Player Matchup

Baron Samedi
Baron Samedi
Doomslapper
Baron Samedi
Level 62
God Stats
13W - 8L
1,702 SR
Queue Stats
116W - 99L
1,499 Elo+
Party 1
Mercury
Mercury
Nemestrò
Mercury
Level 69
God Stats
1W - 2L
1,454 SR
Queue Stats
106W - 85L
1,541 Elo+
Party 1
Atlas
Atlas
SKGROWN
Atlas
Level 54
God Stats
2W - 3L
1,550 SR
Queue Stats
103W - 84L
1,533 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,524 Elo+

VS

Team Averages
Level 113
1,427 SR
1,508 Elo+
Amaterasu
Amaterasu
PhatYeeYee
Amaterasu
Level 123
God Stats
1W - 1L
1,235 SR
Queue Stats
15W - 13L
1,528 Elo+
Party 2
Ra
Ra
Raix95
Ra
Level 148
God Stats
10W - 5L
1,545 SR
Queue Stats
100W - 101L
1,485 Elo+
Solo
Izanami
Izanami
SnappleV8
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Doomslapper
Baron Samedi
17
5 / 6 / 9
13,931
633
21,287
29,207
17,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Nemestrò
Mercury
17
7 / 9 / 8
14,754
671
25,705
25,289
9,141
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
SKGROWN
Atlas
16
4 / 6 / 9
14,209
646
16,729
36,908
59,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PhatYeeYee
Amaterasu
16
0 / 8 / 14
13,288
604
20,470
35,079
50,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
20
12 / 4 / 8
16,274
740
31,764
21,475
10,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
SnappleV8
Izanami
19
8 / 4 / 8
15,456
703
23,846
21,386
9,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
16
Kills
20
21
Deaths
16
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Doomslapper
Baron Samedi
5
6
9
1.58
L
Mercury
Nemestrò
Mercury
7
9
8
1.22
W
Amaterasu
PhatYeeYee
Amaterasu
0
8
14
0.88
W
Ra
12
4
8
4
L
Atlas
SKGROWN
Atlas
4
6
9
1.42
W
Izanami
SnappleV8
Izanami
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,721
Damage
76,080
91,404
Taken
77,940
86,059
Mitigated
70,076
21,888
Healing
30,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Doomslapper
Baron Samedi
21,287
1,440
4,669
9,988
29,207
17,534
294
9,109
19,254
67,743
0
L
Mercury
Nemestrò
Mercury
25,705
17,570
0
1,862
25,289
9,141
583
11,581
13,373
0
55,158
W
Amaterasu
PhatYeeYee
Amaterasu
20,470
7,644
0
6,918
35,079
50,036
379
16,154
18,925
5,434
37,827
W
Ra
31,764
1,939
7,064
12,237
21,475
10,617
653
13,072
8,403
94,153
0
L
Atlas
SKGROWN
Atlas
16,729
7,662
748
4,621
36,908
59,384
175
12,702
23,353
38,717
0
W
Izanami
SnappleV8
Izanami
23,846
19,333
0
3,872
21,386
9,423
1,851
9,573
11,813
0
76,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,894
Gold Earned
45,018
198
Minions Killed
248
2
Camps Cleared
15
1,251,089
Distance Traveled
1,241,120
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,931
633
81
4
0
403,432
0
L
Mercury
14,754
671
79
4
2
437,476
0
W
Amaterasu
13,288
604
32
1
4
380,265
4
W
Ra
16,274
740
127
6
7
438,646
3
L
Atlas
14,209
646
38
2
0
410,181
2
W
Izanami
15,456
703
89
4
4
422,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role