Player Matchup

Merlin
Merlin
D_gilly29
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Party 2
Hou Yi
Hou Yi
JEMlNIl
Hou Yi
Level 126
God Stats
2W - 1L
1,463 SR
Queue Stats
204W - 236L
1,466 Elo+
Party 3
Camazotz
Camazotz
KidxRed405
Camazotz
Level 68
God Stats
0W - 3L
1,191 SR
Queue Stats
69W - 78L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
bOwZaH450
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,336 Elo+
Party 2
Geb
Geb
treyway_32
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 2
Team Averages
Level 51
1,431 SR
1,517 Elo+

VS

Team Averages
Level 74
1,561 SR
1,481 Elo+
Pele
Pele
NRT Karma4799
Pele
Level 145
God Stats
2W - 0L
1,589 SR
Queue Stats
74W - 59L
1,512 Elo+
Party 1
Ra
Ra
Rarage
Ra
Level 71
God Stats
431W - 483L
1,474 SR
Queue Stats
433W - 492L
1,417 Elo+
Solo
Khepri
Khepri
SmokeBUDwBUDS
Khepri
Level 105
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ghostrdr31
Thanatos
Level 24
God Stats
2W - 0L
1,578 SR
Queue Stats
4W - 2L
1,508 Elo+
Party 1
Scylla
Scylla
lDdy boomzyl
Scylla
Level 24
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 1L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D_gilly29
Merlin
15
1 / 10 / 2
9,278
928
4,641
13,840
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
JEMlNIl
Hou Yi
17
1 / 5 / 8
10,474
1,047
10,313
14,298
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
KidxRed405
Camazotz
17
7 / 11 / 2
11,767
1,177
17,249
22,432
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
bOwZaH450
Cthulhu
16
0 / 6 / 7
9,790
979
8,469
18,959
11,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 3 / 1
9,027
903
1,571
6,693
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

32

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 4 / 9
14,117
1,412
30,559
16,664
7,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ra
19
4 / 0 / 19
12,127
1,213
12,955
6,539
4,327
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 23
10,881
1,088
7,221
13,333
11,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ghostrdr31
Thanatos
17
6 / 2 / 14
10,873
1,087
11,505
9,110
3,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
2 / 1 / 18
10,120
1,012
8,696
5,176
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
118
10
Kills
35
35
Deaths
10
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
D_gilly29
Merlin
1
10
2
0.2
L
Hou Yi
JEMlNIl
Hou Yi
1
5
8
1
L
Camazotz
KidxRed405
Camazotz
7
11
2
0.73
W
21
4
9
6.38
W
Ra
4
0
19
13.5
W
2
3
23
4.5
L
Cthulhu
bOwZaH450
Cthulhu
0
6
7
0.58
W
Thanatos
ghostrdr31
Thanatos
6
2
14
6.5
W
Scylla
2
1
18
11
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
70,936
76,222
Taken
50,822
28,339
Mitigated
28,249
4,376
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
D_gilly29
Merlin
4,641
335
0
115
13,840
3,022
0
3,195
10,522
23,711
0
L
Hou Yi
JEMlNIl
Hou Yi
10,313
3,397
0
190
14,298
3,770
0
5,618
8,600
0
29,642
L
Camazotz
KidxRed405
Camazotz
17,249
4,589
372
3,429
22,432
6,271
0
10,569
11,685
0
29,205
W
30,559
7,651
0
4,313
16,664
7,179
0
3,812
12,486
0
54,973
W
Ra
12,955
130
4,950
2,582
6,539
4,327
0
2,464
4,075
59,557
0
W
7,221
914
778
1,329
13,333
11,797
0
3,569
9,764
11,930
0
L
Cthulhu
bOwZaH450
Cthulhu
8,469
700
0
0
18,959
11,824
0
6,888
11,808
26,271
0
W
Thanatos
ghostrdr31
Thanatos
11,505
4,215
0
3,954
9,110
3,223
0
3,422
5,688
0
18,633
W
Scylla
8,696
1,439
0
330
5,176
1,723
0
1,414
3,762
12,454
0
L
1,571
398
0
270
6,693
3,452
0
1,892
4,735
3,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,336
Gold Earned
58,118
146
Minions Killed
186
4
Camps Cleared
10
837,644
Distance Traveled
1,014,471
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,278
928
38
4
0
177,560
0
L
Hou Yi
10,474
1,047
38
4
0
179,648
0
L
Camazotz
11,767
1,177
20
2
1
196,286
0
W
Pele
14,117
1,412
40
4
3
215,040
0
W
Ra
12,127
1,213
108
11
2
232,123
2
W
Khepri
10,881
1,088
9
1
4
187,011
2
L
Cthulhu
9,790
979
46
5
2
198,896
1
W
Thanatos
10,873
1,087
16
2
0
192,301
0
W
Scylla
10,120
1,012
13
1
1
187,996
0
L
Geb
9,027
903
4
0
1
85,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role