Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Aither889490
Sun Wukong
Level 42
God Stats
1W - 1L
1,323 SR
Queue Stats
177W - 94L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlackwingsJL
Morgan Le Fay
Level 160
God Stats
9W - 5L
1,732 SR
Queue Stats
460W - 397L
1,704 Elo+
Party 1
Bacchus
Bacchus
SCRUTUS
Bacchus
Level 144
God Stats
100W - 59L
1,716 SR
Queue Stats
590W - 509L
1,649 Elo+
Party 1
Izanami
Izanami
SpryAfro
Izanami
Level 78
God Stats
32W - 27L
1,643 SR
Queue Stats
264W - 232L
1,642 Elo+
Party 1
Team Averages
Level 110
1,583 SR
1,636 Elo+

VS

Team Averages
Level 86
1,629 SR
1,444 Elo+
Skadi
Skadi
Bylucianex046
Skadi
Level 47
God Stats
1W - 4L
1,526 SR
Queue Stats
4W - 11L
1,375 Elo+
Solo
Athena
Athena
Cap-Sinatra
Athena
Level 89
God Stats
17W - 15L
1,548 SR
Queue Stats
29W - 32L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
CarmeloTheKid
Cthulhu
Level 67
God Stats
55W - 56L
1,561 SR
Queue Stats
218W - 211L
1,433 Elo+
Party 2
Zeus
Zeus
ChefDrips
Zeus
Level 107
God Stats
9W - 6L
1,586 SR
Queue Stats
436W - 411L
1,453 Elo+
Party 2
Nemesis
Nemesis
Kirito2219
Nemesis
Level 119
God Stats
5W - 1L
1,925 SR
Queue Stats
309W - 274L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 1 / 7
7,453
573
5,449
8,201
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Aither889490
Sun Wukong
15
6 / 0 / 3
8,471
652
8,021
8,724
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
BlackwingsJL
Morgan Le Fay
13
5 / 2 / 3
7,770
598
7,875
7,444
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SCRUTUS
Bacchus
10
2 / 0 / 8
6,921
532
4,255
8,143
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SpryAfro
Izanami
13
4 / 0 / 4
7,724
594
5,927
4,432
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,274
483
3,126
4,718
1,161
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
9
0 / 5 / 2
5,310
408
3,176
12,470
6,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
10
0 / 4 / 0
5,605
431
4,078
7,347
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
1 / 5 / 2
6,614
509
6,867
7,960
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kirito2219
Nemesis
9
1 / 5 / 0
5,771
444
3,127
8,974
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
3
3
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
7
6.5
W
Sun Wukong
Aither889490
Sun Wukong
6
0
3
7.5
W
Morgan Le Fay
BlackwingsJL
Morgan Le Fay
5
2
3
3.25
L
1
1
0
1
L
Athena
0
5
2
0.2
L
Cthulhu
0
4
0
0
L
Zeus
1
5
2
0.4
L
Nemesis
Kirito2219
Nemesis
1
5
0
0.2
W
Bacchus
SCRUTUS
Bacchus
2
0
8
6
W
Izanami
SpryAfro
Izanami
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
20,374
36,944
Taken
41,469
19,532
Mitigated
19,019
15,554
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,449
2,730
0
3,554
8,201
2,621
0
2,547
5,486
0
41,640
W
Sun Wukong
Aither889490
Sun Wukong
8,021
2,014
0
5,678
8,724
4,920
0
3,659
4,476
0
53,607
W
Morgan Le Fay
BlackwingsJL
Morgan Le Fay
7,875
1,005
0
2,126
7,444
2,579
0
3,653
3,605
50,354
0
L
3,126
1,608
0
1,422
4,718
1,161
0
942
3,776
0
39,708
L
Athena
3,176
599
286
2,473
12,470
6,425
0
5,189
7,281
11,938
0
L
Cthulhu
4,078
229
0
803
7,347
6,371
460
0
6,800
28,645
0
L
Zeus
6,867
420
0
1,846
7,960
2,503
0
4,690
3,270
45,006
0
L
Nemesis
Kirito2219
Nemesis
3,127
728
218
2,558
8,974
2,559
0
1,309
7,542
0
24,670
W
Bacchus
SCRUTUS
Bacchus
4,255
440
0
2,120
8,143
8,177
0
2,114
5,895
13,134
0
W
Izanami
SpryAfro
Izanami
5,927
3,742
0
2,076
4,432
1,235
0
1,063
3,361
0
59,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
29,574
421
Minions Killed
292
0
Camps Cleared
0
1,300,222
Distance Traveled
1,202,969
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,453
573
78
6
0
272,294
3
W
Sun Wukong
8,471
652
109
8
0
263,258
0
W
Morgan Le Fay
7,770
598
97
7
0
253,877
2
L
Skadi
6,274
483
76
6
0
239,037
0
L
Athena
5,310
408
15
1
0
231,706
1
L
Cthulhu
5,605
431
49
4
0
242,570
1
L
Zeus
6,614
509
96
7
0
231,606
3
L
Nemesis
5,771
444
56
4
0
258,050
0
W
Bacchus
6,921
532
17
1
0
273,472
2
W
Izanami
7,724
594
120
9
0
237,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role