Player Matchup

Da Ji
Da Ji
DELUXE10
Da Ji
Level 139
God Stats
1W - 1L
1,400 SR
Queue Stats
121W - 121L
1,564 Elo+
Party 1
Thoth
Thoth
ElDeztrosAbuelas
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,750 Elo+
Party 1
Chronos
Chronos
Negraudio
Chronos
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
22W - 8L
1,708 Elo+
Party 1
Ne Zha
Ne Zha
Patriot87
Ne Zha
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 110L
1,530 Elo+
Party 2
Terra
Terra
twitchBubbzyy32
Terra
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,723 Elo+
Party 2
Team Averages
Level 71
1,527 SR
1,655 Elo+

VS

Team Averages
Level 51
1,548 SR
1,409 Elo+
Freya
Freya
GEEEGEEEE
Freya
Level 28
God Stats
1W - 1L
1,738 SR
Queue Stats
26W - 7L
1,740 Elo+
Solo
Sylvanus
Sylvanus
LordDanks
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,277 Elo+
Party 3
Hun Batz
Hun Batz
LordDanksJr
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 3
Chronos
Chronos
PenguinWarfare9
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 319L
1,506 Elo+
Solo
Ullr
Ullr
afrojack505
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DELUXE10
Da Ji
17
3 / 5 / 22
10,308
793
12,183
12,587
6,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 2 / 17
11,790
907
20,338
8,989
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Negraudio
Chronos
19
16 / 3 / 10
12,209
939
22,808
14,097
6,521
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Patriot87
Ne Zha
14
1 / 7 / 15
9,164
705
7,053
13,112
5,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 3 / 24
9,831
756
9,188
19,716
22,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
GEEEGEEEE
Freya
17
5 / 5 / 9
9,436
726
15,208
16,031
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
LordDanks
Sylvanus
18
6 / 4 / 10
10,637
818
5,938
18,529
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
LordDanksJr
Hun Batz
15
4 / 10 / 7
8,708
670
12,099
17,152
8,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 5 / 8
9,523
733
8,194
13,611
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 8 / 3
7,213
555
2,285
12,008
4,241
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
32
Kills
18
20
Deaths
32
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DELUXE10
Da Ji
3
5
22
2.8
W
12
2
17
10.25
L
Freya
GEEEGEEEE
Freya
5
5
9
1.9
L
Sylvanus
LordDanks
Sylvanus
6
4
10
2.75
L
Hun Batz
LordDanksJr
Hun Batz
4
10
7
0.75
W
Chronos
Negraudio
Chronos
16
3
10
7
W
Ne Zha
Patriot87
Ne Zha
1
7
15
1.21
L
3
5
8
1.4
L
0
8
3
0.19
W
0
3
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,570
Damage
43,724
68,501
Taken
77,331
45,891
Mitigated
41,496
25,746
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DELUXE10
Da Ji
12,183
1,894
552
2,699
12,587
6,532
658
6,352
5,979
455
20,073
W
20,338
369
510
880
8,989
4,112
699
4,979
4,010
37,578
0
L
Freya
GEEEGEEEE
Freya
15,208
5,610
127
3,320
16,031
6,732
403
10,030
6,001
25,135
0
L
Sylvanus
LordDanks
Sylvanus
5,938
1,874
4,465
4,194
18,529
15,505
42
13,115
5,414
12,271
0
L
Hun Batz
LordDanksJr
Hun Batz
12,099
3,199
501
1,233
17,152
8,942
0
10,295
6,857
0
21,859
W
Chronos
Negraudio
Chronos
22,808
6,500
710
4,619
14,097
6,521
2,918
5,363
8,734
41,292
0
W
Ne Zha
Patriot87
Ne Zha
7,053
912
1,181
2,277
13,112
5,753
890
4,588
8,524
0
19,191
L
8,194
1,973
1,175
1,837
13,611
6,076
951
9,464
4,147
27,750
740
L
2,285
1,225
73
566
12,008
4,241
0
9,639
2,369
0
4,970
W
9,188
646
4,484
7,834
19,716
22,973
342
7,834
11,882
15,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,302
Gold Earned
45,517
134
Minions Killed
91
0
Camps Cleared
0
1,283,454
Distance Traveled
999,542
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,308
793
19
1
0
267,042
0
W
Thoth
11,790
907
37
3
0
271,436
1
L
Freya
9,436
726
19
1
0
220,176
2
L
Sylvanus
10,637
818
22
2
0
213,744
0
L
Hun Batz
8,708
670
9
1
0
202,923
0
W
Chronos
12,209
939
43
3
0
252,396
1
W
Ne Zha
9,164
705
20
2
0
251,670
1
L
Chronos
9,523
733
35
3
0
219,557
0
L
Ullr
7,213
555
6
0
0
143,142
0
W
Terra
9,831
756
15
1
0
240,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role