Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Jawnologist
Sol
Level 89
God Stats
3W - 1L
1,525 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 1
Hercules
Hercules
infin3tyy
Hercules
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Team Averages
Level 59
1,407 SR
1,407 Elo+

VS

Team Averages
Level 74
1,666 SR
1,410 Elo+
Zeus
Zeus
DIEGOEFRAIN
Zeus
Level 106
God Stats
2W - 1L
1,675 SR
Queue Stats
33W - 36L
1,414 Elo+
Party 2
Bacchus
Bacchus
LugitOne
Bacchus
Level 87
God Stats
4W - 1L
1,552 SR
Queue Stats
23W - 21L
1,416 Elo+
Party 2
Rama
Rama
ccpr0mc
Rama
Level 29
God Stats
1W - 0L
1,772 SR
Queue Stats
15W - 16L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 0
6,579
598
3,081
9,763
3,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 3 / 0
6,380
580
5,414
7,971
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
infin3tyy
Hercules
9
0 / 4 / 0
6,883
626
2,872
12,812
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,061
733
14,542
3,519
1,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
LugitOne
Bacchus
12
1 / 0 / 8
8,352
759
5,420
8,281
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
ccpr0mc
Rama
13
5 / 0 / 3
8,396
763
6,176
5,115
1,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
W
3
0
5
5.5
L
0
3
0
0
W
Bacchus
LugitOne
Bacchus
1
0
8
5
W
Rama
ccpr0mc
Rama
5
0
3
6.5
L
Hercules
infin3tyy
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
26,138
30,546
Taken
16,915
14,751
Mitigated
14,004
9,149
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,081
2,535
112
3,544
9,763
3,246
0
6,508
3,255
0
22,089
W
14,542
1,308
0
854
3,519
1,289
52
1,184
2,335
42,943
0
L
5,414
1,659
0
2,123
7,971
2,545
0
6,132
1,839
21,769
0
W
Bacchus
LugitOne
Bacchus
5,420
656
0
2,100
8,281
10,765
195
3,152
5,129
13,652
0
W
Rama
ccpr0mc
Rama
6,176
5,065
142
2,936
5,115
1,950
879
1,805
3,310
0
33,108
L
Hercules
infin3tyy
Hercules
2,872
548
492
2,878
12,812
8,960
0
7,474
5,338
108
4,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,842
Gold Earned
24,809
99
Minions Killed
145
2
Camps Cleared
9
604,433
Distance Traveled
654,932
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,579
598
57
5
0
228,676
2
W
Zeus
8,061
733
70
6
5
224,822
3
L
Sol
6,380
580
39
4
2
184,173
5
W
Bacchus
8,352
759
12
1
0
230,699
4
W
Rama
8,396
763
63
6
4
199,411
2
L
Hercules
6,883
626
3
0
0
191,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role