1
6
8
W
Morgan Le Fay
FireFistJake
Morgan Le Fay
6
2
3
3.75
W
Sylvanus
K4RMACUT
Sylvanus
1
1
6
4
L
2
6
1
0.42
L
1
3
2
0.67
L
Hou Yi
WiseEyes
Hou Yi
3
4
1
0.88
W
Erlang Shen
thinkinbouther
Erlang Shen
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
33,535
44,142
Taken
47,025
22,409
Mitigated
25,350
11,317
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,960
3,071
46
4,907
11,292
10,198
0
757
10,511
0
46,576
W
Olorun
 
Olorun
4,984
2,743
68
3,122
7,181
3,248
1,060
1,684
5,485
49,629
7,446
L
Jormungandr
BootyHoleSlyr
Jormungandr
5,640
1,037
319
2,340
10,259
5,963
0
5,785
4,294
29,599
0
W
Cliodhna
Bxoger
Cliodhna
8,339
1,060
0
3,789
10,292
3,780
0
1,793
8,439
0
56,386
W
Morgan Le Fay
FireFistJake
Morgan Le Fay
10,531
1,025
0
1,950
8,739
3,662
48
3,762
4,715
54,330
0
W
Sylvanus
K4RMACUT
Sylvanus
2,488
914
1,823
4,009
9,392
7,260
0
3,935
5,207
16,452
0
L
5,882
471
0
1,110
7,727
1,862
0
3,326
4,131
35,542
0
L
4,810
1,757
0
1,240
7,939
1,999
0
3,931
3,964
0
26,414
L
Hou Yi
WiseEyes
Hou Yi
4,829
1,813
0
1,355
6,925
2,387
0
2,912
3,893
0
30,683
W
Erlang Shen
thinkinbouther
Erlang Shen
7,193
3,338
0
4,901
11,421
7,400
0
28
11,389
0
48,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
38,563
350
Minions Killed
455
0
Camps Cleared
0
1,251,709
Distance Traveled
1,398,823
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,399
529
99
7
0
294,939
5
W
Olorun
7,920
566
119
9
0
258,266
3
L
Jormungandr
6,865
490
53
4
0
276,818
1
W
Cliodhna
8,056
575
100
7
0
324,685
0
W
Morgan Le Fay
8,210
586
104
7
0
262,932
3
W
Sylvanus
6,956
497
27
2
0
242,981
4
L
Zeus
7,077
506
88
6
0
236,342
5
L
Artemis
6,483
463
58
4
0
237,975
0
L
Hou Yi
7,150
511
52
4
0
205,635
7
W
Erlang Shen
7,421
530
105
8
0
309,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role