Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BionicVegetable
Jing Wei
Level 116
God Stats
3W - 2L
1,607 SR
Queue Stats
166W - 187L
1,493 Elo+
Solo
Odin
Odin
Grover Daddy
Odin
Level 143
God Stats
1W - 5L
1,377 SR
Queue Stats
250W - 256L
1,551 Elo+
Party 2
Kali
Kali
Huntn4Skills
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,455 Elo+
Solo
Bacchus
Bacchus
The Belleh
Bacchus
Level 160
God Stats
14W - 14L
1,662 SR
Queue Stats
964W - 939L
1,604 Elo+
Party 2
Team Averages
Level 127
1,529 SR
1,520 Elo+

VS

Team Averages
Level 124
1,580 SR
1,655 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
DovahRovah
Ratatoskr
Level 154
God Stats
8W - 3L
1,765 SR
Queue Stats
642W - 231L
1,740 Elo+
Party 1
Nox
Nox
KitLongridge
Nox
Level 160
God Stats
2W - 2L
1,397 SR
Queue Stats
282W - 200L
1,640 Elo+
Party 1
King Arthur
King Arthur
Richos
King Arthur
Level 157
God Stats
22W - 18L
1,565 SR
Queue Stats
617W - 283L
1,671 Elo+
Party 1
Geb
Geb
onlygoodats0l0
Geb
Level 24
God Stats
5W - 2L
1,671 SR
Queue Stats
33W - 11L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 1
5,091
509
4,028
4,316
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
10
0 / 0 / 0
5,078
508
2,190
5,718
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 0
5,004
500
2,053
4,944
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,904
490
2,378
7,485
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
The Belleh
Bacchus
7
0 / 2 / 0
4,379
438
1,743
3,887
1,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 0
5,309
531
4,189
4,239
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
DovahRovah
Ratatoskr
10
2 / 0 / 1
5,620
562
4,783
6,070
1,855
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
5,886
589
1,441
2,822
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Richos
King Arthur
12
3 / 0 / 0
6,822
682
3,551
4,944
1,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 1
5,060
506
2,413
5,718
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
6
6
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Hachiman
 
Hachiman
0
0
0
0
L
Jing Wei
0
0
0
0
W
Ratatoskr
DovahRovah
Ratatoskr
2
0
1
2.5
L
1
0
0
1
L
0
3
0
0
W
1
0
0
1
W
King Arthur
Richos
King Arthur
3
0
0
3
L
Bacchus
The Belleh
Bacchus
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
16,377
26,350
Taken
23,793
9,203
Mitigated
8,230
7,833
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,028
639
0
1,205
4,316
1,556
0
1,161
3,155
31,616
0
W
Hachiman
 
Hachiman
4,189
1,299
0
2,624
4,239
959
0
79
4,122
0
38,216
L
Jing Wei
2,190
1,832
0
2,220
5,718
1,032
0
497
5,221
0
32,035
W
Ratatoskr
DovahRovah
Ratatoskr
4,783
893
0
2,613
6,070
1,855
0
1,374
4,558
0
28,589
L
2,053
398
0
2,095
4,944
2,353
0
1,583
3,361
0
9,674
L
2,378
732
0
1,328
7,485
2,348
0
613
6,872
0
28,693
W
1,441
136
0
652
2,822
871
0
1,366
1,296
37,212
0
W
King Arthur
Richos
King Arthur
3,551
472
0
1,205
4,944
1,884
0
1,743
3,201
762
36,903
L
Bacchus
The Belleh
Bacchus
1,743
101
0
985
3,887
1,914
0
0
3,887
15,673
0
W
2,413
624
0
1,366
5,718
2,661
0
779
4,845
13,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
28,697
256
Minions Killed
344
0
Camps Cleared
0
916,257
Distance Traveled
1,024,448
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,091
509
83
8
0
192,622
4
W
Hachiman
5,309
531
68
7
0
168,888
2
L
Jing Wei
5,078
508
73
7
0
184,709
4
W
Ratatoskr
5,620
562
64
6
0
232,657
4
L
Odin
5,004
500
9
1
0
191,564
0
L
Kali
4,904
490
64
6
0
222,492
3
W
Nox
5,886
589
103
10
0
212,320
3
W
King Arthur
6,822
682
88
9
0
213,385
2
L
Bacchus
4,379
438
27
3
0
124,870
2
W
Geb
5,060
506
21
2
0
197,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role