Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Arashikage85
Ganesha
Level 85
God Stats
10W - 12L
1,390 SR
Queue Stats
396W - 492L
1,346 Elo+
Solo
Vulcan
Vulcan
DavidVs2598
Vulcan
Level 124
God Stats
6W - 2L
1,485 SR
Queue Stats
711W - 966L
1,301 Elo+
Party 1
Nemesis
Nemesis
Diego-Sama1703
Nemesis
Level 106
God Stats
5W - 9L
1,195 SR
Queue Stats
414W - 596L
1,267 Elo+
Party 1
Bellona
Bellona
Monet-LeRoux
Bellona
Level 116
God Stats
17W - 19L
1,431 SR
Queue Stats
587W - 810L
1,278 Elo+
Party 1
Team Averages
Level 108
1,400 SR
1,339 Elo+

VS

Team Averages
Level 81
1,462 SR
1,308 Elo+
Chaac
Chaac
LarryOgBLzN
Chaac
Level 88
God Stats
84W - 80L
1,454 SR
Queue Stats
322W - 413L
1,308 Elo+
Solo
Izanami
Izanami
Ranouie
Izanami
Level 81
God Stats
13W - 8L
1,531 SR
Queue Stats
22W - 30L
1,303 Elo+
Solo
Mercury
Mercury
STAYYYWOKEEE
Mercury
Level 69
God Stats
1W - 2L
1,274 SR
Queue Stats
150W - 175L
1,399 Elo+
Solo
Persephone
Persephone
WatchfullCap23
Persephone
Level 117
God Stats
16W - 20L
1,500 SR
Queue Stats
96W - 132L
1,310 Elo+
Solo
Ra
Ra
WildManG2323
Ra
Level 51
God Stats
1W - 2L
1,548 SR
Queue Stats
12W - 23L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
3 / 0 / 0
5,456
546
4,291
3,921
1,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Arashikage85
Ganesha
9
0 / 0 / 3
5,897
590
1,870
5,539
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
11
7 / 0 / 0
6,946
695
5,738
3,767
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 6
6,417
642
2,209
7,295
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Monet-LeRoux
Bellona
10
1 / 0 / 0
5,825
583
3,961
6,272
5,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,442
544
4,866
6,694
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Ranouie
Izanami
8
0 / 1 / 0
4,712
471
3,138
5,587
1,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
STAYYYWOKEEE
Mercury
7
0 / 3 / 0
4,530
453
2,586
6,921
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Persephone
WatchfullCap23
Persephone
6
0 / 4 / 0
4,352
435
1,653
4,020
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,435
444
1,376
4,939
1,215
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
12
Kills
0
0
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
0
3
W
Ganesha
Arashikage85
Ganesha
0
0
3
1.5
W
Vulcan
7
0
0
7
W
1
0
6
4
L
0
1
0
0
W
Bellona
Monet-LeRoux
Bellona
1
0
0
1
L
Izanami
Ranouie
Izanami
0
1
0
0
L
Mercury
STAYYYWOKEEE
Mercury
0
3
0
0
L
Persephone
WatchfullCap23
Persephone
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
13,619
26,794
Taken
28,161
14,214
Mitigated
8,141
13,172
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,291
2,787
191
2,631
3,921
1,031
478
774
3,147
0
28,782
W
Ganesha
Arashikage85
Ganesha
1,870
159
0
2,520
5,539
3,635
0
834
4,705
17,100
0
W
Vulcan
5,738
1,260
0
800
3,767
1,356
525
1,238
2,483
34,012
0
W
2,209
513
0
4,358
7,295
2,301
0
367
6,789
0
35,391
L
4,866
709
0
3,226
6,694
3,178
0
0
6,143
0
28,495
W
Bellona
Monet-LeRoux
Bellona
3,961
1,323
0
2,672
6,272
5,891
0
0
5,627
0
23,170
L
Izanami
Ranouie
Izanami
3,138
2,072
0
1,354
5,587
1,060
0
978
4,609
0
25,783
L
Mercury
STAYYYWOKEEE
Mercury
2,586
1,047
0
3,053
6,921
1,522
0
2,170
4,632
0
15,753
L
Persephone
WatchfullCap23
Persephone
1,653
0
0
778
4,020
1,166
0
2,305
1,479
15,677
0
L
1,376
424
230
978
4,939
1,215
0
1,759
3,138
14,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
23,471
279
Minions Killed
219
0
Camps Cleared
0
934,126
Distance Traveled
816,376
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,456
546
72
7
0
166,319
6
W
Ganesha
5,897
590
5
1
0
186,001
3
W
Vulcan
6,946
695
67
7
0
203,940
0
W
Nemesis
6,417
642
79
8
0
228,853
0
L
Chaac
5,442
544
65
7
0
183,753
3
W
Bellona
5,825
583
56
6
0
149,013
2
L
Izanami
4,712
471
62
6
0
171,713
3
L
Mercury
4,530
453
35
4
0
174,847
0
L
Persephone
4,352
435
30
3
0
132,050
0
L
Ra
4,435
444
27
3
0
154,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role