Player Matchup

Xing Tian
Xing Tian
FaytalForsaken
Xing Tian
Level 122
God Stats
0W - 4L
1,469 SR
Queue Stats
27W - 31L
1,349 Elo+
Party 1
King Arthur
King Arthur
Scleiger
King Arthur
Level 156
God Stats
1W - 1L
1,694 SR
Queue Stats
100W - 127L
1,337 Elo+
Party 1
Ah Puch
Ah Puch
SlothMonke
Ah Puch
Level 89
God Stats
1W - 3L
1,642 SR
Queue Stats
53W - 68L
1,327 Elo+
Party 1
Xbalanque
Xbalanque
StormRaven101
Xbalanque
Level 21
God Stats
1W - 1L
1,583 SR
Queue Stats
4W - 13L
1,188 Elo+
Party 1
Bastet
Bastet
dtfgrower
Bastet
Level 83
God Stats
0W - 2L
1,554 SR
Queue Stats
30W - 43L
1,324 Elo+
Party 1
Team Averages
Level 94
1,589 SR
1,305 Elo+

VS

Team Averages
Level 80
1,544 SR
1,335 Elo+
Tsukuyomi
Tsukuyomi
BDaK1DD
Tsukuyomi
Level 67
God Stats
3W - 1L
1,324 SR
Queue Stats
30W - 45L
1,295 Elo+
Solo
Artemis
Artemis
FunkyFroggy
Artemis
Level 140
God Stats
3W - 0L
1,672 SR
Queue Stats
26W - 21L
1,414 Elo+
Solo
Ares
Ares
Jimrz
Ares
Level 61
God Stats
3W - 0L
1,712 SR
Queue Stats
7W - 4L
1,334 Elo+
Solo
Sol
Sol
KravenMorehed8
Sol
Level 78
God Stats
2W - 0L
1,646 SR
Queue Stats
3W - 3L
1,362 Elo+
Solo
Mulan
Mulan
RestoredSugar93
Mulan
Level 55
God Stats
3W - 2L
1,365 SR
Queue Stats
107W - 148L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FaytalForsaken
Xing Tian
8
1 / 5 / 0
5,688
438
2,534
12,913
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Scleiger
King Arthur
10
1 / 1 / 2
6,426
494
4,454
7,825
6,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
SlothMonke
Ah Puch
12
5 / 1 / 2
7,363
566
7,284
5,750
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
StormRaven101
Xbalanque
8
0 / 4 / 1
5,405
416
1,552
7,102
1,583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
dtfgrower
Bastet
12
2 / 2 / 2
6,836
526
3,983
8,306
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BDaK1DD
Tsukuyomi
11
2 / 2 / 2
6,360
489
2,593
7,091
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
FunkyFroggy
Artemis
11
8 / 1 / 1
6,913
532
10,719
4,926
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Jimrz
Ares
10
1 / 2 / 8
6,897
531
5,145
8,391
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 3
6,457
497
1,537
6,138
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 2
7,159
551
4,653
7,636
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
13
13
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BDaK1DD
Tsukuyomi
2
2
2
1.5
L
Xing Tian
FaytalForsaken
Xing Tian
1
5
0
0.2
W
Artemis
FunkyFroggy
Artemis
8
1
1
8.5
W
Ares
Jimrz
Ares
1
2
8
2.5
W
0
3
3
0.5
W
2
1
2
3
L
King Arthur
Scleiger
King Arthur
1
1
2
2
L
Ah Puch
SlothMonke
Ah Puch
5
1
2
6
L
Xbalanque
StormRaven101
Xbalanque
0
4
1
0.13
L
Bastet
dtfgrower
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,807
Damage
24,647
41,896
Taken
34,182
18,430
Mitigated
18,548
10,598
Healing
10,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BDaK1DD
Tsukuyomi
2,593
702
0
2,649
7,091
2,197
0
2,878
4,057
0
22,954
L
Xing Tian
FaytalForsaken
Xing Tian
2,534
227
0
2,033
12,913
5,944
0
3,345
9,568
17,192
0
W
Artemis
FunkyFroggy
Artemis
10,719
6,270
0
1,527
4,926
2,213
791
628
4,298
0
34,599
W
Ares
Jimrz
Ares
5,145
280
0
1,611
8,391
7,173
143
1,598
6,793
15,691
0
W
1,537
152
0
2,169
6,138
2,065
1,116
3,092
2,836
29,733
3,372
W
4,653
826
100
2,628
7,636
4,900
644
1,188
6,380
5,052
29,070
L
King Arthur
Scleiger
King Arthur
4,454
356
0
1,073
7,825
6,454
0
766
7,059
0
23,678
L
Ah Puch
SlothMonke
Ah Puch
7,284
538
40
2,532
5,750
1,987
619
804
4,946
41,406
0
L
Xbalanque
StormRaven101
Xbalanque
1,552
742
0
813
7,102
1,583
0
1,303
5,799
0
24,715
L
Bastet
dtfgrower
Bastet
3,983
1,105
0
4,107
8,306
2,462
0
1,182
7,124
0
38,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
33,786
279
Minions Killed
300
0
Camps Cleared
0
1,240,834
Distance Traveled
1,179,847
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,360
489
56
4
0
232,017
0
L
Xing Tian
5,688
438
29
2
0
221,910
3
W
Artemis
6,913
532
59
5
0
219,809
1
W
Ares
6,897
531
30
2
0
244,546
0
W
Sol
6,457
497
80
6
0
237,734
0
W
Mulan
7,159
551
75
6
0
245,741
5
L
King Arthur
6,426
494
49
4
0
264,498
1
L
Ah Puch
7,363
566
80
6
0
240,096
3
L
Xbalanque
5,405
416
48
4
0
232,290
0
L
Bastet
6,836
526
73
6
0
282,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role