Player Matchup

Hera
Hera
Arkhan_the_BIack
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 66L
1,532 Elo+
Solo
Ra
Ra
HadezXVIII
Ra
Level 121
God Stats
1W - 1L
1,634 SR
Queue Stats
63W - 50L
1,619 Elo+
Party 2
Ymir
Ymir
Jerry3R3
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,550 Elo+
Solo
Pele
Pele
Katcula
Pele
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,728 Elo+
Party 2
Fafnir
Fafnir
deathdragon2013
Fafnir
Level 154
God Stats
4W - 1L
1,765 SR
Queue Stats
346W - 324L
1,567 Elo+
Party 2
Team Averages
Level 116
1,580 SR
1,599 Elo+

VS

Team Averages
Level 93
1,567 SR
1,509 Elo+
Set
Set
GrimTribute
Set
Level 128
God Stats
5W - 6L
1,570 SR
Queue Stats
948W - 978L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
Horne123
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Solo
Chang'e
Chang'e
i--TROLL-x
Chang'e
Level 152
God Stats
2W - 1L
1,819 SR
Queue Stats
183W - 171L
1,543 Elo+
Solo
Ratatoskr
Ratatoskr
notMadrock
Ratatoskr
Level 143
God Stats
2W - 6L
1,448 SR
Queue Stats
235W - 208L
1,612 Elo+
Party 1
Bellona
Bellona
ssgmongoose
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
9,430
857
14,953
7,771
3,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 15
8,879
807
7,775
8,349
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
15
2 / 2 / 14
9,224
839
6,644
15,004
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Katcula
Pele
15
10 / 4 / 9
9,638
876
15,815
12,105
6,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 12
9,549
868
6,165
11,603
16,255
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
8,550
777
11,412
12,301
6,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Horne123
Jing Wei
16
2 / 5 / 8
9,731
885
7,032
10,290
2,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
i--TROLL-x
Chang'e
14
3 / 3 / 3
8,421
766
9,676
8,640
2,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
notMadrock
Ratatoskr
13
2 / 5 / 2
7,752
705
6,795
12,082
5,616
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
ssgmongoose
Bellona
12
0 / 6 / 3
7,477
680
4,807
13,096
12,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
23
Kills
9
11
Deaths
23
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
2
4
3
0.88
W
3
3
15
3.5
L
Jing Wei
Horne123
Jing Wei
2
5
8
1.2
W
Ymir
2
2
14
4.5
W
Pele
Katcula
Pele
10
4
9
3.63
W
7
1
12
13
L
Chang'e
i--TROLL-x
Chang'e
3
3
3
1.5
L
Ratatoskr
notMadrock
Ratatoskr
2
5
2
0.6
L
Bellona
ssgmongoose
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,352
Damage
39,722
54,832
Taken
56,409
47,230
Mitigated
30,157
19,011
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,953
3,232
331
1,043
7,771
3,657
1,991
1,803
5,743
31,679
0
L
11,412
3,542
1,104
3,223
12,301
6,471
520
6,951
5,177
0
25,272
W
7,775
1,018
3,732
2,267
8,349
4,054
513
957
7,151
21,618
0
L
Jing Wei
Horne123
Jing Wei
7,032
3,004
57
2,052
10,290
2,997
266
7,219
2,749
0
20,755
W
Ymir
6,644
1,110
1,360
2,803
15,004
16,375
753
2,449
12,252
16,306
0
W
Pele
Katcula
Pele
15,815
4,161
456
2,685
12,105
6,889
1,454
2,254
9,468
0
24,643
W
6,165
2,027
1,291
3,043
11,603
16,255
366
2,213
9,117
9,081
0
L
Chang'e
i--TROLL-x
Chang'e
9,676
226
2,914
3,263
8,640
2,677
420
6,724
1,749
16,834
0
L
Ratatoskr
notMadrock
Ratatoskr
6,795
941
341
2,658
12,082
5,616
79
5,353
6,420
0
14,918
L
Bellona
ssgmongoose
Bellona
4,807
487
987
459
13,096
12,396
175
8,842
3,869
0
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
41,931
111
Minions Killed
98
0
Camps Cleared
0
1,057,339
Distance Traveled
947,375
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,430
857
45
4
0
208,308
1
L
Set
8,550
777
25
2
0
206,806
1
W
Ra
8,879
807
41
4
0
204,011
0
L
Jing Wei
9,731
885
26
2
0
179,087
4
W
Ymir
9,224
839
10
1
0
201,118
2
W
Pele
9,638
876
14
1
0
208,388
0
W
Fafnir
9,549
868
1
0
0
235,514
2
L
Chang'e
8,421
766
20
2
0
140,098
0
L
Ratatoskr
7,752
705
20
2
0
217,945
1
L
Bellona
7,477
680
7
1
0
203,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role