Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DomiiRose
Medusa
Level 66
God Stats
1W - 2L
1,121 SR
Queue Stats
128W - 99L
1,517 Elo+
Party 2
Tyr
Tyr
Jauzzy
Tyr
Level 109
God Stats
1W - 0L
1,250 SR
Queue Stats
124W - 92L
1,530 Elo+
Party 2
Fenrir
Fenrir
PsionicHydra
Fenrir
Level 158
God Stats
5W - 4L
1,551 SR
Queue Stats
274W - 274L
1,553 Elo+
Party 2
Team Averages
Level 122
1,384 SR
1,520 Elo+

VS

Team Averages
Level 130
1,472 SR
1,496 Elo+
Janus
Janus
Davidsays1
Janus
Level 123
God Stats
0W - 2L
1,571 SR
Queue Stats
21W - 20L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
EssieOokami
Danzaburou
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Sobek
Sobek
Grim_Reaper9519
Sobek
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,477 Elo+
Solo
Anubis
Anubis
Lengend Chronic
Anubis
Level 157
God Stats
2W - 8L
1,215 SR
Queue Stats
679W - 718L
1,487 Elo+
Party 1
Terra
Terra
MrNIceGuy1311
Terra
Level 126
God Stats
0W - 2L
1,573 SR
Queue Stats
43W - 38L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 4 / 23
10,065
915
11,477
21,249
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
 
Ao Kuang
16
8 / 4 / 15
9,985
908
11,180
14,494
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
DomiiRose
Medusa
16
3 / 2 / 15
9,304
846
15,766
10,880
4,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Jauzzy
Tyr
16
6 / 3 / 18
10,095
918
16,132
19,750
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
17
9 / 4 / 13
10,958
996
12,453
19,266
18,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 7 / 8
7,959
724
8,238
9,425
3,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EssieOokami
Danzaburou
15
7 / 4 / 6
9,405
855
17,963
12,103
5,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 10
8,585
780
10,638
19,129
26,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 6 / 6
9,475
861
15,584
13,948
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 13
8,596
781
8,476
19,356
18,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
59
28
Kills
16
17
Deaths
28
84
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
23
3.38
W
Ao Kuang
 
Ao Kuang
8
4
15
3.88
L
Janus
1
7
8
0.71
W
Medusa
DomiiRose
Medusa
3
2
15
5.25
L
Danzaburou
EssieOokami
Danzaburou
7
4
6
2.5
L
3
6
10
1.33
W
Tyr
Jauzzy
Tyr
6
3
18
5
L
5
6
6
1.33
L
0
5
13
1.3
W
Fenrir
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,008
Damage
60,899
85,639
Taken
73,961
65,973
Mitigated
60,923
45,546
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,477
2,172
10,247
8,698
21,249
20,066
364
8,594
12,296
17,449
0
W
Ao Kuang
 
Ao Kuang
11,180
1,704
1,346
4,014
14,494
5,423
698
7,303
7,112
22,069
0
L
Janus
8,238
570
885
415
9,425
3,740
360
4,000
5,425
15,467
0
W
Medusa
DomiiRose
Medusa
15,766
7,203
1,225
3,150
10,880
4,325
2,823
6,633
4,131
0
31,648
L
Danzaburou
EssieOokami
Danzaburou
17,963
9,612
56
2,791
12,103
5,042
964
5,595
6,319
0
25,135
L
10,638
409
585
4,381
19,129
26,057
0
6,948
11,376
15,318
0
W
Tyr
Jauzzy
Tyr
16,132
1,733
3,014
6,746
19,750
17,220
209
9,741
9,573
8,087
20,658
L
15,584
1,248
77
4,868
13,948
7,635
208
4,464
9,317
29,508
0
L
8,476
891
6,071
5,101
19,356
18,449
245
6,053
12,772
13,563
0
W
Fenrir
12,453
4,195
3,304
3,802
19,266
18,939
724
9,303
9,591
2,917
16,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,407
Gold Earned
44,020
114
Minions Killed
91
0
Camps Cleared
0
1,103,280
Distance Traveled
924,360
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,065
915
14
1
0
194,381
0
W
Ao Kuang
9,985
908
32
3
0
207,600
1
L
Janus
7,959
724
18
2
0
178,797
0
W
Medusa
9,304
846
37
3
0
208,367
0
L
Danzaburou
9,405
855
25
2
0
177,303
0
L
Sobek
8,585
780
9
1
0
198,072
0
W
Tyr
10,095
918
23
2
0
255,418
0
L
Anubis
9,475
861
32
3
0
162,829
4
L
Terra
8,596
781
7
1
0
207,359
0
W
Fenrir
10,958
996
8
1
0
237,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role