Player Matchup

Anhur
Anhur
CrimsonLadyNox
Anhur
Level 118
God Stats
2W - 8L
1,338 SR
Queue Stats
162W - 165L
1,503 Elo+
Party 2
Amaterasu
Amaterasu
TCG01
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,288 Elo+
Party 2
Tiamat
Tiamat
bisonrules
Tiamat
Level 123
God Stats
1W - 2L
1,333 SR
Queue Stats
85W - 95L
1,376 Elo+
Party 2
Nemesis
Nemesis
cllectnazzwupin
Nemesis
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Nu Wa
Nu Wa
xl N0S lx
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,488 Elo+
Party 2
Team Averages
Level 99
1,434 SR
1,410 Elo+

VS

Team Averages
Level 77
1,440 SR
1,347 Elo+
Neith
Neith
Bond_Loki
Neith
Level 68
God Stats
5W - 2L
1,597 SR
Queue Stats
180W - 189L
1,423 Elo+
Solo
Osiris
Osiris
SkidmarkSam1
Osiris
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,271 Elo+
Party 1
Kuzenbo
Kuzenbo
TitanCocytus
Kuzenbo
Level 102
God Stats
6W - 0L
1,603 SR
Queue Stats
204W - 190L
1,415 Elo+
Party 3
Vulcan
Vulcan
WikedMagican
Vulcan
Level 69
God Stats
1W - 1L
1,218 SR
Queue Stats
3W - 12L
1,211 Elo+
Party 1
Fenrir
Fenrir
shotguns999
Fenrir
Level 93
God Stats
1W - 1L
1,284 SR
Queue Stats
154W - 148L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
9,539
596
16,296
17,473
6,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
TCG01
Amaterasu
18
6 / 9 / 9
11,037
690
9,497
22,483
24,220
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
bisonrules
Tiamat
19
3 / 6 / 13
10,675
667
17,548
17,669
14,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
0 / 8 / 16
9,110
569
8,302
17,488
13,981
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
xl N0S lx
Nu Wa
20
11 / 7 / 6
13,321
833
33,840
16,009
6,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bond_Loki
Neith
20
8 / 2 / 24
13,365
835
19,399
15,325
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Osiris
16
2 / 7 / 15
10,583
661
7,095
21,528
21,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
TitanCocytus
Kuzenbo
20
9 / 4 / 22
13,443
840
16,971
37,705
44,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
20
11 / 3 / 19
12,889
806
19,939
10,648
3,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
10 / 7 / 11
12,010
751
15,769
18,145
7,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
131
22
Kills
40
40
Deaths
23
49
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Neith
Bond_Loki
Neith
8
2
24
10
L
2
10
5
0.45
W
Osiris
2
7
15
1.36
L
Amaterasu
TCG01
Amaterasu
6
9
9
1.17
W
Kuzenbo
TitanCocytus
Kuzenbo
9
4
22
5
W
Vulcan
11
3
19
6.83
L
Tiamat
bisonrules
Tiamat
3
6
13
1.58
L
0
8
16
1
W
Fenrir
10
7
11
2.21
L
Nu Wa
xl N0S lx
Nu Wa
11
7
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,483
Damage
79,173
91,122
Taken
103,351
66,387
Mitigated
82,250
21,062
Healing
36,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bond_Loki
Neith
19,399
7,023
1,023
6,355
15,325
5,301
1,734
11,026
4,299
0
59,869
L
16,296
7,552
0
1,298
17,473
6,830
0
7,802
9,671
0
29,119
W
Osiris
7,095
2,476
534
1,868
21,528
21,290
602
9,585
11,943
0
15,494
L
Amaterasu
TCG01
Amaterasu
9,497
5,029
0
4,619
22,483
24,220
24
8,063
14,420
158
15,036
W
Kuzenbo
TitanCocytus
Kuzenbo
16,971
4,178
1,236
14,790
37,705
44,779
845
13,116
24,589
28,766
0
W
Vulcan
19,939
8,101
977
1,013
10,648
3,807
1,302
8,006
2,642
48,956
0
L
Tiamat
bisonrules
Tiamat
17,548
1,441
1,907
6,817
17,669
14,726
187
6,906
10,763
34,677
0
L
8,302
2,783
409
1,195
17,488
13,981
145
8,815
8,673
1,880
13,228
W
Fenrir
15,769
5,649
3,444
5,477
18,145
7,073
893
10,253
7,892
0
26,781
L
Nu Wa
xl N0S lx
Nu Wa
33,840
7,136
847
3,970
16,009
6,630
0
5,324
10,685
66,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,682
Gold Earned
62,290
145
Minions Killed
169
0
Camps Cleared
0
1,226,130
Distance Traveled
1,368,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,365
835
69
4
0
270,036
0
L
Anhur
9,539
596
32
2
0
198,759
0
W
Osiris
10,583
661
19
1
0
260,865
0
L
Amaterasu
11,037
690
8
1
0
252,740
0
W
Kuzenbo
13,443
840
17
1
0
270,245
0
W
Vulcan
12,889
806
46
3
0
298,975
0
L
Tiamat
10,675
667
28
2
0
269,299
0
L
Nemesis
9,110
569
12
1
0
281,287
0
W
Fenrir
12,010
751
18
1
0
267,960
0
L
Nu Wa
13,321
833
65
4
0
224,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role